Player Matchup

Scylla
Scylla
AdrianOrangeTree
Scylla
Level 107
God Stats
46W - 57L
1,492 SR
Queue Stats
617W - 648L
1,523 Elo+
Solo
Bastet
Bastet
CasterNova
Bastet
Level 129
God Stats
5W - 5L
1,622 SR
Queue Stats
261W - 261L
1,530 Elo+
Solo
Ymir
Ymir
Ketchumle
Ymir
Level 77
God Stats
49W - 46L
1,555 SR
Queue Stats
124W - 130L
1,523 Elo+
Solo
Hun Batz
Hun Batz
MayoAddict6167
Hun Batz
Level 139
God Stats
18W - 18L
1,527 SR
Queue Stats
237W - 248L
1,515 Elo+
Solo
Ullr
Ullr
Optimize Havoc
Ullr
Level 88
God Stats
0W - 4L
1,143 SR
Queue Stats
396W - 411L
1,538 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,526 Elo+

VS

Team Averages
Level 118
1,596 SR
1,542 Elo+
Chaac
Chaac
CraigelsReturns
Chaac
Level 150
God Stats
12W - 5L
1,751 SR
Queue Stats
82W - 99L
1,493 Elo+
Solo
Artemis
Artemis
Dromora
Artemis
Level 88
God Stats
1W - 0L
1,547 SR
Queue Stats
277W - 247L
1,517 Elo+
Solo
Hel
Hel
aldotyme77
Hel
Level 128
God Stats
7W - 8L
1,549 SR
Queue Stats
1,084W - 1,031L
1,553 Elo+
Party 1
Athena
Athena
humbetyme
Athena
Level 121
God Stats
146W - 114L
1,586 SR
Queue Stats
646W - 610L
1,520 Elo+
Party 1
Osiris
Osiris
xPattyIce
Osiris
Level 103
God Stats
6W - 6L
1,545 SR
Queue Stats
557W - 489L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 2
11,236
535
13,871
11,668
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
CasterNova
Bastet
16
3 / 5 / 3
9,618
458
14,036
20,841
10,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
12
1 / 7 / 5
8,368
398
4,987
24,147
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
17
2 / 3 / 4
10,201
486
7,665
16,224
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 7 / 2
9,431
449
9,166
16,118
5,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
13,145
626
13,734
27,860
19,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Dromora
Artemis
19
9 / 2 / 7
12,338
588
24,328
12,794
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 11
11,207
534
9,853
12,690
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
humbetyme
Athena
15
3 / 0 / 14
10,911
520
10,183
24,542
26,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
xPattyIce
Osiris
18
7 / 4 / 9
11,785
561
11,940
18,992
10,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
14
Kills
28
28
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
L
Bastet
CasterNova
Bastet
3
5
3
0.9
W
5
4
4
1.75
W
Artemis
Dromora
Artemis
9
2
7
6.25
L
Ymir
1
7
5
0.5
L
Hun Batz
2
3
4
1.33
L
1
7
2
0.29
W
4
4
11
2.38
W
Athena
humbetyme
Athena
3
0
14
10
W
Osiris
xPattyIce
Osiris
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,725
Damage
70,038
88,998
Taken
96,878
48,159
Mitigated
68,888
16,525
Healing
46,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,871
1,255
0
977
11,668
3,849
86
4,464
6,984
72,787
0
L
Bastet
CasterNova
Bastet
14,036
4,568
0
4,299
20,841
10,789
0
2,104
18,658
0
59,861
W
13,734
5,165
0
16,785
27,860
19,971
3,647
1,994
25,866
0
97,004
W
Artemis
Dromora
Artemis
24,328
15,932
0
3,966
12,794
5,180
3,268
2,665
10,129
0
98,328
L
Ymir
4,987
1,106
0
4,702
24,147
20,966
0
6,217
17,579
28,723
0
L
Hun Batz
7,665
1,411
0
4,902
16,224
6,561
0
2,750
13,314
0
80,002
L
9,166
3,591
0
1,645
16,118
5,994
0
3,691
12,427
0
64,441
W
9,853
555
7,842
6,949
12,690
6,952
750
3,979
8,711
56,586
0
W
Athena
humbetyme
Athena
10,183
2,258
0
5,423
24,542
26,590
92
5,288
18,872
31,418
0
W
Osiris
xPattyIce
Osiris
11,940
3,528
0
5,305
18,992
10,195
603
4,932
14,060
0
85,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
59,386
525
Minions Killed
601
0
Camps Cleared
0
1,927,786
Distance Traveled
2,048,733
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,236
535
118
6
0
401,567
4
L
Bastet
9,618
458
107
5
0
410,253
5
W
Chaac
13,145
626
190
9
0
381,109
3
W
Artemis
12,338
588
141
7
0
368,516
3
L
Ymir
8,368
398
33
2
0
359,410
5
L
Hun Batz
10,201
486
145
7
0
411,071
2
L
Ullr
9,431
449
122
6
0
345,485
7
W
Hel
11,207
534
100
5
0
417,107
7
W
Athena
10,911
520
42
2
0
437,016
4
W
Osiris
11,785
561
128
6
0
444,985
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role