Player Matchup

Artio
Artio
Kdohtp
Artio
Level 156
God Stats
1W - 0L
1,624 SR
Queue Stats
100W - 74L
1,617 Elo+
Party 1
Merlin
Merlin
MisaelGN
Merlin
Level 115
God Stats
4W - 2L
1,704 SR
Queue Stats
140W - 140L
1,552 Elo+
Solo
Nox
Nox
OhFiLthy
Nox
Level 127
God Stats
4W - 0L
1,919 SR
Queue Stats
116W - 93L
1,569 Elo+
Party 1
Thoth
Thoth
SoySmol
Thoth
Level 99
God Stats
2W - 6L
1,180 SR
Queue Stats
84W - 63L
1,569 Elo+
Party 1
Tyr
Tyr
hggdrfdhtrfhbr
Tyr
Level 49
God Stats
2W - 5L
1,313 SR
Queue Stats
168W - 183L
1,488 Elo+
Solo
Team Averages
Level 109
1,548 SR
1,559 Elo+

VS

Team Averages
Level 113
1,411 SR
1,529 Elo+
Chronos
Chronos
AK the G0D
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 2
Scylla
Scylla
SouLxOwneR
Scylla
Level 148
God Stats
1W - 2L
1,150 SR
Queue Stats
258W - 200L
1,635 Elo+
Party 2
He Bo
He Bo
alcohmist
He Bo
Level 124
God Stats
2W - 4L
1,474 SR
Queue Stats
260W - 256L
1,482 Elo+
Party 2
Hachiman
Hachiman
le pil0nneur
Hachiman
Level 159
God Stats
7W - 7L
1,432 SR
Queue Stats
606W - 627L
1,458 Elo+
Solo
Jing Wei
Jing Wei
navster10
Jing Wei
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kdohtp
Artio
19
5 / 8 / 18
12,386
774
11,448
25,204
12,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
MisaelGN
Merlin
18
4 / 10 / 12
11,919
745
19,845
16,882
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 6 / 15
12,670
792
9,925
12,223
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
SoySmol
Thoth
20
11 / 4 / 10
13,899
869
19,442
11,005
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 2 / 12
11,342
709
12,610
14,664
16,779
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AK the G0D
Chronos
17
0 / 4 / 14
10,390
649
6,157
17,106
17,879
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
SouLxOwneR
Scylla
20
13 / 7 / 10
13,851
866
21,452
16,103
5,284
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
alcohmist
He Bo
19
9 / 11 / 10
12,553
785
13,931
17,985
5,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
le pil0nneur
Hachiman
20
5 / 6 / 19
12,354
772
14,794
14,423
4,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
navster10
Jing Wei
18
3 / 6 / 13
11,461
716
7,848
14,954
4,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
96
33
Kills
30
30
Deaths
34
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
AK the G0D
Chronos
0
4
14
1.75
W
Artio
Kdohtp
Artio
5
8
18
1.75
W
Merlin
MisaelGN
Merlin
4
10
12
1
W
7
6
15
2.42
L
Scylla
SouLxOwneR
Scylla
13
7
10
2.57
W
Thoth
SoySmol
Thoth
11
4
10
4
L
He Bo
alcohmist
He Bo
9
11
10
1.27
W
6
2
12
6
L
Hachiman
le pil0nneur
Hachiman
5
6
19
2.42
L
Jing Wei
navster10
Jing Wei
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,270
Damage
64,182
79,978
Taken
80,571
44,470
Mitigated
37,131
26,685
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AK the G0D
Chronos
6,157
2,847
1,119
1,785
17,106
17,879
543
12,072
5,034
12,211
0
W
Artio
Kdohtp
Artio
11,448
747
4,754
6,874
25,204
12,868
258
11,744
13,336
24,629
0
W
Merlin
MisaelGN
Merlin
19,845
439
358
2,206
16,882
5,889
396
10,922
5,828
37,142
0
W
9,925
333
1,085
1,295
12,223
4,889
1,635
6,311
5,866
27,790
0
L
Scylla
SouLxOwneR
Scylla
21,452
1,590
5,279
4,822
16,103
5,284
1,221
12,527
3,576
53,002
0
W
Thoth
SoySmol
Thoth
19,442
76
255
1,380
11,005
4,045
2,451
6,277
4,696
46,400
0
L
He Bo
alcohmist
He Bo
13,931
440
1,789
2,058
17,985
5,195
649
12,696
5,289
19,590
0
W
12,610
482
3,320
5,158
14,664
16,779
333
5,740
8,712
0
19,286
L
Hachiman
le pil0nneur
Hachiman
14,794
4,962
443
1,672
14,423
4,354
1,515
11,796
2,627
0
33,150
L
Jing Wei
navster10
Jing Wei
7,848
5,953
1,454
3,694
14,954
4,419
1,114
11,569
3,385
0
17,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,216
Gold Earned
60,609
153
Minions Killed
161
0
Camps Cleared
0
1,397,432
Distance Traveled
1,274,585
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,390
649
11
1
0
274,771
0
W
Artio
12,386
774
16
1
0
265,147
1
W
Merlin
11,919
745
19
1
0
252,888
4
W
Nox
12,670
792
34
2
0
247,576
2
L
Scylla
13,851
866
75
5
0
265,363
1
W
Thoth
13,899
869
71
4
0
294,084
0
L
He Bo
12,553
785
21
1
0
225,410
0
W
Tyr
11,342
709
13
1
0
337,737
0
L
Hachiman
12,354
772
33
2
0
241,673
0
L
Jing Wei
11,461
716
21
1
0
267,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role