Player Matchup

Izanami
Izanami
Giitooo
Izanami
Level 39
God Stats
5W - 4L
1,599 SR
Queue Stats
21W - 23L
1,489 Elo+
Party 1
King Arthur
King Arthur
MeliodasIV
King Arthur
Level 116
God Stats
0W - 2L
1,371 SR
Queue Stats
67W - 74L
1,439 Elo+
Party 1
Anubis
Anubis
SacredDrone
Anubis
Level 101
God Stats
1W - 2L
1,389 SR
Queue Stats
116W - 91L
1,567 Elo+
Party 1
Team Averages
Level 85
1,453 SR
1,498 Elo+

VS

Team Averages
Level 85
1,600 SR
1,424 Elo+
Izanami
Izanami
Cosmo246
Izanami
Level 86
God Stats
2W - 2L
1,303 SR
Queue Stats
245W - 222L
1,454 Elo+
Solo
Ra
Ra
blade9302
Ra
Level 85
God Stats
2W - 1L
1,710 SR
Queue Stats
193W - 250L
1,376 Elo+
Party 2
Atlas
Atlas
insanekane1234
Atlas
Level 84
God Stats
9W - 4L
1,787 SR
Queue Stats
173W - 197L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Giitooo
Izanami
13
2 / 3 / 2
8,880
634
11,693
8,533
3,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MeliodasIV
King Arthur
13
2 / 3 / 2
8,652
618
9,713
17,135
16,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
9
0 / 0 / 2
7,462
533
3,139
2,754
1,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmo246
Izanami
14
3 / 1 / 2
9,801
700
10,300
11,426
4,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 2
9,708
693
5,823
8,597
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 5
10,088
721
6,100
13,931
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
6
6
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cosmo246
Izanami
3
1
2
4
L
Izanami
Giitooo
Izanami
2
3
2
1
L
King Arthur
MeliodasIV
King Arthur
2
3
2
1
L
Anubis
0
0
2
1
W
3
2
2
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
22,223
28,422
Taken
33,954
20,396
Mitigated
19,863
4,867
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cosmo246
Izanami
10,300
7,898
378
2,904
11,426
4,101
2,092
2,327
9,099
0
55,034
L
Izanami
Giitooo
Izanami
11,693
6,878
0
457
8,533
3,026
23
4,548
3,985
0
50,327
L
King Arthur
MeliodasIV
King Arthur
9,713
355
0
3,468
17,135
16,304
0
6,170
10,965
0
23,265
L
Anubis
3,139
117
0
942
2,754
1,066
0
1,535
1,219
15,825
0
W
5,823
694
3,504
3,658
8,597
3,321
589
695
7,902
36,691
0
W
6,100
1,875
601
4,929
13,931
12,441
252
911
13,020
20,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
29,597
141
Minions Killed
179
3
Camps Cleared
10
635,839
Distance Traveled
713,876
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,801
700
88
6
7
233,499
1
L
Izanami
8,880
634
87
6
1
256,728
3
L
King Arthur
8,652
618
27
2
0
265,071
0
L
Anubis
7,462
533
27
2
2
114,040
2
W
Ra
9,708
693
65
5
2
232,867
2
W
Atlas
10,088
721
26
2
1
247,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role