Player Matchup

Morgan Le Fay
Morgan Le Fay
Adxpted
Morgan Le Fay
Level 88
God Stats
5W - 5L
1,517 SR
Queue Stats
344W - 335L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Auldmans
Guan Yu
Level 125
God Stats
4W - 2L
1,552 SR
Queue Stats
408W - 385L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
DreamVillian242
Danzaburou
Level 112
God Stats
6W - 5L
1,427 SR
Queue Stats
205W - 176L
1,577 Elo+
Solo
Serqet
Serqet
NerdWorkshop
Serqet
Level 112
God Stats
12W - 13L
1,503 SR
Queue Stats
441W - 401L
1,512 Elo+
Party 1
Atlas
Atlas
westrugby15
Atlas
Level 124
God Stats
6W - 1L
1,573 SR
Queue Stats
578W - 543L
1,530 Elo+
Party 1
Team Averages
Level 112
1,514 SR
1,537 Elo+

VS

Team Averages
Level 120
1,579 SR
1,542 Elo+
Baron Samedi
Baron Samedi
Claudiux
Baron Samedi
Level 157
God Stats
4W - 3L
1,552 SR
Queue Stats
185W - 155L
1,547 Elo+
Party 2
Bastet
Bastet
Cramer
Bastet
Level 139
God Stats
5W - 2L
1,834 SR
Queue Stats
107W - 104L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
Griffang
Hou Yi
Level 60
God Stats
8W - 4L
1,583 SR
Queue Stats
37W - 32L
1,565 Elo+
Party 2
Chronos
Chronos
Styndi
Chronos
Level 138
God Stats
2W - 1L
1,420 SR
Queue Stats
207W - 201L
1,560 Elo+
Party 2
Merlin
Merlin
VoidMaker7X
Merlin
Level 107
God Stats
26W - 31L
1,506 SR
Queue Stats
206W - 227L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adxpted
Morgan Le Fay
11
3 / 0 / 2
6,601
600
3,299
3,490
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Auldmans
Guan Yu
11
2 / 0 / 2
6,102
555
3,692
7,418
4,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DreamVillian242
Danzaburou
11
6 / 1 / 0
6,642
604
5,459
6,827
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
11
4 / 0 / 3
6,636
603
5,505
5,734
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 0 / 8
5,984
544
4,515
9,266
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Claudiux
Baron Samedi
9
1 / 4 / 0
5,647
513
3,353
8,956
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Cramer
Bastet
9
0 / 4 / 0
5,226
475
3,302
7,668
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Griffang
Hou Yi
9
0 / 3 / 0
5,408
492
5,435
6,232
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Styndi
Chronos
11
0 / 1 / 0
6,040
549
3,997
5,730
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
10
0 / 3 / 0
5,620
511
2,797
4,311
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Adxpted
Morgan Le Fay
3
0
2
4
W
Guan Yu
Auldmans
Guan Yu
2
0
2
3
L
Baron Samedi
Claudiux
Baron Samedi
1
4
0
0.25
L
Bastet
Cramer
Bastet
0
4
0
0
W
Danzaburou
DreamVillian242
Danzaburou
6
1
0
6
L
Hou Yi
Griffang
Hou Yi
0
3
0
0
W
Serqet
4
0
3
5.5
L
Chronos
Styndi
Chronos
0
1
0
0
L
Merlin
0
3
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
18,884
32,735
Taken
32,897
13,934
Mitigated
9,923
14,944
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Adxpted
Morgan Le Fay
3,299
478
0
565
3,490
1,231
0
1,230
2,260
41,872
0
W
Guan Yu
Auldmans
Guan Yu
3,692
301
0
3,274
7,418
4,199
0
3,211
4,207
0
31,863
L
Baron Samedi
Claudiux
Baron Samedi
3,353
475
133
2,233
8,956
4,759
0
3,126
5,581
19,752
0
L
Bastet
Cramer
Bastet
3,302
703
0
2,904
7,668
1,580
0
1,156
6,318
0
24,622
W
Danzaburou
DreamVillian242
Danzaburou
5,459
2,357
0
3,494
6,827
1,895
0
932
5,895
0
38,364
L
Hou Yi
Griffang
Hou Yi
5,435
3,168
0
1,365
6,232
1,396
0
1,443
4,749
0
29,702
W
Serqet
5,505
1,143
0
2,696
5,734
1,799
0
1,407
4,327
0
34,188
L
Chronos
Styndi
Chronos
3,997
1,699
0
3,258
5,730
1,110
940
0
5,730
38,473
0
L
Merlin
2,797
89
0
805
4,311
1,078
0
1,841
2,212
34,570
0
W
4,515
1,696
1,659
3,256
9,266
4,810
0
3,367
5,899
15,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
27,941
344
Minions Killed
307
0
Camps Cleared
0
1,088,267
Distance Traveled
1,065,158
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,601
600
99
9
0
208,095
6
W
Guan Yu
6,102
555
72
7
0
235,887
3
L
Baron Samedi
5,647
513
29
3
0
203,319
3
L
Bastet
5,226
475
56
5
0
254,327
1
W
Danzaburou
6,642
604
77
7
0
184,243
7
L
Hou Yi
5,408
492
63
6
0
189,693
2
W
Serqet
6,636
603
77
7
0
240,281
0
L
Chronos
6,040
549
84
8
0
207,136
4
L
Merlin
5,620
511
75
7
0
210,683
1
W
Atlas
5,984
544
19
2
0
219,761
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role