Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
IceWolf994
Anhur
Level 127
God Stats
15W - 8L
1,606 SR
Queue Stats
228W - 197L
1,535 Elo+
Party 2
Scylla
Scylla
KeeMan
Scylla
Level 86
God Stats
1W - 3L
1,665 SR
Queue Stats
45W - 19L
1,729 Elo+
Party 2
Ao Kuang
Ao Kuang
PEPTALK
Ao Kuang
Level 108
God Stats
3W - 6L
1,223 SR
Queue Stats
108W - 94L
1,543 Elo+
Party 3
Geb
Geb
TheePrimo
Geb
Level 68
God Stats
8W - 8L
1,608 SR
Queue Stats
149W - 135L
1,525 Elo+
Party 2
Team Averages
Level 108
1,520 SR
1,566 Elo+

VS

Team Averages
Level 118
1,609 SR
1,588 Elo+
Achilles
Achilles
Ewokeo
Achilles
Level 125
God Stats
14W - 24L
1,411 SR
Queue Stats
276W - 250L
1,646 Elo+
Solo
Discordia
Discordia
ItsTaell
Discordia
Level 141
God Stats
16W - 17L
1,579 SR
Queue Stats
99W - 96L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
TeethRattler
Danzaburou
Level 61
God Stats
1W - 1L
1,887 SR
Queue Stats
55W - 40L
1,701 Elo+
Party 1
Khepri
Khepri
milkybus
Khepri
Level 123
God Stats
150W - 105L
1,666 SR
Queue Stats
194W - 178L
1,554 Elo+
Party 1
Fenrir
Fenrir
xXxKaijuSlayer
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 1 / 6
11,309
565
22,325
21,679
21,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
19
8 / 1 / 3
11,473
574
14,816
11,421
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
KeeMan
Scylla
18
3 / 1 / 6
10,497
525
11,966
7,058
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PEPTALK
Ao Kuang
17
2 / 3 / 4
9,919
496
6,648
12,441
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 10
9,647
482
5,510
13,058
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ewokeo
Achilles
15
3 / 4 / 1
9,162
458
16,255
24,426
24,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ItsTaell
Discordia
16
2 / 5 / 0
9,709
485
5,241
11,780
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TeethRattler
Danzaburou
16
0 / 5 / 2
9,166
458
8,475
15,553
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
milkybus
Khepri
13
1 / 3 / 1
8,236
412
2,595
14,119
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 4 / 2
10,139
507
8,638
17,285
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
8
8
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
6
8
L
Achilles
Ewokeo
Achilles
3
4
1
0.88
W
Anhur
8
1
3
9.5
L
Discordia
ItsTaell
Discordia
2
5
0
0.4
W
Scylla
KeeMan
Scylla
3
1
6
6
W
Ao Kuang
PEPTALK
Ao Kuang
2
3
4
1.33
L
Danzaburou
TeethRattler
Danzaburou
0
5
2
0.2
W
3
2
10
4
L
Khepri
milkybus
Khepri
1
3
1
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,265
Damage
41,204
65,657
Taken
83,163
45,142
Mitigated
52,277
25,154
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
22,325
3,585
0
10,065
21,679
21,270
454
2,476
18,008
10,874
72,123
L
Achilles
Ewokeo
Achilles
16,255
4,453
0
8,384
24,426
24,717
0
8,187
14,901
8,138
49,955
W
Anhur
14,816
8,715
0
3,705
11,421
3,996
3,297
2,059
9,362
0
101,060
L
Discordia
ItsTaell
Discordia
5,241
333
0
2,474
11,780
3,720
0
3,715
7,977
81,868
0
W
Scylla
KeeMan
Scylla
11,966
1,731
0
850
7,058
2,303
1,137
2,718
4,229
86,677
0
W
Ao Kuang
PEPTALK
Ao Kuang
6,648
1,576
0
6,993
12,441
4,140
628
1,167
11,154
56,197
0
L
Danzaburou
TeethRattler
Danzaburou
8,475
3,862
0
7,036
15,553
4,425
0
5,861
9,692
0
71,327
W
5,510
461
0
3,541
13,058
13,433
96
1,985
10,793
23,268
0
L
Khepri
milkybus
Khepri
2,595
137
0
658
14,119
12,415
0
4,364
9,568
21,307
0
L
8,638
1,748
0
6,401
17,285
7,000
0
5,197
11,856
0
75,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
46,412
610
Minions Killed
554
0
Camps Cleared
0
1,876,968
Distance Traveled
1,779,690
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,309
565
138
7
0
355,564
3
L
Achilles
9,162
458
113
6
0
329,796
7
W
Anhur
11,473
574
167
8
0
337,368
2
L
Discordia
9,709
485
141
7
0
361,478
8
W
Scylla
10,497
525
176
9
0
385,505
5
W
Ao Kuang
9,919
496
108
5
0
418,852
6
L
Danzaburou
9,166
458
125
6
0
359,346
4
W
Geb
9,647
482
21
1
0
379,679
3
L
Khepri
8,236
412
33
2
0
368,500
4
L
Fenrir
10,139
507
142
7
0
360,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role