Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JonneyBoy123
Atlas
Level 131
God Stats
1W - 1L
1,752 SR
Queue Stats
215W - 212L
1,530 Elo+
Party 1
Apollo
Apollo
SpindlingRock70
Apollo
Level 125
God Stats
19W - 17L
1,571 SR
Queue Stats
552W - 521L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
nbdboy323
Danzaburou
Level 156
God Stats
14W - 11L
1,560 SR
Queue Stats
501W - 470L
1,598 Elo+
Solo
Team Averages
Level 124
1,577 SR
1,551 Elo+

VS

Team Averages
Level 140
1,469 SR
1,546 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CallMeStickk
Zhong Kui
Level 134
God Stats
2W - 4L
1,277 SR
Queue Stats
173W - 159L
1,562 Elo+
Solo
Khepri
Khepri
LordofTurtle
Khepri
Level 144
God Stats
13W - 3L
1,642 SR
Queue Stats
425W - 393L
1,568 Elo+
Solo
Mulan
Mulan
magentoligts
Mulan
Level 149
God Stats
12W - 10L
1,548 SR
Queue Stats
422W - 469L
1,514 Elo+
Solo
Fenrir
Fenrir
xAlbertox123
Fenrir
Level 144
God Stats
6W - 7L
1,379 SR
Queue Stats
178W - 161L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 0
5,351
486
4,153
4,814
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
8
0 / 5 / 0
4,897
445
4,396
9,441
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 1
5,162
469
2,273
8,243
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
6,215
565
1,282
3,102
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
nbdboy323
Danzaburou
10
1 / 1 / 1
6,240
567
3,512
6,799
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,619
602
3,751
4,611
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
CallMeStickk
Zhong Kui
12
2 / 0 / 1
6,540
595
4,966
6,046
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
9
0 / 2 / 1
5,423
493
1,730
4,231
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 0
7,206
655
8,480
8,718
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
2 / 1 / 3
6,265
570
3,133
7,835
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Achilles
 
Achilles
0
5
0
0
W
Neith
 
Neith
1
0
3
2.5
W
Zhong Kui
CallMeStickk
Zhong Kui
2
0
1
2.5
L
1
1
1
1.5
W
Khepri
0
2
1
0.25
L
1
1
0
1
W
6
0
0
6
L
Danzaburou
nbdboy323
Danzaburou
1
1
1
1.5
W
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
22,060
32,399
Taken
31,441
14,786
Mitigated
17,742
9,336
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,153
1,997
0
640
4,814
1,419
773
2,624
2,190
32,130
0
L
Achilles
 
Achilles
4,396
1,017
0
2,237
9,441
5,181
0
0
8,821
0
20,469
W
Neith
 
Neith
3,751
1,464
0
2,416
4,611
1,445
0
542
4,069
0
46,093
W
Zhong Kui
CallMeStickk
Zhong Kui
4,966
343
0
4,079
6,046
3,758
0
3,682
2,364
41,141
5,142
L
2,273
1,147
78
2,614
8,243
4,626
0
3,447
4,757
8,767
0
W
Khepri
1,730
119
37
1,230
4,231
2,184
0
1,543
2,688
11,432
0
L
1,282
992
0
1,409
3,102
725
0
173
2,929
0
45,333
W
8,480
792
0
5,906
8,718
7,882
0
382
7,729
0
41,410
L
Danzaburou
nbdboy323
Danzaburou
3,512
1,155
0
2,358
6,799
2,835
0
308
6,285
0
38,787
W
Fenrir
3,133
849
0
2,956
7,835
2,473
0
634
7,134
0
34,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
32,053
318
Minions Killed
373
0
Camps Cleared
0
1,059,761
Distance Traveled
1,057,999
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,351
486
57
5
0
199,236
2
L
Achilles
4,897
445
45
4
0
203,249
0
W
Neith
6,619
602
94
9
0
179,066
4
W
Zhong Kui
6,540
595
103
9
0
207,692
4
L
Atlas
5,162
469
17
2
0
220,216
0
W
Khepri
5,423
493
23
2
0
213,357
4
L
Apollo
6,215
565
105
10
0
219,045
1
W
Mulan
7,206
655
81
7
0
216,286
1
L
Danzaburou
6,240
567
94
9
0
218,015
0
W
Fenrir
6,265
570
72
7
0
241,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role