Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MassiveCóck
Neith
Level 41
God Stats
1W - 0L
1,608 SR
Queue Stats
70W - 19L
1,784 Elo+
Party 1
Gilgamesh
Gilgamesh
sleepEnthusiast
Gilgamesh
Level 159
God Stats
22W - 7L
1,690 SR
Queue Stats
205W - 153L
1,643 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,642 Elo+

VS

Team Averages
Level 109
1,404 SR
1,504 Elo+
Danzaburou
Danzaburou
AnnieLou
Danzaburou
Level 126
God Stats
2W - 2L
1,545 SR
Queue Stats
60W - 63L
1,396 Elo+
Party 2
Sol
Sol
Br0der
Sol
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,456 Elo+
Party 2
Atlas
Atlas
SGTGrudgeSF
Atlas
Level 156
God Stats
0W - 3L
1,165 SR
Queue Stats
188W - 165L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
10 / 2 / 7
8,923
991
8,778
5,974
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 13
7,437
826
7,208
6,123
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
sleepEnthusiast
Gilgamesh
13
7 / 5 / 10
8,374
930
11,300
12,986
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnnieLou
Danzaburou
10
3 / 7 / 3
7,473
830
5,704
10,180
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Br0der
Sol
10
1 / 8 / 4
6,757
751
3,946
8,750
2,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 4
7,234
804
5,935
11,570
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
6
8
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
2
7
6.75
L
Danzaburou
AnnieLou
Danzaburou
3
7
3
0.64
L
Sol
Br0der
Sol
1
8
4
0.38
W
3
1
13
9.5
L
2
5
4
0.8
W
Gilgamesh
sleepEnthusiast
Gilgamesh
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
15,585
25,083
Taken
30,500
12,076
Mitigated
14,871
4,961
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,778
2,166
0
597
5,974
1,811
574
2,675
3,299
32,373
0
L
Danzaburou
AnnieLou
Danzaburou
5,704
1,422
0
1,489
10,180
4,139
0
2,263
7,730
0
21,456
L
Sol
Br0der
Sol
3,946
1,917
0
704
8,750
2,146
0
2,405
6,156
11,343
0
W
7,208
2,426
0
2,479
6,123
2,300
1,621
2,813
3,310
0
20,596
L
5,935
2,226
0
1,375
11,570
8,586
0
4,558
6,727
20,510
0
W
Gilgamesh
sleepEnthusiast
Gilgamesh
11,300
3,309
0
1,885
12,986
7,965
260
4,944
8,042
0
29,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
21,464
124
Minions Killed
72
8
Camps Cleared
1
509,142
Distance Traveled
386,543
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,923
991
67
7
3
171,601
3
L
Danzaburou
7,473
830
29
3
0
130,371
1
L
Sol
6,757
751
19
2
0
121,531
0
W
Neith
7,437
826
25
3
1
167,980
0
L
Atlas
7,234
804
24
3
1
134,641
1
W
Gilgamesh
8,374
930
32
4
4
169,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role