Player Matchup

Zeus
Zeus
Crazy_Chaos27
Zeus
Level 130
God Stats
14W - 8L
1,683 SR
Queue Stats
255W - 254L
1,565 Elo+
Party 2
Horus
Horus
Lost_DemonicSoul
Horus
Level 47
God Stats
7W - 3L
1,937 SR
Queue Stats
26W - 31L
1,449 Elo+
Party 2
Chernobog
Chernobog
Thor_404_
Chernobog
Level 88
God Stats
2W - 0L
1,652 SR
Queue Stats
11W - 18L
1,271 Elo+
Party 2
Atlas
Atlas
UnicornNINE
Atlas
Level 106
God Stats
16W - 6L
1,843 SR
Queue Stats
29W - 36L
1,413 Elo+
Party 2
Geb
Geb
mitchh182
Geb
Level 108
God Stats
6W - 9L
1,439 SR
Queue Stats
196W - 213L
1,565 Elo+
Party 2
Team Averages
Level 96
1,711 SR
1,452 Elo+

VS

Team Averages
Level 99
1,661 SR
1,506 Elo+
Atlas
Atlas
Akagii94
Atlas
Level 158
God Stats
1W - 1L
1,778 SR
Queue Stats
347W - 337L
1,484 Elo+
Solo
Sol
Sol
AzraelsWrath427
Sol
Level 104
God Stats
7W - 6L
1,396 SR
Queue Stats
21W - 42L
1,348 Elo+
Solo
Janus
Janus
HoRUsRas
Janus
Level 79
God Stats
5W - 1L
1,718 SR
Queue Stats
9W - 4L
1,779 Elo+
Party 1
Danzaburou
Danzaburou
Just4Shiggles
Danzaburou
Level 141
God Stats
33W - 22L
1,590 SR
Queue Stats
1,549W - 1,710L
1,419 Elo+
Solo
Hera
Hera
ReshaRiandi
Hera
Level 15
God Stats
1W - 1L
1,821 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
10,129
844
14,319
4,941
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 7
8,700
725
2,071
6,943
5,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Thor_404_
Chernobog
15
0 / 1 / 4
8,583
715
5,482
8,244
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 3
9,054
755
2,037
13,079
14,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 1 / 8
9,185
765
6,607
9,111
10,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akagii94
Atlas
10
1 / 0 / 0
6,799
567
950
3,417
1,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 0
7,730
644
4,743
10,990
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
HoRUsRas
Janus
14
0 / 2 / 1
7,604
634
10,991
9,383
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Just4Shiggles
Danzaburou
10
0 / 2 / 0
6,437
536
1,017
3,007
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 7 / 1
7,576
631
2,980
9,145
3,138
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
3
3
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Akagii94
Atlas
1
0
0
1
L
1
3
0
0.33
W
7
0
6
10
L
Janus
HoRUsRas
Janus
0
2
1
0.25
L
Danzaburou
Just4Shiggles
Danzaburou
0
2
0
0
W
2
1
7
5.5
L
1
7
1
0.21
W
Chernobog
Thor_404_
Chernobog
0
1
4
2
W
2
0
3
3.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
20,681
42,318
Taken
35,942
35,146
Mitigated
11,097
11,518
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Akagii94
Atlas
950
439
447
588
3,417
1,129
0
2,431
766
2,722
0
L
4,743
321
0
1,140
10,990
3,194
327
5,689
5,095
26,501
0
W
14,319
801
0
494
4,941
2,042
1,609
2,809
2,118
28,291
0
L
Janus
HoRUsRas
Janus
10,991
115
0
570
9,383
2,710
2
5,668
3,235
35,105
0
L
Danzaburou
Just4Shiggles
Danzaburou
1,017
471
0
55
3,007
926
0
1,899
942
0
6,876
W
2,071
781
2,344
1,733
6,943
5,087
2,047
4,127
2,512
0
5,648
L
2,980
639
0
320
9,145
3,138
0
6,168
2,402
13,298
0
W
Chernobog
Thor_404_
Chernobog
5,482
4,554
468
2,176
8,244
3,934
4,512
4,558
3,515
0
44,562
W
2,037
497
581
3,722
13,079
14,002
746
3,107
9,816
10,094
0
W
6,607
489
0
0
9,111
10,081
162
4,175
4,346
19,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
36,146
207
Minions Killed
175
10
Camps Cleared
4
1,234,336
Distance Traveled
784,680
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,799
567
3
0
0
64,706
0
L
Sol
7,730
644
49
4
1
221,168
3
W
Zeus
10,129
844
53
4
1
235,109
1
L
Janus
7,604
634
70
6
1
267,845
3
L
Danzaburou
6,437
536
22
2
1
51,770
2
W
Horus
8,700
725
7
1
0
256,297
1
L
Hera
7,576
631
31
3
1
179,191
2
W
Chernobog
8,583
715
99
8
8
224,219
0
W
Atlas
9,054
755
13
1
0
253,791
1
W
Geb
9,185
765
35
3
1
264,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role