Player Matchup

Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Masters
BreathStank
Arachne
Masters
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
731W - 807L
2,143 MMR
Party 1
Scylla
Scylla
Diamond I
SplyceJelly
Scylla
Diamond I
Level 134
God Stats
44W - 18L
1,774 SR
Queue Stats
154W - 127L
2,452 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,591 SR
2,032 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,764 SR
2,652 MMR
Artio
Artio
Masters
GregBeeBallin
Artio
Masters
Level 129
God Stats
24W - 10L
1,767 SR
Queue Stats
139W - 111L
2,929 MMR
Solo
Janus
Janus
Diamond V
Heavy_Paw
Janus
Diamond V
Level 145
God Stats
37W - 44L
1,634 SR
Queue Stats
355W - 440L
2,101 MMR
Solo
Guan Yu
Guan Yu
Masters
ToshiCool
Guan Yu
Masters
Level 158
God Stats
114W - 51L
1,890 SR
Queue Stats
1,064W - 829L
2,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 0
6,554
655
6,614
5,266
1,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
BreathStank
Arachne
9
0 / 5 / 1
6,050
605
3,464
9,566
1,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
10
0 / 2 / 1
6,173
617
10,113
5,720
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGebThothBastetFenrir

VS

Bans
SolPersephoneGilgameshChang'eCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,412
741
8,311
12,911
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Heavy_Paw
Janus
12
3 / 0 / 4
7,453
745
5,220
3,435
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ToshiCool
Guan Yu
12
1 / 0 / 6
7,170
717
4,519
13,165
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
0
1
L
Arachne
BreathStank
Arachne
0
5
1
0.1
W
3
1
4
5
W
Janus
Heavy_Paw
Janus
3
0
4
5
L
Scylla
0
2
1
0.25
W
Guan Yu
ToshiCool
Guan Yu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
18,050
20,552
Taken
29,511
4,577
Mitigated
21,455
4,793
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,614
3,228
484
1,923
5,266
1,363
0
3,343
1,712
0
26,678
L
Arachne
BreathStank
Arachne
3,464
2,783
0
1,005
9,566
1,989
0
5,718
3,156
0
10,037
W
8,311
105
1,129
6,190
12,911
12,475
90
4,864
8,047
20,321
0
W
Janus
Heavy_Paw
Janus
5,220
76
0
402
3,435
1,096
1,474
1,290
2,145
30,599
0
L
Scylla
10,113
1,624
0
1,381
5,720
1,225
0
3,916
1,326
22,727
0
W
Guan Yu
ToshiCool
Guan Yu
4,519
0
2,746
6,832
13,165
7,884
1,243
4,297
8,868
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
22,035
93
Minions Killed
162
3
Camps Cleared
6
586,750
Distance Traveled
661,395
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,554
655
44
4
0
205,417
3
L
Arachne
6,050
605
11
1
2
187,982
1
W
Artio
7,412
741
34
3
2
229,889
1
W
Janus
7,453
745
74
7
1
199,575
3
L
Scylla
6,173
617
38
4
1
193,351
1
W
Guan Yu
7,170
717
54
5
3
231,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role