Player Matchup

Izanami
Izanami
Atomhunter233
Izanami
Level 47
God Stats
3W - 0L
1,424 SR
Queue Stats
30W - 33L
1,408 Elo+
Party 1
Atlas
Atlas
Awar
Atlas
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
rowdyruffboi
Zeus
Level 10
God Stats
5W - 3L
1,529 SR
Queue Stats
5W - 4L
1,646 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,518 Elo+

VS

Team Averages
Level 54
1,569 SR
1,383 Elo+
Atlas
Atlas
AlanB01
Atlas
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,411 Elo+
Party 2
Agni
Agni
Bluemungandr
Agni
Level 20
God Stats
1W - 1L
1,708 SR
Queue Stats
13W - 21L
1,355 Elo+
Party 2
Bastet
Bastet
Dimwitted-Killer
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 5 / 6
8,339
758
7,921
9,001
2,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Awar
Atlas
12
0 / 3 / 13
8,596
781
5,345
13,180
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
14 / 1 / 5
10,729
975
19,946
9,579
3,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlanB01
Atlas
11
1 / 8 / 7
7,749
704
6,134
18,095
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 5 / 3
7,922
720
10,033
8,736
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 6 / 3
8,147
741
9,660
11,736
3,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
AlanB01
Atlas
1
8
7
0.56
W
Izanami
4
5
6
1.4
W
Atlas
Awar
Atlas
0
3
13
2.17
L
4
5
3
1.1
L
4
6
3
0.92
W
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
25,827
31,760
Taken
38,567
16,776
Mitigated
18,399
5,958
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AlanB01
Atlas
6,134
2,350
0
3,352
18,095
12,557
0
12,009
6,086
15,312
0
W
Izanami
7,921
4,686
0
644
9,001
2,950
1,132
4,399
4,426
0
37,314
W
Atlas
Awar
Atlas
5,345
2,526
740
1,567
13,180
10,588
135
7,726
4,972
10,630
0
L
10,033
450
0
216
8,736
2,392
0
6,081
2,655
24,688
0
L
9,660
1,696
158
1,053
11,736
3,450
0
7,521
4,215
0
17,800
W
19,946
3,662
592
2,415
9,579
3,238
1,148
3,475
5,780
40,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
23,818
146
Minions Killed
73
8
Camps Cleared
2
618,572
Distance Traveled
580,373
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,749
704
14
1
1
185,930
2
W
Izanami
8,339
758
69
6
5
182,901
4
W
Atlas
8,596
781
21
2
1
217,588
0
L
Agni
7,922
720
46
4
0
180,177
0
L
Bastet
8,147
741
13
1
1
214,266
0
W
Zeus
10,729
975
56
5
2
218,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role