Player Matchup

Atlas
Atlas
GodsentRose-
Atlas
Level 67
God Stats
1W - 1L
1,278 SR
Queue Stats
250W - 259L
1,487 Elo+
Party 2
Sol
Sol
brayii78
Sol
Level 69
God Stats
3W - 1L
1,570 SR
Queue Stats
226W - 222L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pedro a qt
Ah Muzen Cab
Level 24
God Stats
6W - 4L
1,765 SR
Queue Stats
130W - 103L
1,451 Elo+
Party 2
Team Averages
Level 53
1,538 SR
1,480 Elo+

VS

Team Averages
Level 34
1,482 SR
1,425 Elo+
Neith
Neith
Arslak_
Neith
Level 16
God Stats
2W - 6L
1,426 SR
Queue Stats
3W - 14L
1,245 Elo+
Party 1
Janus
Janus
Deini280
Janus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,641 Elo+
Party 1
Bellona
Bellona
MexGod-Guille
Bellona
Level 29
God Stats
2W - 1L
1,519 SR
Queue Stats
19W - 18L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 15
12,944
719
16,081
23,615
28,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 6 / 11
12,802
711
20,653
18,838
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
pedro a qt
Ah Muzen Cab
15
6 / 4 / 14
12,302
683
11,882
13,002
4,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arslak_
Neith
15
5 / 5 / 6
12,231
680
19,798
18,704
6,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Deini280
Janus
15
5 / 10 / 4
11,801
656
17,464
20,652
6,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 7 / 4
10,515
584
8,135
18,969
10,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
22
Kills
12
12
Deaths
22
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Arslak_
Neith
5
5
6
1.6
L
Janus
Deini280
Janus
5
10
4
0.7
W
7
2
15
7.25
L
Bellona
2
7
4
0.57
W
9
6
11
2.42
W
Ah Muzen Cab
pedro a qt
Ah Muzen Cab
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
45,397
55,455
Taken
58,325
41,035
Mitigated
23,960
17,389
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arslak_
Neith
19,798
7,483
0
4,175
18,704
6,272
200
9,881
8,254
0
51,161
L
Janus
Deini280
Janus
17,464
1,284
0
4,013
20,652
6,730
0
13,243
6,918
49,790
0
W
16,081
2,504
0
5,830
23,615
28,228
127
6,017
17,156
38,813
0
L
Bellona
8,135
1,152
402
1,238
18,969
10,958
0
10,458
7,638
7,722
17,888
W
20,653
8,293
520
7,675
18,838
7,824
1,326
6,470
12,044
47,804
5,012
W
Ah Muzen Cab
pedro a qt
Ah Muzen Cab
11,882
4,438
0
3,364
13,002
4,983
1,490
5,860
6,812
0
30,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
34,547
155
Minions Killed
162
7
Camps Cleared
5
896,756
Distance Traveled
830,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,231
680
63
4
0
301,308
0
L
Janus
11,801
656
54
3
5
269,275
2
W
Atlas
12,944
719
50
3
1
325,470
0
L
Bellona
10,515
584
45
3
0
260,088
0
W
Sol
12,802
711
61
3
5
271,506
0
W
Ah Muzen Cab
12,302
683
44
2
1
299,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role