Player Matchup

Baron Samedi
Baron Samedi
Baby Al Borlin
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,553 Elo+
Party 2
Ares
Ares
Cornballodin4
Ares
Level 144
God Stats
1W - 1L
1,717 SR
Queue Stats
90W - 61L
1,629 Elo+
Party 2
Cerberus
Cerberus
Gilgamesh0831
Cerberus
Level 153
God Stats
1W - 0L
1,476 SR
Queue Stats
108W - 87L
1,670 Elo+
Party 2
Xing Tian
Xing Tian
JakeGoNut
Xing Tian
Level 157
God Stats
1W - 1L
1,561 SR
Queue Stats
70W - 61L
1,583 Elo+
Party 2
Hades
Hades
demarco15
Hades
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
82W - 72L
1,585 Elo+
Party 2
Team Averages
Level 146
1,594 SR
1,604 Elo+

VS

Team Averages
Level 135
1,535 SR
1,569 Elo+
Odin
Odin
Cryllivica
Odin
Level 118
God Stats
1W - 4L
1,275 SR
Queue Stats
161W - 156L
1,609 Elo+
Solo
Ah Puch
Ah Puch
Fallen Anomoly
Ah Puch
Level 158
God Stats
11W - 7L
1,665 SR
Queue Stats
372W - 337L
1,587 Elo+
Party 1
Scylla
Scylla
Mushu1013
Scylla
Level 128
God Stats
2W - 3L
1,686 SR
Queue Stats
89W - 128L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Snip-Shark
Baron Samedi
Level 127
God Stats
7W - 6L
1,549 SR
Queue Stats
207W - 207L
1,561 Elo+
Solo
Atlas
Atlas
TwizzlesMcNasty
Atlas
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 117L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baby Al Borlin
Baron Samedi
19
4 / 2 / 14
11,867
659
9,465
14,004
9,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 3 / 16
12,882
716
16,633
20,226
28,625
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Gilgamesh0831
Cerberus
20
11 / 3 / 16
13,209
734
18,569
28,872
35,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
JakeGoNut
Xing Tian
19
3 / 2 / 21
11,744
652
12,704
24,769
27,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
demarco15
Hades
20
2 / 2 / 20
12,353
686
19,311
23,201
19,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 9
9,760
542
14,343
21,576
17,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 7 / 8
12,002
667
22,493
15,962
9,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Mushu1013
Scylla
18
2 / 6 / 7
11,288
627
14,916
13,125
4,857
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Snip-Shark
Baron Samedi
18
5 / 5 / 5
11,626
646
21,824
13,335
11,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 8
10,736
596
12,342
20,348
32,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
28
Kills
11
12
Deaths
28
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baby Al Borlin
Baron Samedi
4
2
14
5.5
W
8
3
16
5.33
L
0
4
9
1.13
L
3
7
8
1
W
Cerberus
Gilgamesh0831
Cerberus
11
3
16
6.33
W
Xing Tian
JakeGoNut
Xing Tian
3
2
21
6.75
L
Scylla
Mushu1013
Scylla
2
6
7
0.92
L
Baron Samedi
Snip-Shark
Baron Samedi
5
5
5
1.5
L
1
6
8
0.83
W
Hades
demarco15
Hades
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,682
Damage
85,918
111,072
Taken
84,346
120,331
Mitigated
75,839
64,145
Healing
28,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baby Al Borlin
Baron Samedi
9,465
1,087
6,245
3,819
14,004
9,465
1,061
8,655
5,240
32,920
0
W
16,633
698
1,339
2,711
20,226
28,625
870
12,350
7,668
21,467
0
L
14,343
3,745
103
5,673
21,576
17,443
0
18,152
2,697
148
21,515
L
22,493
956
1,605
3,466
15,962
9,671
0
15,005
302
47,086
0
W
Cerberus
Gilgamesh0831
Cerberus
18,569
1,066
4,692
11,693
28,872
35,373
1,235
18,114
10,538
36,310
0
W
Xing Tian
JakeGoNut
Xing Tian
12,704
662
7,772
7,892
24,769
27,778
734
14,273
10,174
26,528
0
L
Scylla
Mushu1013
Scylla
14,916
908
293
1,641
13,125
4,857
0
11,938
792
36,374
0
L
Baron Samedi
Snip-Shark
Baron Samedi
21,824
1,153
7,559
4,005
13,335
11,621
0
12,223
529
43,741
0
L
12,342
4,559
947
3,190
20,348
32,247
0
16,370
3,344
19,036
0
W
Hades
demarco15
Hades
19,311
2,002
4,976
13,006
23,201
19,090
1,376
17,345
5,729
47,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,055
Gold Earned
55,412
199
Minions Killed
171
0
Camps Cleared
0
1,809,304
Distance Traveled
1,500,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,867
659
44
2
0
318,687
0
W
Ares
12,882
716
15
1
0
378,430
0
L
Odin
9,760
542
13
1
0
334,027
1
L
Ah Puch
12,002
667
73
4
0
285,909
0
W
Cerberus
13,209
734
29
2
0
354,566
0
W
Xing Tian
11,744
652
22
1
0
403,424
1
L
Scylla
11,288
627
34
2
0
290,448
1
L
Baron Samedi
11,626
646
34
2
0
285,211
0
L
Atlas
10,736
596
17
1
0
305,290
0
W
Hades
12,353
686
89
5
0
354,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role