Player Matchup

Xbalanque
Xbalanque
BrukBoi
Xbalanque
Level 67
God Stats
11W - 12L
1,449 SR
Queue Stats
90W - 77L
1,489 Elo+
Party 2
Athena
Athena
UltraJew420
Athena
Level 26
God Stats
33W - 32L
1,509 SR
Queue Stats
42W - 42L
1,436 Elo+
Party 2
Sol
Sol
jaqe
Sol
Level 100
God Stats
2W - 0L
1,868 SR
Queue Stats
89W - 82L
1,507 Elo+
Party 2
Team Averages
Level 64
1,608 SR
1,478 Elo+

VS

Team Averages
Level 39
1,417 SR
1,322 Elo+
Neith
Neith
Arslak_
Neith
Level 16
God Stats
2W - 6L
1,357 SR
Queue Stats
3W - 14L
1,222 Elo+
Party 1
Merlin
Merlin
Deini280
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,417 Elo+
Party 1
Odin
Odin
geordy12123
Odin
Level 44
God Stats
3W - 1L
1,392 SR
Queue Stats
7W - 18L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrukBoi
Xbalanque
11
3 / 2 / 8
7,447
745
7,005
5,865
1,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
0 / 0 / 12
7,603
760
2,932
10,116
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
jaqe
Sol
14
15 / 1 / 3
9,753
975
16,883
9,657
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arslak_
Neith
10
2 / 4 / 1
6,468
647
6,238
7,266
2,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Deini280
Merlin
9
1 / 8 / 2
6,237
624
7,861
10,253
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 3
5,868
587
4,212
12,237
9,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
3
3
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Arslak_
Neith
2
4
1
0.63
W
Xbalanque
BrukBoi
Xbalanque
3
2
8
3.5
L
Merlin
Deini280
Merlin
1
8
2
0.25
W
Athena
0
0
12
6
L
0
6
3
0.25
W
Sol
jaqe
Sol
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
18,311
25,638
Taken
29,756
12,705
Mitigated
15,766
10,854
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arslak_
Neith
6,238
2,648
0
1,157
7,266
2,521
184
4,538
2,728
0
16,143
W
Xbalanque
BrukBoi
Xbalanque
7,005
3,582
0
1,903
5,865
1,924
676
2,090
3,513
0
22,929
L
Merlin
Deini280
Merlin
7,861
500
0
1,615
10,253
3,569
16
6,610
3,643
17,559
0
W
Athena
2,932
890
0
3,510
10,116
6,971
102
2,315
7,483
6,353
0
L
4,212
552
0
1,490
12,237
9,676
0
7,519
4,718
0
9,864
W
Sol
jaqe
Sol
16,883
6,772
0
5,441
9,657
3,810
2,155
3,063
6,310
40,209
3,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
18,573
122
Minions Killed
67
8
Camps Cleared
1
514,179
Distance Traveled
474,873
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,468
647
26
3
0
157,586
0
W
Xbalanque
7,447
745
39
4
3
168,449
2
L
Merlin
6,237
624
27
3
0
143,241
3
W
Athena
7,603
760
4
0
0
175,944
0
L
Odin
5,868
587
14
1
1
174,046
4
W
Sol
9,753
975
79
8
5
169,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role