Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BrianTheGoldKing
Geb
Level 128
God Stats
3W - 2L
1,590 SR
Queue Stats
76W - 53L
1,684 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
Level 151
God Stats
24W - 18L
1,578 SR
Queue Stats
279W - 283L
1,621 Elo+
Solo
Team Averages
Level 141
1,556 SR
1,602 Elo+

VS

Team Averages
Level 129
1,543 SR
1,603 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ICE IM NICE
Anhur
Level 160
God Stats
7W - 2L
1,615 SR
Queue Stats
290W - 113L
1,851 Elo+
Party 1
Hercules
Hercules
wunqi
Hercules
Level 68
God Stats
2W - 2L
1,513 SR
Queue Stats
13W - 20L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 4 / 2
8,218
632
8,255
8,076
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
7,584
583
5,144
14,068
12,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
12
2 / 5 / 0
8,173
629
13,424
10,535
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 9
9,072
698
5,422
9,701
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 1 / 4
10,153
781
14,229
11,181
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
wunqi
Hercules
14
2 / 0 / 10
10,117
778
9,281
16,056
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
2
0.75
W
Ra
 
Ra
2
3
9
2.17
L
0
4
3
0.38
L
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
2
5
0
0.4
W
9
1
4
11
W
Hercules
wunqi
Hercules
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
28,932
32,679
Taken
36,938
16,941
Mitigated
23,980
6,099
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,255
911
0
2,260
8,076
1,731
399
1,756
6,320
27,403
0
W
Ra
 
Ra
5,422
228
1,427
3,344
9,701
5,353
123
4,081
5,620
35,337
0
L
5,144
278
0
1,590
14,068
12,852
26
2,890
11,178
11,765
0
L
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
13,424
3,051
341
1,908
10,535
2,358
430
1,195
9,340
0
43,436
W
14,229
7,715
0
3,816
11,181
4,708
1,293
4,920
6,261
0
42,464
W
Hercules
wunqi
Hercules
9,281
2,255
0
6,645
16,056
13,919
0
4,727
11,329
249
23,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,975
Gold Earned
29,342
149
Minions Killed
197
3
Camps Cleared
9
733,778
Distance Traveled
717,095
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,218
632
38
3
2
243,944
6
W
Ra
9,072
698
76
6
2
241,519
2
L
Geb
7,584
583
12
1
0
260,733
3
L
Ah Muzen Cab
8,173
629
99
8
1
229,101
3
W
Anhur
10,153
781
71
5
5
223,812
1
W
Hercules
10,117
778
50
4
2
251,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role