Player Matchup

Nemesis
Nemesis
ANGEL X DESTINY
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,309 Elo+
Party 1
Freya
Freya
Noluxs
Freya
Level 142
God Stats
2W - 3L
1,544 SR
Queue Stats
66W - 68L
1,538 Elo+
Party 1
Olorun
Olorun
XcLeonardoXc
Olorun
Level 61
God Stats
1W - 2L
1,523 SR
Queue Stats
34W - 43L
1,450 Elo+
Party 1
Baba Yaga
Baba Yaga
decattack09
Baba Yaga
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,459 Elo+
Party 1
Cerberus
Cerberus
mc miracle29
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,572 Elo+
Party 1
Team Averages
Level 61
1,513 SR
1,466 Elo+

VS

Team Averages
Level 135
1,427 SR
1,453 Elo+
Tiamat
Tiamat
DrJahl
Tiamat
Level 160
God Stats
5W - 17L
1,236 SR
Queue Stats
862W - 900L
1,486 Elo+
Party 2
Raijin
Raijin
Kalmatas
Raijin
Level 76
God Stats
2W - 1L
1,585 SR
Queue Stats
194W - 158L
1,522 Elo+
Solo
Olorun
Olorun
Moodles69
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,479 Elo+
Solo
Anubis
Anubis
WooHoo92
Anubis
Level 155
God Stats
3W - 4L
1,560 SR
Queue Stats
205W - 252L
1,364 Elo+
Party 2
Chiron
Chiron
miamoore
Chiron
Level 126
God Stats
2W - 6L
1,256 SR
Queue Stats
317W - 323L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 15
9,921
661
3,023
9,862
10,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Noluxs
Freya
20
15 / 5 / 7
12,963
864
24,097
19,055
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
20
7 / 5 / 18
12,236
816
18,157
18,107
13,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
decattack09
Baba Yaga
17
7 / 6 / 11
11,044
736
16,722
14,229
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
mc miracle29
Cerberus
19
2 / 3 / 24
11,700
780
6,767
23,716
31,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrJahl
Tiamat
15
1 / 8 / 9
9,130
609
12,878
13,840
8,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Kalmatas
Raijin
15
3 / 8 / 5
9,907
660
8,286
16,114
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Moodles69
Olorun
17
2 / 5 / 9
10,391
693
10,348
14,765
5,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
WooHoo92
Anubis
18
8 / 7 / 6
11,591
773
10,786
15,041
7,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
miamoore
Chiron
20
7 / 3 / 9
12,447
830
19,902
12,950
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
59
31
Kills
21
21
Deaths
31
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
L
Tiamat
DrJahl
Tiamat
1
8
9
0.69
L
Raijin
Kalmatas
Raijin
3
8
5
0.69
L
Olorun
Moodles69
Olorun
2
5
9
1.3
W
Freya
Noluxs
Freya
15
5
7
3.7
L
Anubis
WooHoo92
Anubis
8
7
6
1.57
W
Olorun
7
5
18
3.2
W
Baba Yaga
decattack09
Baba Yaga
7
6
11
2.08
W
Cerberus
mc miracle29
Cerberus
2
3
24
4.67
L
Chiron
miamoore
Chiron
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,766
Damage
62,200
84,969
Taken
72,710
71,352
Mitigated
31,233
36,909
Healing
24,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
751
229
1,005
9,862
10,193
461
4,289
5,457
2,473
5,691
L
Tiamat
DrJahl
Tiamat
12,878
406
441
1,545
13,840
8,083
132
12,191
1,649
25,341
0
L
Raijin
Kalmatas
Raijin
8,286
853
756
1,897
16,114
4,872
0
13,960
2,154
12,000
0
L
Olorun
Moodles69
Olorun
10,348
3,095
2,343
5,331
14,765
5,963
0
13,803
962
26,878
0
W
Freya
Noluxs
Freya
24,097
7,541
1,418
7,983
19,055
9,780
2,279
7,779
11,122
45,289
0
L
Anubis
WooHoo92
Anubis
10,786
390
1,746
4,082
15,041
7,379
0
12,859
2,182
18,121
0
W
Olorun
18,157
8,560
4,617
8,057
18,107
13,010
3,091
10,891
7,020
34,618
2,918
W
Baba Yaga
decattack09
Baba Yaga
16,722
947
1,697
4,285
14,229
6,983
0
9,100
4,961
34,870
0
W
Cerberus
mc miracle29
Cerberus
6,767
566
1,053
6,565
23,716
31,386
498
9,261
14,111
18,773
0
L
Chiron
miamoore
Chiron
19,902
5,991
1,160
4,963
12,950
4,936
632
11,981
969
0
42,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,864
Gold Earned
53,466
149
Minions Killed
140
0
Camps Cleared
0
1,342,002
Distance Traveled
1,194,703
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,921
661
15
1
0
272,196
1
L
Tiamat
9,130
609
21
1
0
226,183
3
L
Raijin
9,907
660
21
1
0
217,266
0
L
Olorun
10,391
693
43
3
0
251,385
3
W
Freya
12,963
864
30
2
0
259,630
0
L
Anubis
11,591
773
17
1
0
212,464
1
W
Olorun
12,236
816
39
3
0
252,931
0
W
Baba Yaga
11,044
736
33
2
0
261,852
0
W
Cerberus
11,700
780
32
2
0
295,393
0
L
Chiron
12,447
830
38
3
0
287,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role