Player Matchup

Nemesis
Nemesis
ArthurMalloy
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,340 Elo+
Party 3
Khepri
Khepri
BigPabs
Khepri
Level 66
God Stats
1W - 0L
1,344 SR
Queue Stats
160W - 144L
1,438 Elo+
Party 3
Agni
Agni
Erobber7
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,679 Elo+
Solo
Hel
Hel
Tonika Jones
Hel
Level 157
God Stats
6W - 6L
1,398 SR
Queue Stats
611W - 624L
1,468 Elo+
Party 2
The Morrigan
The Morrigan
camp jazlo
The Morrigan
Level 128
God Stats
1W - 4L
1,009 SR
Queue Stats
229W - 251L
1,418 Elo+
Party 2
Team Averages
Level 78
1,350 SR
1,469 Elo+

VS

Team Averages
Level 85
1,513 SR
1,528 Elo+
Ah Puch
Ah Puch
DOBEEEEE
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 73L
1,488 Elo+
Party 1
Da Ji
Da Ji
Hall1987
Da Ji
Level 126
God Stats
5W - 8L
1,424 SR
Queue Stats
362W - 363L
1,481 Elo+
Solo
Yemoja
Yemoja
K9Mead
Yemoja
Level 23
God Stats
1W - 2L
1,314 SR
Queue Stats
115W - 105L
1,542 Elo+
Solo
Hades
Hades
Norasuko
Hades
Level 147
God Stats
3W - 2L
1,821 SR
Queue Stats
205W - 154L
1,579 Elo+
Party 1
Camazotz
Camazotz
Sukunavess
Camazotz
Level 103
God Stats
5W - 2L
1,505 SR
Queue Stats
202W - 164L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArthurMalloy
Nemesis
16
7 / 3 / 12
9,434
858
12,751
17,384
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
BigPabs
Khepri
15
2 / 2 / 18
9,188
835
5,314
12,035
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
17
11 / 2 / 12
10,275
934
18,988
7,865
5,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 17
9,490
863
7,680
12,451
11,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
camp jazlo
The Morrigan
14
2 / 3 / 17
8,474
770
8,952
8,879
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DOBEEEEE
Ah Puch
13
2 / 6 / 3
7,929
721
7,670
9,476
3,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Hall1987
Da Ji
15
3 / 8 / 5
9,174
834
6,043
11,448
4,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
K9Mead
Yemoja
15
1 / 4 / 7
8,197
745
5,945
12,027
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Norasuko
Hades
14
2 / 5 / 5
8,078
734
12,108
14,034
13,563
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Sukunavess
Camazotz
16
3 / 5 / 7
8,851
805
12,585
14,321
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
28
Kills
11
11
Deaths
28
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArthurMalloy
Nemesis
7
3
12
4.33
W
Khepri
BigPabs
Khepri
2
2
18
5.5
L
Ah Puch
DOBEEEEE
Ah Puch
2
6
3
0.58
W
Agni
11
2
12
8.5
L
Da Ji
Hall1987
Da Ji
3
8
5
0.69
L
Yemoja
K9Mead
Yemoja
1
4
7
1.13
L
Hades
Norasuko
Hades
2
5
5
0.9
L
Camazotz
Sukunavess
Camazotz
3
5
7
1.3
W
6
1
17
14.5
W
The Morrigan
camp jazlo
The Morrigan
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,685
Damage
44,351
58,614
Taken
61,306
56,387
Mitigated
42,570
29,356
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArthurMalloy
Nemesis
12,751
4,916
521
3,612
17,384
16,738
927
8,629
8,545
0
16,609
W
Khepri
BigPabs
Khepri
5,314
354
801
1,480
12,035
17,613
66
3,636
8,095
12,024
0
L
Ah Puch
DOBEEEEE
Ah Puch
7,670
961
0
373
9,476
3,797
0
7,179
2,219
20,923
0
W
Agni
18,988
2,237
1,458
1,134
7,865
5,787
557
3,871
3,831
37,676
0
L
Da Ji
Hall1987
Da Ji
6,043
1,576
572
1,513
11,448
4,686
0
7,167
4,035
0
14,840
L
Yemoja
K9Mead
Yemoja
5,945
916
3,615
2,982
12,027
13,150
0
7,950
3,734
16,851
0
L
Hades
Norasuko
Hades
12,108
884
294
3,415
14,034
13,563
0
8,828
4,922
20,852
0
L
Camazotz
Sukunavess
Camazotz
12,585
3,108
167
6,628
14,321
7,374
0
9,810
4,237
0
22,313
W
7,680
669
11,465
7,575
12,451
11,320
750
5,300
6,945
16,768
0
W
The Morrigan
camp jazlo
The Morrigan
8,952
1,841
723
587
8,879
4,929
715
4,287
4,344
17,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
42,229
144
Minions Killed
95
0
Camps Cleared
0
1,039,736
Distance Traveled
868,086
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,434
858
24
2
0
228,837
0
W
Khepri
9,188
835
15
1
0
220,588
0
L
Ah Puch
7,929
721
34
3
0
165,404
0
W
Agni
10,275
934
54
5
0
190,693
3
L
Da Ji
9,174
834
15
1
0
177,229
0
L
Yemoja
8,197
745
11
1
0
165,369
1
L
Hades
8,078
734
17
2
0
155,495
0
L
Camazotz
8,851
805
18
2
0
204,589
0
W
Hel
9,490
863
19
2
0
214,821
2
W
The Morrigan
8,474
770
32
3
0
184,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role