Player Matchup

Loki
Loki
AstroHorizon
Loki
Level 62
God Stats
1W - 3L
1,116 SR
Queue Stats
168W - 200L
1,433 Elo+
Party 1
Artio
Artio
Derajthe420est
Artio
Level 97
God Stats
18W - 19L
1,373 SR
Queue Stats
477W - 501L
1,421 Elo+
Solo
Izanami
Izanami
LordGrohl
Izanami
Level 67
God Stats
7W - 2L
1,729 SR
Queue Stats
17W - 14L
1,778 Elo+
Party 1
Hel
Hel
Thunder777GOD
Hel
Level 45
God Stats
2W - 3L
1,085 SR
Queue Stats
61W - 80L
1,405 Elo+
Solo
Cthulhu
Cthulhu
YouNeedSupport
Cthulhu
Level 66
God Stats
5W - 5L
1,367 SR
Queue Stats
75W - 75L
1,414 Elo+
Solo
Team Averages
Level 67
1,334 SR
1,490 Elo+

VS

Team Averages
Level 65
1,559 SR
1,407 Elo+
Achilles
Achilles
AdrianMLG
Achilles
Level 68
God Stats
2W - 4L
1,542 SR
Queue Stats
82W - 96L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
Alejandronis
Ah Puch
Level 27
God Stats
3W - 4L
1,323 SR
Queue Stats
39W - 44L
1,394 Elo+
Party 2
Atlas
Atlas
DAVIDKILLER1177
Atlas
Level 98
God Stats
2W - 1L
1,724 SR
Queue Stats
78W - 102L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
IG SESIN1
Danzaburou
Level 68
God Stats
25W - 20L
1,610 SR
Queue Stats
98W - 149L
1,391 Elo+
Party 3
Medusa
Medusa
Odin4444
Medusa
Level 65
God Stats
11W - 6L
1,598 SR
Queue Stats
92W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
8,972
598
10,122
10,375
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 3 / 3
7,167
478
5,787
13,298
14,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
LordGrohl
Izanami
15
1 / 2 / 0
8,350
557
4,645
9,197
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 2
6,520
435
1,062
8,620
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
7,906
527
6,401
7,840
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdrianMLG
Achilles
13
6 / 2 / 1
8,220
548
10,546
11,880
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Alejandronis
Ah Puch
11
0 / 3 / 3
6,825
455
5,334
7,193
2,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 1
7,588
506
5,146
7,913
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
IG SESIN1
Danzaburou
14
1 / 2 / 4
7,765
518
4,560
9,410
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Odin4444
Medusa
14
2 / 2 / 1
7,996
533
5,745
9,995
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
12
12
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdrianMLG
Achilles
6
2
1
3.25
L
Ah Puch
Alejandronis
Ah Puch
0
3
3
0.5
W
6
2
0
3
L
3
1
1
3.5
W
1
3
3
0.83
L
Danzaburou
IG SESIN1
Danzaburou
1
2
4
1.5
W
Izanami
LordGrohl
Izanami
1
2
0
0.5
L
Medusa
Odin4444
Medusa
2
2
1
1.25
W
0
5
2
0.2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
31,331
49,330
Taken
46,391
30,758
Mitigated
22,061
18,133
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdrianMLG
Achilles
10,546
4,408
0
2,127
11,880
8,078
56
4,814
7,066
0
45,704
L
Ah Puch
Alejandronis
Ah Puch
5,334
83
0
1,257
7,193
2,261
144
2,221
4,972
37,460
0
W
10,122
3,644
0
4,736
10,375
3,883
0
2,149
8,144
0
60,147
L
5,146
1,918
0
1,359
7,913
5,613
263
4,030
3,883
23,300
0
W
5,787
1,164
150
4,575
13,298
14,473
0
976
11,388
28,627
0
L
Danzaburou
IG SESIN1
Danzaburou
4,560
1,346
0
4,271
9,410
3,122
0
1,076
8,334
0
51,035
W
Izanami
LordGrohl
Izanami
4,645
3,084
0
2,707
9,197
2,201
0
469
8,728
0
72,580
L
Medusa
Odin4444
Medusa
5,745
2,102
0
3,636
9,995
2,987
234
1,109
8,886
0
60,454
W
1,062
386
1,273
2,683
8,620
2,963
1,021
4,316
4,181
27,515
0
W
6,401
439
399
1,610
7,840
7,238
180
2,741
5,057
34,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
38,394
435
Minions Killed
417
0
Camps Cleared
0
1,430,943
Distance Traveled
1,432,638
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,220
548
92
6
0
293,627
1
L
Ah Puch
6,825
455
89
6
0
258,151
3
W
Loki
8,972
598
113
8
0
324,264
0
L
Atlas
7,588
506
25
2
0
290,268
3
W
Artio
7,167
478
53
4
0
302,027
3
L
Danzaburou
7,765
518
102
7
0
294,254
5
W
Izanami
8,350
557
150
10
0
264,052
5
L
Medusa
7,996
533
109
7
0
296,338
4
W
Hel
6,520
435
70
5
0
223,235
0
W
Cthulhu
7,906
527
49
3
0
317,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role