Player Matchup

Baron Samedi
Baron Samedi
Erobber7
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo
Eset
Eset
KING CONK
Eset
Level 101
God Stats
19W - 6L
1,670 SR
Queue Stats
574W - 614L
1,467 Elo+
Party 1
Neith
Neith
XEquinoxX666
Neith
Level 120
God Stats
4W - 0L
1,498 SR
Queue Stats
88W - 56L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
fUlero10
Tsukuyomi
Level 127
God Stats
7W - 3L
1,602 SR
Queue Stats
171W - 177L
1,441 Elo+
Solo
Scylla
Scylla
sticka400
Scylla
Level 147
God Stats
12W - 15L
1,423 SR
Queue Stats
610W - 654L
1,421 Elo+
Party 1
Team Averages
Level 104
1,539 SR
1,463 Elo+

VS

Team Averages
Level 93
1,469 SR
1,416 Elo+
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kritical Klutz
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
MrHyperfix
Baron Samedi
Level 93
God Stats
0W - 2L
1,669 SR
Queue Stats
70W - 82L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
NotHayden13
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,334 Elo+
Solo
Odin
Odin
SHO RO HEAR
Odin
Level 140
God Stats
1W - 2L
1,178 SR
Queue Stats
92W - 117L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Erobber7
Baron Samedi
19
6 / 3 / 20
11,469
819
15,133
9,360
7,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
6 / 2 / 16
11,206
800
10,192
11,626
5,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 24
10,969
784
12,794
13,067
5,090
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
fUlero10
Tsukuyomi
18
13 / 5 / 16
11,844
846
19,386
13,788
9,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
sticka400
Scylla
17
3 / 3 / 16
10,525
752
13,918
10,436
3,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 8 / 5
8,727
623
8,337
14,733
10,787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Kritical Klutz
Heimdallr
16
3 / 6 / 5
9,212
658
10,771
13,340
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MrHyperfix
Baron Samedi
18
3 / 6 / 5
9,566
683
13,529
17,612
8,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
NotHayden13
Cabrakan
14
2 / 8 / 5
8,605
615
5,342
18,802
27,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 6
9,642
689
5,111
17,335
17,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
39
34
Kills
13
14
Deaths
34
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
8
5
0.56
W
Baron Samedi
Erobber7
Baron Samedi
6
3
20
5.33
W
Eset
6
2
16
7
L
Heimdallr
Kritical Klutz
Heimdallr
3
6
5
0.92
L
Baron Samedi
MrHyperfix
Baron Samedi
3
6
5
0.92
L
Cabrakan
NotHayden13
Cabrakan
2
8
5
0.56
L
3
6
6
1
W
6
1
24
18
W
Tsukuyomi
fUlero10
Tsukuyomi
13
5
16
4.2
W
Scylla
sticka400
Scylla
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,423
Damage
43,090
58,277
Taken
81,822
30,639
Mitigated
70,846
26,883
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,337
1,369
0
971
14,733
10,787
0
7,090
7,643
0
15,593
W
Baron Samedi
Erobber7
Baron Samedi
15,133
1,658
6,583
3,516
9,360
7,392
408
2,256
6,991
30,233
0
W
Eset
10,192
665
2,317
3,509
11,626
5,147
1,362
3,375
7,691
27,096
0
L
Heimdallr
Kritical Klutz
Heimdallr
10,771
2,402
981
2,429
13,340
6,292
0
6,378
6,962
0
23,948
L
Baron Samedi
MrHyperfix
Baron Samedi
13,529
576
3,402
6,067
17,612
8,514
0
9,078
8,534
27,130
0
L
Cabrakan
NotHayden13
Cabrakan
5,342
306
574
1,728
18,802
27,696
0
8,647
10,155
8,206
0
L
5,111
1,661
604
4,950
17,335
17,557
0
8,050
9,285
0
8,656
W
12,794
6,395
293
3,388
13,067
5,090
1,521
4,381
8,305
0
24,103
W
Tsukuyomi
fUlero10
Tsukuyomi
19,386
4,370
765
2,122
13,788
9,449
424
4,411
8,945
0
32,221
W
Scylla
sticka400
Scylla
13,918
798
1,726
2,664
10,436
3,561
1,016
3,302
6,731
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,013
Gold Earned
45,752
135
Minions Killed
93
0
Camps Cleared
0
1,332,651
Distance Traveled
1,086,285
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,727
623
7
1
0
189,950
4
W
Baron Samedi
11,469
819
43
3
0
242,321
4
W
Eset
11,206
800
35
3
0
275,495
0
L
Heimdallr
9,212
658
36
3
0
253,000
0
L
Baron Samedi
9,566
683
41
3
0
223,149
1
L
Cabrakan
8,605
615
3
0
0
214,849
1
L
Odin
9,642
689
6
0
0
205,337
1
W
Neith
10,969
784
10
1
0
280,709
0
W
Tsukuyomi
11,844
846
16
1
0
273,043
4
W
Scylla
10,525
752
31
2
0
261,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role