Player Matchup

Nemesis
Nemesis
Nexpels_87
Nemesis
Level 77
God Stats
7W - 7L
1,396 SR
Queue Stats
299W - 447L
1,347 Elo+
Party 2
Artemis
Artemis
Pintaa_
Artemis
Level 120
God Stats
9W - 11L
1,325 SR
Queue Stats
422W - 579L
1,338 Elo+
Party 2
Sol
Sol
SecureGlobe6715
Sol
Level 55
God Stats
5W - 3L
1,698 SR
Queue Stats
196W - 225L
1,330 Elo+
Solo
Atlas
Atlas
SlySlugSlide
Atlas
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 103L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
Tizz0824
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 149L
1,388 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,326 Elo+

VS

Team Averages
Level 72
1,410 SR
1,317 Elo+
Freya
Freya
G0TzSTANCE
Freya
Level 55
God Stats
42W - 40L
1,516 SR
Queue Stats
42W - 40L
1,406 Elo+
Solo
Atlas
Atlas
JuaresJr57
Atlas
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 421L
1,267 Elo+
Party 1
Medusa
Medusa
MarcusTM
Medusa
Level 82
God Stats
4W - 3L
1,240 SR
Queue Stats
91W - 151L
1,254 Elo+
Solo
Izanami
Izanami
Mchanzo stan
Izanami
Level 87
God Stats
2W - 2L
1,386 SR
Queue Stats
36W - 39L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
dig_king1
Cu Chulainn
Level 29
God Stats
7W - 10L
1,409 SR
Queue Stats
82W - 107L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nexpels_87
Nemesis
12
3 / 1 / 0
7,473
498
3,378
7,451
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Pintaa_
Artemis
15
10 / 1 / 4
8,918
595
20,296
13,750
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 2
8,362
557
7,271
8,341
2,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 6
7,825
522
4,793
12,027
9,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Tizz0824
Gilgamesh
13
1 / 2 / 1
7,274
485
4,191
10,102
5,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
3 / 1 / 0
7,745
516
4,777
10,897
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
10
1 / 3 / 6
7,067
471
5,979
13,768
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
MarcusTM
Medusa
12
1 / 2 / 1
7,420
495
3,220
10,120
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mchanzo stan
Izanami
10
3 / 8 / 1
7,014
468
10,518
13,541
3,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cu Chulainn
dig_king1
Cu Chulainn
14
2 / 2 / 0
8,333
556
6,245
12,015
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
10
11
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
3
1
0
3
L
Atlas
1
3
6
1.33
L
Medusa
MarcusTM
Medusa
1
2
1
0.75
L
Izanami
Mchanzo stan
Izanami
3
8
1
0.44
W
Nemesis
Nexpels_87
Nemesis
3
1
0
3
W
Artemis
Pintaa_
Artemis
10
1
4
12
W
0
2
2
0.5
W
2
5
6
1
W
Gilgamesh
Tizz0824
Gilgamesh
1
2
1
0.75
L
Cu Chulainn
dig_king1
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
30,739
51,671
Taken
60,341
25,410
Mitigated
23,090
18,211
Healing
21,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
4,777
1,549
0
5,962
10,897
3,764
0
1,739
9,158
44,191
0
L
Atlas
5,979
2,724
713
5,064
13,768
6,155
82
2,447
11,321
15,571
1,516
L
Medusa
MarcusTM
Medusa
3,220
1,433
0
3,220
10,120
2,887
494
4,240
5,880
0
45,436
L
Izanami
Mchanzo stan
Izanami
10,518
7,600
0
2,491
13,541
3,726
0
2,920
10,621
0
43,191
W
Nemesis
Nexpels_87
Nemesis
3,378
1,467
0
564
7,451
2,606
688
1,058
6,393
0
40,121
W
Artemis
Pintaa_
Artemis
20,296
12,509
0
7,420
13,750
4,503
1,192
2,411
11,339
0
59,925
W
7,271
2,738
0
4,017
8,341
2,951
1,034
2,268
6,073
60,809
0
W
4,793
970
1,583
2,640
12,027
9,730
50
2,403
9,624
17,820
0
W
Gilgamesh
Tizz0824
Gilgamesh
4,191
594
0
1,987
10,102
5,620
588
2,302
7,800
0
36,561
L
Cu Chulainn
dig_king1
Cu Chulainn
6,245
1,301
0
4,165
12,015
6,558
331
718
11,297
0
53,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
37,579
376
Minions Killed
380
0
Camps Cleared
0
1,356,819
Distance Traveled
1,377,550
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,745
516
86
6
0
294,628
3
L
Atlas
7,067
471
26
2
0
288,018
1
L
Medusa
7,420
495
93
6
0
259,915
6
L
Izanami
7,014
468
81
5
0
253,076
1
W
Nemesis
7,473
498
73
5
0
292,500
0
W
Artemis
8,918
595
83
6
0
261,192
0
W
Sol
8,362
557
117
8
0
240,596
1
W
Atlas
7,825
522
19
1
0
272,570
0
W
Gilgamesh
7,274
485
84
6
0
289,961
1
L
Cu Chulainn
8,333
556
94
6
0
281,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role