Player Matchup

Geb
Geb
AkaciaFPS
Geb
Level 15
God Stats
2W - 1L
1,707 SR
Queue Stats
3W - 2L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Euphrane
Ah Muzen Cab
Level 78
God Stats
7W - 10L
1,444 SR
Queue Stats
148W - 139L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Maniac848
Gilgamesh
Level 69
God Stats
20W - 28L
1,407 SR
Queue Stats
286W - 301L
1,415 Elo+
Party 2
Susano
Susano
Slumplordx
Susano
Level 35
God Stats
5W - 3L
1,699 SR
Queue Stats
94W - 91L
1,488 Elo+
Solo
Scylla
Scylla
Spades95
Scylla
Level 29
God Stats
18W - 18L
1,437 SR
Queue Stats
97W - 82L
1,475 Elo+
Party 2
Team Averages
Level 45
1,539 SR
1,467 Elo+

VS

Team Averages
Level 89
1,433 SR
1,484 Elo+
Danzaburou
Danzaburou
Fafnir_000
Danzaburou
Level 37
God Stats
5W - 9L
1,292 SR
Queue Stats
150W - 152L
1,519 Elo+
Party 3
Loki
Loki
SpaceTea
Loki
Level 107
God Stats
92W - 73L
1,562 SR
Queue Stats
672W - 742L
1,456 Elo+
Solo
Cthulhu
Cthulhu
T-eezee
Cthulhu
Level 44
God Stats
5W - 3L
1,554 SR
Queue Stats
137W - 141L
1,439 Elo+
Party 3
Tiamat
Tiamat
V0r3
Tiamat
Level 129
God Stats
1W - 1L
1,212 SR
Queue Stats
74W - 74L
1,523 Elo+
Solo
Ymir
Ymir
shellerg
Ymir
Level 127
God Stats
17W - 18L
1,544 SR
Queue Stats
124W - 128L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,273
386
3,806
19,467
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Euphrane
Ah Muzen Cab
15
2 / 12 / 3
9,740
406
9,974
20,402
6,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Maniac848
Gilgamesh
16
0 / 8 / 3
10,178
424
10,709
26,840
27,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Slumplordx
Susano
12
1 / 8 / 0
8,371
349
6,868
18,763
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Spades95
Scylla
19
3 / 3 / 1
11,858
494
16,775
15,194
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fafnir_000
Danzaburou
20
9 / 1 / 9
15,040
627
17,568
18,442
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
9 / 1 / 9
14,389
600
14,888
18,599
9,349
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
T-eezee
Cthulhu
19
8 / 3 / 9
13,403
558
15,163
21,501
29,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
V0r3
Tiamat
20
5 / 0 / 12
14,372
599
20,271
13,822
12,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
5 / 2 / 20
13,324
555
9,348
23,518
38,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
7
Kills
36
37
Deaths
7
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Ah Muzen Cab
Euphrane
Ah Muzen Cab
2
12
3
0.29
W
Danzaburou
Fafnir_000
Danzaburou
9
1
9
13.5
L
Gilgamesh
Maniac848
Gilgamesh
0
8
3
0.19
L
Susano
Slumplordx
Susano
1
8
0
0.13
W
Loki
9
1
9
13.5
L
Scylla
Spades95
Scylla
3
3
1
1.17
W
Cthulhu
T-eezee
Cthulhu
8
3
9
4.17
W
Tiamat
V0r3
Tiamat
5
0
12
11
W
Ymir
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,132
Damage
77,238
100,666
Taken
95,882
64,802
Mitigated
99,131
15,705
Healing
38,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
425
0
2,238
19,467
19,110
0
11,035
8,007
17,066
0
L
Ah Muzen Cab
Euphrane
Ah Muzen Cab
9,974
4,670
0
4,066
20,402
6,755
0
6,936
13,264
0
69,913
W
Danzaburou
Fafnir_000
Danzaburou
17,568
6,463
0
8,987
18,442
9,706
8,214
4,890
13,552
0
133,103
L
Gilgamesh
Maniac848
Gilgamesh
10,709
2,356
0
3,415
26,840
27,626
130
10,952
14,823
0
59,738
L
Susano
Slumplordx
Susano
6,868
1,012
0
4,392
18,763
6,001
0
6,201
12,207
0
41,768
W
Loki
14,888
4,978
0
8,581
18,599
9,349
587
4,590
14,009
0
105,296
L
Scylla
Spades95
Scylla
16,775
605
0
1,594
15,194
5,310
0
7,139
7,583
81,870
0
W
Cthulhu
T-eezee
Cthulhu
15,163
1,424
1,317
7,815
21,501
29,280
1,056
5,175
16,326
66,013
0
W
Tiamat
V0r3
Tiamat
20,271
1,633
0
5,606
13,822
12,684
1,849
3,740
10,082
110,311
0
W
Ymir
9,348
1,416
0
5,873
23,518
38,112
1,028
4,995
18,523
32,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
70,528
468
Minions Killed
682
0
Camps Cleared
0
1,996,701
Distance Traveled
2,394,558
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,273
386
27
1
0
411,029
5
L
Ah Muzen Cab
9,740
406
111
5
0
372,246
4
W
Danzaburou
15,040
627
168
7
0
440,325
7
L
Gilgamesh
10,178
424
106
4
0
405,104
3
L
Susano
8,371
349
73
3
0
367,190
0
W
Loki
14,389
600
173
7
0
532,334
7
L
Scylla
11,858
494
151
6
0
441,132
6
W
Cthulhu
13,403
558
115
5
0
493,844
1
W
Tiamat
14,372
599
176
7
0
491,622
6
W
Ymir
13,324
555
50
2
0
436,433
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role