Player Matchup

Izanami
Izanami
Center Jacked
Izanami
Level 104
God Stats
1W - 0L
1,677 SR
Queue Stats
21W - 21L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
ChasingApexes
Nu Wa
Level 87
God Stats
1W - 0L
1,557 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
GRIZZLY0I
Erlang Shen
Level 124
God Stats
1W - 0L
1,461 SR
Queue Stats
18W - 14L
1,538 Elo+
Party 2
Cerberus
Cerberus
KingVic28
Cerberus
Level 63
God Stats
5W - 1L
1,584 SR
Queue Stats
144W - 143L
1,522 Elo+
Solo
Ymir
Ymir
buttdad
Ymir
Level 84
God Stats
2W - 0L
1,417 SR
Queue Stats
176W - 170L
1,515 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,510 Elo+

VS

Team Averages
Level 117
1,450 SR
1,477 Elo+
Osiris
Osiris
BTurn44
Osiris
Level 131
God Stats
13W - 8L
1,598 SR
Queue Stats
430W - 436L
1,466 Elo+
Party 1
Merlin
Merlin
MentalPsychoPie
Merlin
Level 107
God Stats
3W - 2L
1,473 SR
Queue Stats
74W - 65L
1,491 Elo+
Party 3
Cabrakan
Cabrakan
TIOMEN7
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,499 Elo+
Solo
Jormungandr
Jormungandr
blakpal
Jormungandr
Level 154
God Stats
0W - 1L
1,381 SR
Queue Stats
78W - 72L
1,487 Elo+
Party 3
Apollo
Apollo
o SpaceMan216
Apollo
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
70W - 93L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 3 / 14
8,884
808
16,867
8,687
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 14
9,442
858
12,795
8,635
4,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
GRIZZLY0I
Erlang Shen
15
3 / 5 / 14
9,509
864
8,452
14,392
12,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
KingVic28
Cerberus
18
11 / 3 / 14
10,637
967
12,804
15,975
8,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
buttdad
Ymir
16
3 / 2 / 20
10,232
930
6,793
14,772
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BTurn44
Osiris
13
1 / 6 / 6
7,875
716
6,845
15,024
18,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 6
8,215
747
8,052
8,341
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
TIOMEN7
Cabrakan
14
1 / 6 / 7
8,232
748
7,137
16,043
17,123
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
blakpal
Jormungandr
18
8 / 4 / 6
9,683
880
12,204
13,385
12,593
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 10
8,039
731
8,576
12,437
4,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
26
Kills
14
16
Deaths
26
76
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
BTurn44
Osiris
1
6
6
0.67
W
Izanami
3
3
14
3.33
W
6
3
14
4.33
W
Erlang Shen
GRIZZLY0I
Erlang Shen
3
5
14
2
W
Cerberus
KingVic28
Cerberus
11
3
14
6
L
3
3
6
2
L
Cabrakan
TIOMEN7
Cabrakan
1
6
7
0.75
L
Jormungandr
blakpal
Jormungandr
8
4
6
2.75
W
Ymir
buttdad
Ymir
3
2
20
6.5
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,711
Damage
42,814
62,461
Taken
65,230
46,131
Mitigated
55,689
19,960
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BTurn44
Osiris
6,845
1,717
1,712
1,303
15,024
18,093
709
6,866
8,158
0
14,278
W
Izanami
16,867
8,028
614
1,876
8,687
4,113
1,761
3,805
4,882
0
36,945
W
12,795
3,279
805
495
8,635
4,265
1,903
4,966
3,669
25,776
0
W
Erlang Shen
GRIZZLY0I
Erlang Shen
8,452
3,526
1,082
3,068
14,392
12,304
754
4,612
9,780
0
12,487
W
Cerberus
KingVic28
Cerberus
12,804
525
549
5,801
15,975
8,533
312
6,013
9,248
34,524
0
L
8,052
621
1,259
1,382
8,341
3,179
546
5,391
2,950
21,660
0
L
Cabrakan
TIOMEN7
Cabrakan
7,137
605
1,687
4,177
16,043
17,123
78
8,302
7,741
14,554
0
L
Jormungandr
blakpal
Jormungandr
12,204
2,341
1,078
1,589
13,385
12,593
581
5,607
7,778
28,330
0
W
Ymir
buttdad
Ymir
6,793
1,718
1,275
4,395
14,772
16,916
492
7,997
6,775
13,146
0
L
8,576
3,504
1,657
1,665
12,437
4,701
1,313
6,226
6,211
0
16,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
42,044
160
Minions Killed
106
0
Camps Cleared
0
992,816
Distance Traveled
821,754
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,875
716
9
1
0
172,815
0
W
Izanami
8,884
808
54
5
0
180,225
1
W
Nu Wa
9,442
858
24
2
0
197,693
2
W
Erlang Shen
9,509
864
12
1
0
203,737
2
W
Cerberus
10,637
967
60
5
0
219,074
0
L
Merlin
8,215
747
29
3
0
155,305
0
L
Cabrakan
8,232
748
14
1
0
169,059
3
L
Jormungandr
9,683
880
37
3
0
164,445
2
W
Ymir
10,232
930
10
1
0
192,087
3
L
Apollo
8,039
731
17
2
0
160,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role