Player Matchup

Scylla
Scylla
Dragonslayer904
Scylla
Level 116
God Stats
2W - 0L
1,311 SR
Queue Stats
10W - 8L
1,459 Elo+
Party 3
Atlas
Atlas
KingDready_
Atlas
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 37L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
LottoMaxmillion
Jormungandr
Level 66
God Stats
19W - 24L
1,341 SR
Queue Stats
362W - 369L
1,411 Elo+
Party 2
Skadi
Skadi
PepegaKillly
Skadi
Level 27
God Stats
11W - 2L
1,687 SR
Queue Stats
18W - 14L
1,432 Elo+
Party 3
Pele
Pele
anthaha
Pele
Level 49
God Stats
10W - 9L
1,507 SR
Queue Stats
213W - 200L
1,449 Elo+
Party 2
Team Averages
Level 64
1,469 SR
1,435 Elo+

VS

Team Averages
Level 78
1,497 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheYyoung_Ark
Skadi
Level 85
God Stats
15W - 15L
1,627 SR
Queue Stats
347W - 329L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
WAKAFLAKAKLEEFI
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 97L
1,397 Elo+
Solo
Kali
Kali
darkvenom100
Kali
Level 87
God Stats
2W - 4L
1,532 SR
Queue Stats
197W - 183L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jerome__the__god
Morgan Le Fay
Level 18
God Stats
15W - 19L
1,326 SR
Queue Stats
84W - 84L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,336
564
8,627
7,080
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
5,360
412
2,703
4,248
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
LottoMaxmillion
Jormungandr
12
4 / 1 / 2
7,662
589
5,866
6,792
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 0 / 1
7,308
562
4,964
4,454
1,140
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
anthaha
Pele
11
2 / 3 / 4
6,945
534
4,728
7,908
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 4 / 0
5,891
453
3,185
7,514
2,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 3 / 0
7,237
557
6,424
6,575
2,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
11
0 / 1 / 0
6,213
478
1,657
7,760
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 5
6,161
474
4,560
11,061
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
jerome__the__god
Morgan Le Fay
11
1 / 3 / 1
6,462
497
1,072
8,439
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
8
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
2
3
3
1.17
W
1
1
1
1.5
W
Jormungandr
LottoMaxmillion
Jormungandr
4
1
2
5
W
5
0
1
5.5
L
5
3
0
1.67
L
Sylvanus
0
1
0
0
W
Pele
anthaha
Pele
2
3
4
1.33
L
0
3
5
0.83
L
Morgan Le Fay
jerome__the__god
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
16,898
30,482
Taken
41,349
13,220
Mitigated
16,036
6,982
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,185
1,134
0
647
7,514
2,076
1,190
3,941
3,375
0
25,390
W
8,627
114
0
1,754
7,080
1,877
604
658
6,340
45,827
0
W
2,703
892
0
851
4,248
1,632
272
672
3,576
12,470
0
W
Jormungandr
LottoMaxmillion
Jormungandr
5,866
2,353
0
500
6,792
6,222
490
0
6,792
37,429
0
W
4,964
2,899
0
1,157
4,454
1,140
528
1,271
3,137
0
33,404
L
6,424
2,703
0
540
6,575
2,295
0
3,965
2,610
0
42,258
L
Sylvanus
1,657
489
154
2,793
7,760
5,878
30
1,408
6,352
29,284
0
W
Pele
anthaha
Pele
4,728
649
0
2,720
7,908
2,349
0
0
7,908
0
40,652
L
4,560
2,035
181
3,296
11,061
3,121
0
2,420
8,583
0
26,098
L
Morgan Le Fay
jerome__the__god
Morgan Le Fay
1,072
135
0
713
8,439
2,666
0
4,814
3,233
32,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
31,964
319
Minions Killed
322
0
Camps Cleared
0
1,244,050
Distance Traveled
1,181,553
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,891
453
50
4
0
232,305
1
W
Scylla
7,336
564
89
7
0
247,182
3
W
Atlas
5,360
412
13
1
0
172,803
2
W
Jormungandr
7,662
589
69
5
0
270,913
1
W
Skadi
7,308
562
68
5
0
261,961
3
L
Skadi
7,237
557
88
7
0
249,040
0
L
Sylvanus
6,213
478
62
5
0
203,934
2
W
Pele
6,945
534
80
6
0
291,191
8
L
Kali
6,161
474
44
3
0
262,694
2
L
Morgan Le Fay
6,462
497
78
6
0
233,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role