Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aelandi
Sol
Level 149
God Stats
4W - 1L
1,609 SR
Queue Stats
130W - 94L
1,600 Elo+
Party 1
Atlas
Atlas
Vephopos
Atlas
Level 120
God Stats
4W - 2L
1,596 SR
Queue Stats
130W - 91L
1,600 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,566 Elo+

VS

Team Averages
Level 111
1,646 SR
1,623 Elo+
Hun Batz
Hun Batz
DiaboloPL
Hun Batz
Level 39
God Stats
2W - 1L
1,756 SR
Queue Stats
5W - 8L
1,559 Elo+
Solo
Atlas
Atlas
luciane
Atlas
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 246L
1,705 Elo+
Solo
Merlin
Merlin
Đokatron
Merlin
Level 155
God Stats
28W - 21L
1,683 SR
Queue Stats
364W - 338L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 0 / 4
8,171
817
8,593
4,868
1,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
11
2 / 0 / 6
7,438
744
4,835
6,290
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
Vephopos
Atlas
12
2 / 0 / 6
8,284
828
5,241
7,508
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiaboloPL
Hun Batz
10
0 / 3 / 0
6,095
610
3,229
4,884
1,775
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
luciane
Atlas
9
0 / 3 / 0
6,478
648
4,105
8,514
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Đokatron
Merlin
10
0 / 3 / 0
6,290
629
6,141
7,190
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
4
7
W
Sol
2
0
6
5
L
Hun Batz
DiaboloPL
Hun Batz
0
3
0
0
W
Atlas
Vephopos
Atlas
2
0
6
5
L
Atlas
luciane
Atlas
0
3
0
0
L
Merlin
Đokatron
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
13,475
18,666
Taken
20,588
11,475
Mitigated
8,527
6,512
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,593
3,265
0
1,292
4,868
1,878
1,125
3,028
1,574
0
36,660
W
Sol
4,835
621
0
3,520
6,290
2,477
1,276
3,309
2,791
22,158
2,079
L
Hun Batz
DiaboloPL
Hun Batz
3,229
790
151
430
4,884
1,775
0
1,781
3,103
0
16,114
W
Atlas
Vephopos
Atlas
5,241
1,955
0
1,700
7,508
7,120
130
3,470
3,886
7,303
0
L
Atlas
luciane
Atlas
4,105
931
0
828
8,514
4,225
0
4,079
4,435
10,037
0
L
Merlin
Đokatron
Merlin
6,141
160
0
1,264
7,190
2,527
0
4,490
2,700
26,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
18,863
125
Minions Killed
101
5
Camps Cleared
4
613,753
Distance Traveled
583,283
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,171
817
71
7
1
209,610
6
W
Sol
7,438
744
48
5
3
196,826
1
L
Hun Batz
6,095
610
27
3
0
200,406
1
W
Atlas
8,284
828
6
1
1
207,317
3
L
Atlas
6,478
648
16
2
0
187,314
1
L
Merlin
6,290
629
58
6
4
195,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role