Player Matchup

Bellona
Bellona
CFYL
Bellona
Level 20
God Stats
4W - 2L
1,789 SR
Queue Stats
22W - 32L
1,379 Elo+
Party 1
Zeus
Zeus
Snakebad
Zeus
Level 107
God Stats
4W - 6L
1,659 SR
Queue Stats
57W - 70L
1,447 Elo+
Party 1
Medusa
Medusa
WhenITouchIt
Medusa
Level 66
God Stats
2W - 4L
1,515 SR
Queue Stats
6W - 8L
1,554 Elo+
Solo
Team Averages
Level 64
1,654 SR
1,460 Elo+

VS

Team Averages
Level 73
1,581 SR
1,427 Elo+
Olorun
Olorun
 
Olorun
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Nargillem
Odin
Level 113
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 10L
1,413 Elo+
Party 2
Discordia
Discordia
fishla
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CFYL
Bellona
12
2 / 3 / 5
7,227
657
3,844
7,342
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
14
6 / 2 / 2
8,400
764
8,977
7,167
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
5
0 / 0 / 5
5,076
461
0
66
21

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 3 / 2
8,752
796
6,223
8,587
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
1 / 3 / 3
7,379
671
2,506
9,426
7,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
fishla
Discordia
11
1 / 3 / 3
7,658
696
2,521
4,696
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
5
5
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
2
1.33
L
Bellona
CFYL
Bellona
2
3
5
1.5
W
Odin
1
3
3
0.83
L
Zeus
6
2
2
3.5
L
Medusa
0
0
5
2.5
W
Discordia
fishla
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,821
Damage
11,250
14,575
Taken
22,709
8,657
Mitigated
12,986
1,426
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,223
2,869
360
3,067
8,587
3,489
2,106
4,108
4,111
39,543
4,787
L
Bellona
CFYL
Bellona
3,844
668
0
454
7,342
6,102
0
4,365
2,977
1,513
10,421
W
Odin
2,506
382
0
690
9,426
7,980
178
2,362
6,837
0
13,732
L
Zeus
8,977
729
0
972
7,167
2,534
0
3,962
3,205
38,950
0
L
Medusa
0
0
0
0
66
21
0
66
0
0
0
W
Discordia
fishla
Discordia
2,521
40
0
207
4,696
1,517
508
2,820
1,698
17,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,703
Gold Earned
23,789
88
Minions Killed
126
2
Camps Cleared
8
403,895
Distance Traveled
558,582
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,752
796
74
7
8
182,460
2
L
Bellona
7,227
657
14
1
0
202,507
0
W
Odin
7,379
671
23
2
0
206,422
2
L
Zeus
8,400
764
74
7
2
201,388
3
L
Medusa
5,076
461
0
0
0
0
0
W
Discordia
7,658
696
29
3
0
169,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role