Player Matchup

Charybdis
Charybdis
MMessias20
Charybdis
Level 25
God Stats
3W - 1L
1,712 SR
Queue Stats
84W - 24L
1,770 Elo+
Party 2
Ne Zha
Ne Zha
MMessias2MMV
Ne Zha
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,786 Elo+
Party 2
Agni
Agni
Makarøv
Agni
Level 152
God Stats
5W - 2L
1,637 SR
Queue Stats
253W - 218L
1,618 Elo+
Party 2
Tyr
Tyr
NoelJC
Tyr
Level 155
God Stats
2W - 2L
1,538 SR
Queue Stats
297W - 276L
1,566 Elo+
Party 2
Sobek
Sobek
VendoFogao5Bocas
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 7L
1,847 Elo+
Party 2
Team Averages
Level 73
1,577 SR
1,718 Elo+

VS

Team Averages
Level 124
1,546 SR
1,515 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
IMSNihilus
Horus
Level 146
God Stats
12W - 8L
1,646 SR
Queue Stats
424W - 388L
1,543 Elo+
Solo
Apollo
Apollo
chispitaslsd
Apollo
Level 62
God Stats
39W - 40L
1,511 SR
Queue Stats
148W - 153L
1,453 Elo+
Solo
Cerberus
Cerberus
coyotetd
Cerberus
Level 99
God Stats
17W - 14L
1,575 SR
Queue Stats
365W - 344L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MMessias20
Charybdis
8
2 / 2 / 1
4,784
598
4,764
5,724
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
9
2 / 0 / 0
5,280
660
5,484
5,762
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
9
2 / 1 / 0
4,951
619
4,383
3,118
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
NoelJC
Tyr
7
1 / 1 / 3
4,607
576
1,672
4,857
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 2
4,559
570
1,817
5,594
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 2 / 0
4,432
554
3,257
5,651
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
 
Raijin
1
0 / 0 / 0
3,018
377
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
6
2 / 1 / 1
4,434
554
2,935
6,813
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
2 / 2 / 3
4,848
606
5,247
5,391
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
coyotetd
Cerberus
8
0 / 2 / 0
4,311
539
2,671
8,136
3,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
5
5
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
L
Raijin
 
Raijin
0
0
0
0
L
Horus
2
1
1
2.5
W
Charybdis
MMessias20
Charybdis
2
2
1
1.25
W
Ne Zha
2
0
0
2
W
Agni
2
1
0
2
W
Tyr
NoelJC
Tyr
1
1
3
2.5
W
0
1
2
1
L
Apollo
2
2
3
1.75
L
Cerberus
coyotetd
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
14,110
25,055
Taken
25,991
7,746
Mitigated
9,416
13,056
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,257
742
0
1,244
5,651
1,399
0
2,475
3,176
0
18,916
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Horus
2,935
1,233
554
2,543
6,813
2,981
0
1,867
4,946
0
7,241
W
Charybdis
MMessias20
Charybdis
4,764
2,932
0
2,354
5,724
887
447
0
5,724
0
26,568
W
Ne Zha
5,484
3,046
0
3,933
5,762
2,140
409
2,575
3,187
0
28,212
W
Agni
4,383
1,022
0
1,357
3,118
700
37
0
3,118
23,995
0
W
Tyr
NoelJC
Tyr
1,672
102
0
2,263
4,857
1,783
0
96
4,761
0
18,494
W
1,817
325
544
2,605
5,594
2,236
0
0
5,594
9,386
0
L
Apollo
5,247
4,116
0
1,935
5,391
1,119
0
1,858
3,533
0
20,593
L
Cerberus
coyotetd
Cerberus
2,671
710
0
3,229
8,136
3,917
0
0
7,539
19,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
21,043
210
Minions Killed
124
0
Camps Cleared
0
811,274
Distance Traveled
608,827
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,432
554
42
5
0
164,599
2
L
Raijin
3,018
377
0
0
0
259
0
L
Horus
4,434
554
8
1
0
158,231
1
W
Charybdis
4,784
598
46
6
0
146,253
3
W
Ne Zha
5,280
660
61
8
0
165,243
1
W
Agni
4,951
619
50
6
0
158,345
2
W
Tyr
4,607
576
39
5
0
174,605
1
W
Sobek
4,559
570
14
2
0
166,828
1
L
Apollo
4,848
606
36
5
0
144,912
0
L
Cerberus
4,311
539
38
5
0
140,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role