Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ImJalmus
Poseidon
Level 149
God Stats
3W - 2L
1,367 SR
Queue Stats
214W - 168L
1,533 Elo+
Party 2
Medusa
Medusa
OmidAbi
Medusa
Level 160
God Stats
9W - 4L
1,664 SR
Queue Stats
541W - 459L
1,509 Elo+
Party 2
Artemis
Artemis
Pattisman
Artemis
Level 62
God Stats
3W - 0L
1,810 SR
Queue Stats
21W - 13L
1,594 Elo+
Party 2
Anhur
Anhur
emineerdogan
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,584 Elo+
Party 2
Team Averages
Level 97
1,568 SR
1,544 Elo+

VS

Team Averages
Level 80
1,447 SR
1,454 Elo+
Hel
Hel
Strussla
Hel
Level 157
God Stats
4W - 9L
1,414 SR
Queue Stats
968W - 984L
1,523 Elo+
Solo
Zeus
Zeus
Syntrox
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,371 Elo+
Party 3
Izanami
Izanami
artglooe
Izanami
Level 144
God Stats
1W - 4L
1,322 SR
Queue Stats
122W - 121L
1,442 Elo+
Party 1
Baba Yaga
Baba Yaga
hitorinoob
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zVegzzo
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 0 / 16
8,778
798
2,748
9,480
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ImJalmus
Poseidon
16
4 / 2 / 14
9,495
863
12,710
9,813
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
OmidAbi
Medusa
16
10 / 4 / 10
9,862
897
21,351
11,478
5,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Pattisman
Artemis
15
6 / 2 / 10
9,324
848
18,230
11,878
5,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 15
8,988
817
6,876
13,596
13,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,302
664
3,447
9,851
7,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Syntrox
Zeus
13
0 / 9 / 7
7,345
668
8,389
15,095
3,278
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
artglooe
Izanami
16
6 / 6 / 2
8,976
816
13,654
16,167
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
hitorinoob
Baba Yaga
16
2 / 1 / 5
8,127
739
9,873
11,003
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
zVegzzo
Morgan Le Fay
15
2 / 5 / 7
8,112
737
7,158
13,424
4,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
25
Kills
11
11
Deaths
25
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
16
9
W
Poseidon
ImJalmus
Poseidon
4
2
14
5.5
W
Medusa
OmidAbi
Medusa
10
4
10
3.75
W
Artemis
Pattisman
Artemis
6
2
10
5.5
L
1
4
6
1
L
Zeus
Syntrox
Zeus
0
9
7
0.39
L
Izanami
artglooe
Izanami
6
6
2
1.17
W
4
3
15
3.83
L
Baba Yaga
hitorinoob
Baba Yaga
2
1
5
4.5
L
Morgan Le Fay
zVegzzo
Morgan Le Fay
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,915
Damage
42,521
56,245
Taken
65,540
35,826
Mitigated
24,683
33,920
Healing
31,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,748
355
18,284
7,219
9,480
5,276
266
5,819
3,405
8,599
0
W
Poseidon
ImJalmus
Poseidon
12,710
2,339
1,252
1,275
9,813
6,074
1,709
2,986
6,659
25,677
1,193
W
Medusa
OmidAbi
Medusa
21,351
8,386
997
1,181
11,478
5,338
526
6,285
4,959
0
32,658
W
Artemis
Pattisman
Artemis
18,230
5,366
1,113
906
11,878
5,826
2,915
6,915
4,675
0
29,694
L
3,447
48
9,905
4,881
9,851
7,478
0
2,611
7,240
5,547
0
L
Zeus
Syntrox
Zeus
8,389
1,533
716
1,450
15,095
3,278
0
3,074
12,021
14,109
0
L
Izanami
artglooe
Izanami
13,654
8,006
2,923
4,000
16,167
5,327
66
4,414
11,753
0
30,894
W
6,876
1,423
662
1,031
13,596
13,312
437
5,784
7,680
0
12,791
L
Baba Yaga
hitorinoob
Baba Yaga
9,873
145
1,317
3,711
11,003
3,929
0
2,244
8,759
25,547
0
L
Morgan Le Fay
zVegzzo
Morgan Le Fay
7,158
605
312
2,203
13,424
4,671
0
2,525
10,899
12,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,447
Gold Earned
39,862
108
Minions Killed
104
0
Camps Cleared
0
1,000,760
Distance Traveled
978,134
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,778
798
12
1
0
224,811
0
W
Poseidon
9,495
863
24
2
0
211,578
0
W
Medusa
9,862
897
22
2
0
191,217
0
W
Artemis
9,324
848
34
3
0
184,484
0
L
Hel
7,302
664
11
1
0
206,007
0
L
Zeus
7,345
668
17
2
0
174,506
0
L
Izanami
8,976
816
32
3
0
192,548
3
W
Anhur
8,988
817
16
1
0
188,670
0
L
Baba Yaga
8,127
739
31
3
0
224,432
5
L
Morgan Le Fay
8,112
737
13
1
0
180,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role