Player Matchup

Jormungandr
Jormungandr
LinusMudrocket
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 2
Hera
Hera
MCOHM
Hera
Level 127
God Stats
11W - 4L
1,723 SR
Queue Stats
566W - 444L
1,560 Elo+
Party 2
Mercury
Mercury
Snappera
Mercury
Level 98
God Stats
11W - 6L
1,542 SR
Queue Stats
367W - 250L
1,662 Elo+
Party 2
He Bo
He Bo
Willybeans
He Bo
Level 88
God Stats
1W - 3L
1,437 SR
Queue Stats
269W - 173L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
Xtrified
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,540 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,580 Elo+

VS

Team Averages
Level 85
1,562 SR
1,439 Elo+
Kuzenbo
Kuzenbo
GutenMorganChike
Kuzenbo
Level 80
God Stats
8W - 4L
1,628 SR
Queue Stats
117W - 142L
1,459 Elo+
Party 1
Hachiman
Hachiman
SusanooMikoto
Hachiman
Level 109
God Stats
4W - 2L
1,567 SR
Queue Stats
268W - 272L
1,430 Elo+
Solo
Sobek
Sobek
Valar_Moghulis00
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
apotenqul
Ah Puch
Level 133
God Stats
14W - 11L
1,536 SR
Queue Stats
621W - 652L
1,443 Elo+
Solo
Scylla
Scylla
jedi_bartvader
Scylla
Level 78
God Stats
6W - 7L
1,578 SR
Queue Stats
202W - 230L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LinusMudrocket
Jormungandr
15
0 / 6 / 7
7,850
714
6,691
16,092
11,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
MCOHM
Hera
14
0 / 6 / 6
7,780
707
8,735
10,641
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Snappera
Mercury
17
7 / 6 / 5
10,076
916
11,457
10,655
4,296
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
16
9 / 6 / 5
9,943
904
15,996
13,172
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Xtrified
Jing Wei
13
1 / 3 / 7
8,017
729
5,026
7,643
2,833
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 14
10,100
918
12,000
16,965
25,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
SusanooMikoto
Hachiman
14
2 / 6 / 14
8,988
817
7,388
9,775
4,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
5 / 3 / 12
10,197
927
4,211
16,740
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
apotenqul
Ah Puch
17
8 / 2 / 13
10,401
946
18,693
8,318
4,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 10
10,339
940
8,328
9,986
5,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
17
Kills
26
27
Deaths
17
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Jormungandr
LinusMudrocket
Jormungandr
0
6
7
0.58
L
Hera
MCOHM
Hera
0
6
6
0.5
L
Mercury
Snappera
Mercury
7
6
5
1.58
W
Hachiman
SusanooMikoto
Hachiman
2
6
14
1.5
W
5
3
12
3.67
L
He Bo
9
6
5
1.92
L
Jing Wei
Xtrified
Jing Wei
1
3
7
1.5
W
Ah Puch
apotenqul
Ah Puch
8
2
13
7.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,905
Damage
50,620
58,203
Taken
61,784
28,081
Mitigated
60,104
10,513
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,000
2,569
2,718
4,495
16,965
25,102
393
6,946
9,796
19,452
0
L
Jormungandr
LinusMudrocket
Jormungandr
6,691
1,510
523
686
16,092
11,606
0
12,317
3,775
18,273
0
L
Hera
MCOHM
Hera
8,735
1,628
778
1,396
10,641
4,133
352
7,588
3,053
21,484
0
L
Mercury
Snappera
Mercury
11,457
4,455
1,390
1,648
10,655
4,296
359
7,821
2,834
0
18,682
W
Hachiman
SusanooMikoto
Hachiman
7,388
4,215
1,581
432
9,775
4,981
1,755
4,783
4,930
0
15,557
W
4,211
226
1,223
5,200
16,740
20,355
310
6,568
10,028
14,444
0
L
He Bo
15,996
319
687
3,179
13,172
5,213
0
8,850
4,322
22,528
0
L
Jing Wei
Xtrified
Jing Wei
5,026
4,673
0
226
7,643
2,833
576
6,656
987
0
13,919
W
Ah Puch
apotenqul
Ah Puch
18,693
747
2,223
1,753
8,318
4,217
686
5,512
2,694
34,423
0
W
8,328
231
971
2,708
9,986
5,449
1,575
6,978
2,914
30,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
50,025
131
Minions Killed
113
0
Camps Cleared
0
1,047,282
Distance Traveled
1,101,848
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,100
918
10
1
0
231,810
1
L
Jormungandr
7,850
714
23
2
0
180,139
0
L
Hera
7,780
707
43
4
0
196,304
0
L
Mercury
10,076
916
11
1
0
263,985
3
W
Hachiman
8,988
817
16
1
0
170,406
4
W
Sobek
10,197
927
7
1
0
231,029
0
L
He Bo
9,943
904
23
2
0
214,131
0
L
Jing Wei
8,017
729
31
3
0
192,723
0
W
Ah Puch
10,401
946
33
3
0
227,325
0
W
Scylla
10,339
940
47
4
0
241,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role