Player Matchup

Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DanxSL
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,487 Elo+
Party 1
Set
Set
TTV H3RN4N11
Set
Level 84
God Stats
1W - 2L
1,735 SR
Queue Stats
204W - 188L
1,531 Elo+
Party 1
Atlas
Atlas
XGNFallenOne44
Atlas
Level 146
God Stats
2W - 3L
1,305 SR
Queue Stats
464W - 435L
1,504 Elo+
Solo
Achilles
Achilles
XKillerPoioX
Achilles
Level 86
God Stats
5W - 8L
1,470 SR
Queue Stats
152W - 120L
1,498 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,504 Elo+

VS

Team Averages
Level 115
1,470 SR
1,389 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Trigger5427
Awilix
Level 160
God Stats
1W - 0L
1,624 SR
Queue Stats
20W - 21L
1,408 Elo+
Party 2
Vamana
Vamana
YourPalMase
Vamana
Level 109
God Stats
2W - 2L
1,416 SR
Queue Stats
329W - 311L
1,481 Elo+
Solo
Atlas
Atlas
dccats21
Atlas
Level 69
God Stats
3W - 0L
1,312 SR
Queue Stats
8W - 14L
1,254 Elo+
Party 2
Discordia
Discordia
ilBuGzYli
Discordia
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 3 / 2
7,526
502
5,098
10,005
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
DanxSL
Hachiman
11
0 / 5 / 0
6,682
445
3,581
7,918
1,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
7,263
484
6,114
13,527
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,360
424
4,486
12,412
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
XKillerPoioX
Achilles
14
1 / 2 / 0
7,519
501
9,304
17,517
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 4
8,710
581
5,746
7,384
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Awilix
16
10 / 2 / 7
9,599
640
14,241
10,818
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
15
1 / 0 / 2
8,822
588
10,189
13,082
8,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
dccats21
Atlas
10
1 / 1 / 7
6,917
461
3,752
9,184
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ilBuGzYli
Discordia
13
1 / 2 / 8
7,571
505
7,527
5,567
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
18
18
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
W
Neith
 
Neith
5
1
4
7
L
Hachiman
DanxSL
Hachiman
0
5
0
0
L
2
5
2
0.6
W
Awilix
10
2
7
6.75
L
1
3
1
0.5
L
Achilles
XKillerPoioX
Achilles
1
2
0
0.5
W
Vamana
1
0
2
2
W
Atlas
dccats21
Atlas
1
1
7
4.5
W
Discordia
ilBuGzYli
Discordia
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
41,455
61,379
Taken
46,035
28,346
Mitigated
23,704
21,651
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,098
1,391
170
4,171
10,005
3,449
0
4,450
5,015
39,005
3,888
W
Neith
 
Neith
5,746
2,285
0
3,023
7,384
2,410
0
1,047
6,337
0
61,031
L
Hachiman
DanxSL
Hachiman
3,581
1,808
0
1,111
7,918
1,808
0
507
7,411
0
38,934
L
6,114
2,120
0
5,227
13,527
5,079
0
1,919
11,452
0
49,293
W
Awilix
14,241
5,419
0
3,017
10,818
4,019
39
2,848
7,898
0
58,276
L
4,486
2,004
0
2,447
12,412
8,201
0
3,569
8,705
21,114
0
L
Achilles
XKillerPoioX
Achilles
9,304
2,769
0
8,525
17,517
9,809
0
1,426
16,091
0
50,654
W
Vamana
10,189
4,040
0
6,137
13,082
8,849
59
0
12,030
4,231
61,563
W
Atlas
dccats21
Atlas
3,752
951
0
2,453
9,184
6,806
0
3,155
6,029
15,206
0
W
Discordia
ilBuGzYli
Discordia
7,527
45
0
710
5,567
1,620
418
2,139
3,428
39,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
41,619
402
Minions Killed
435
0
Camps Cleared
0
1,349,746
Distance Traveled
1,496,176
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,526
502
95
6
0
255,733
0
W
Neith
8,710
581
117
8
0
275,420
5
L
Hachiman
6,682
445
87
6
0
250,167
0
L
Set
7,263
484
92
6
0
305,403
1
W
Awilix
9,599
640
99
7
0
348,872
2
L
Atlas
6,360
424
24
2
0
259,449
1
L
Achilles
7,519
501
104
7
0
278,994
3
W
Vamana
8,822
588
126
8
0
324,462
2
W
Atlas
6,917
461
21
1
0
258,849
3
W
Discordia
7,571
505
72
5
0
288,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role