Player Matchup

Jing Wei
Jing Wei
BARE-_-ARMS
Jing Wei
Level 100
God Stats
4W - 7L
1,387 SR
Queue Stats
77W - 101L
1,362 Elo+
Solo
Discordia
Discordia
Pandalicious452
Discordia
Level 14
God Stats
0W - 1L
1,679 SR
Queue Stats
23W - 16L
1,529 Elo+
Party 1
Hercules
Hercules
VVeylyn
Hercules
Level 78
God Stats
7W - 10L
1,390 SR
Queue Stats
129W - 141L
1,561 Elo+
Party 1
Team Averages
Level 64
1,486 SR
1,484 Elo+

VS

Team Averages
Level 70
1,525 SR
1,454 Elo+
Atlas
Atlas
Drakneir
Atlas
Level 96
God Stats
6W - 9L
1,478 SR
Queue Stats
442W - 499L
1,466 Elo+
Solo
Bastet
Bastet
Sins x Greed
Bastet
Level 27
God Stats
20W - 11L
1,596 SR
Queue Stats
45W - 34L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
Sins x Sloth
Aphrodite
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 67L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BARE-_-ARMS
Jing Wei
10
2 / 10 / 9
7,872
716
8,514
12,447
4,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Pandalicious452
Discordia
12
3 / 8 / 8
8,627
784
8,620
9,295
4,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
VVeylyn
Hercules
11
7 / 9 / 5
9,130
830
11,269
17,234
18,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drakneir
Atlas
12
9 / 4 / 10
9,144
831
7,749
12,100
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Bastet
15
14 / 4 / 10
10,244
931
17,670
15,014
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Sins x Sloth
Aphrodite
14
4 / 4 / 21
9,524
866
8,549
7,032
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
12
Kills
27
27
Deaths
12
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BARE-_-ARMS
Jing Wei
2
10
9
0.65
W
Atlas
Drakneir
Atlas
9
4
10
3.5
L
Discordia
Pandalicious452
Discordia
3
8
8
0.88
W
Bastet
14
4
10
4.75
W
Aphrodite
Sins x Sloth
Aphrodite
4
4
21
3.63
L
Hercules
VVeylyn
Hercules
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
33,968
38,976
Taken
34,146
26,602
Mitigated
17,633
7,411
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BARE-_-ARMS
Jing Wei
8,514
6,098
221
1,718
12,447
4,096
0
5,449
6,998
0
16,950
W
Atlas
Drakneir
Atlas
7,749
3,227
0
1,062
12,100
7,706
765
3,178
8,603
19,626
1,860
L
Discordia
Pandalicious452
Discordia
8,620
1,426
743
1,190
9,295
4,218
0
3,333
5,962
23,458
0
W
Bastet
17,670
4,655
40
3,978
15,014
6,357
494
3,793
10,963
0
31,188
W
Aphrodite
Sins x Sloth
Aphrodite
8,549
1,246
5,541
3,688
7,032
3,570
0
2,265
4,552
29,198
0
L
Hercules
VVeylyn
Hercules
11,269
2,737
0
3,539
17,234
18,288
0
7,133
10,101
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
28,912
92
Minions Killed
116
1
Camps Cleared
9
522,147
Distance Traveled
604,349
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,872
716
28
3
0
185,047
1
W
Atlas
9,144
831
27
2
2
188,738
0
L
Discordia
8,627
784
43
4
1
169,969
5
W
Bastet
10,244
931
33
3
3
224,661
1
W
Aphrodite
9,524
866
56
5
4
190,950
1
L
Hercules
9,130
830
21
2
0
167,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role