Player Matchup

Thor
Thor
AstroHorizon
Thor
Level 61
God Stats
2W - 1L
1,523 SR
Queue Stats
168W - 200L
1,422 Elo+
Party 2
Izanami
Izanami
LordGrohl
Izanami
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
17W - 14L
1,734 Elo+
Party 2
Ra
Ra
ParkerV1
Ra
Level 69
God Stats
2W - 0L
1,737 SR
Queue Stats
180W - 207L
1,501 Elo+
Party 3
Atlas
Atlas
THEDARKSHADOW923
Atlas
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 164L
1,421 Elo+
Party 3
Anubis
Anubis
WingedHussar380
Anubis
Level 26
God Stats
7W - 5L
1,458 SR
Queue Stats
42W - 57L
1,348 Elo+
Party 2
Team Averages
Level 64
1,544 SR
1,485 Elo+

VS

Team Averages
Level 69
1,510 SR
1,436 Elo+
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Bloodalchemy
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,363 Elo+
Party 1
Neith
Neith
Gawadrolt
Neith
Level 106
God Stats
2W - 4L
1,470 SR
Queue Stats
220W - 250L
1,445 Elo+
Solo
Poseidon
Poseidon
RED0390
Poseidon
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 367L
1,454 Elo+
Party 1
Athena
Athena
sniby
Athena
Level 48
God Stats
26W - 19L
1,579 SR
Queue Stats
187W - 204L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
8,661
577
8,129
10,752
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LordGrohl
Izanami
15
2 / 2 / 1
8,819
588
4,108
8,067
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 6
8,908
594
9,864
7,335
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 9
7,395
493
5,173
12,366
9,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
8,209
547
7,353
9,971
4,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 2 / 3
7,439
496
5,363
10,136
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 4
7,141
476
3,808
10,846
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Gawadrolt
Neith
13
3 / 5 / 2
7,513
501
8,099
11,744
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RED0390
Poseidon
12
1 / 4 / 2
7,277
485
5,057
6,860
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
sniby
Athena
11
3 / 2 / 3
6,659
444
6,782
11,550
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
16
Kills
11
11
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
3
2.25
W
6
3
2
2.33
L
1
3
4
1
L
Neith
Gawadrolt
Neith
3
5
2
0.8
W
Izanami
LordGrohl
Izanami
2
2
1
1.25
W
3
1
6
6
L
Poseidon
RED0390
Poseidon
1
4
2
0.5
W
2
3
9
2.17
W
3
2
2
2
L
Athena
sniby
Athena
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,627
Damage
29,109
48,491
Taken
51,136
22,384
Mitigated
19,090
17,129
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,363
2,123
233
2,824
10,136
6,634
64
4,901
5,151
20,245
0
W
8,129
3,441
0
3,342
10,752
3,562
0
3,193
7,559
0
49,066
L
3,808
2,187
0
4,024
10,846
3,528
162
3,819
6,933
0
36,848
L
Neith
Gawadrolt
Neith
8,099
3,162
0
3,334
11,744
3,072
599
6,240
5,398
0
42,836
W
Izanami
LordGrohl
Izanami
4,108
3,033
0
3,162
8,067
2,466
2,656
3,468
4,599
0
70,041
W
9,864
1,503
360
3,004
7,335
2,401
232
2,718
4,617
59,836
0
L
Poseidon
RED0390
Poseidon
5,057
633
0
1,383
6,860
2,129
0
4,088
2,636
43,442
0
W
5,173
2,833
150
1,700
12,366
9,763
0
5,412
6,954
18,231
0
W
7,353
260
0
5,411
9,971
4,192
533
2,475
7,496
38,740
0
L
Athena
sniby
Athena
6,782
1,411
0
1,208
11,550
3,727
484
2,866
8,628
25,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
36,029
461
Minions Killed
294
0
Camps Cleared
0
1,348,679
Distance Traveled
1,380,956
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,439
496
22
1
0
267,255
4
W
Thor
8,661
577
93
6
0
279,429
0
L
Set
7,141
476
68
5
0
292,549
3
L
Neith
7,513
501
70
5
0
239,363
3
W
Izanami
8,819
588
146
10
0
260,149
2
W
Ra
8,908
594
123
8
0
298,193
3
L
Poseidon
7,277
485
88
6
0
256,778
4
W
Atlas
7,395
493
25
2
0
269,047
1
W
Anubis
8,209
547
74
5
0
241,861
1
L
Athena
6,659
444
46
3
0
325,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role