Player Matchup

Atlas
Atlas
Chesticle619
Atlas
Level 69
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
ScootyD-
Olorun
Level 24
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Spagnaughty1
Neith
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 1
Chang'e
Chang'e
heckyeahbud
Chang'e
Level 148
God Stats
1W - 1L
1,566 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 1
Achilles
Achilles
stayerks
Achilles
Level 16
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,439 Elo+

VS

Team Averages
Level 102
1,485 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aldillo824
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 144L
1,370 Elo+
Solo
Aphrodite
Aphrodite
Nakitia
Aphrodite
Level 84
God Stats
1W - 3L
1,312 SR
Queue Stats
11W - 13L
1,463 Elo+
Solo
Scylla
Scylla
Th3 Grindfather
Scylla
Level 116
God Stats
3W - 7L
1,533 SR
Queue Stats
32W - 30L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
ameixa_barata772
Tsukuyomi
Level 119
God Stats
23W - 20L
1,579 SR
Queue Stats
519W - 518L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
7,823
711
2,544
10,379
9,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
ScootyD-
Olorun
13
2 / 4 / 2
7,720
702
1,754
8,289
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 5
8,507
773
3,663
6,585
2,649
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
heckyeahbud
Chang'e
18
12 / 2 / 8
11,578
1,053
14,502
10,049
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
stayerks
Achilles
16
4 / 0 / 11
10,023
911
7,068
8,338
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 1
7,699
700
6,940
7,023
2,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
9
0 / 1 / 1
6,043
549
599
2,399
1,524
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Nakitia
Aphrodite
13
1 / 6 / 0
7,059
642
3,356
9,454
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 4
8,236
749
12,869
9,251
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
13
3 / 4 / 3
8,280
753
6,431
7,582
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
20
Kills
8
8
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Atlas
0
1
1
0.5
W
0
1
9
4.5
L
Aphrodite
Nakitia
Aphrodite
1
6
0
0.17
W
Olorun
ScootyD-
Olorun
2
4
2
0.75
W
2
1
5
4.5
L
3
7
4
0.71
L
Tsukuyomi
3
4
3
1.13
W
Chang'e
heckyeahbud
Chang'e
12
2
8
8
W
Achilles
stayerks
Achilles
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
30,195
43,640
Taken
35,709
24,040
Mitigated
16,459
15,036
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,940
1,976
0
1,280
7,023
2,866
0
3,083
3,814
0
33,974
L
Atlas
599
305
0
192
2,399
1,524
0
1,566
692
4,351
0
W
2,544
296
240
645
10,379
9,422
602
2,486
7,779
8,864
0
L
Aphrodite
Nakitia
Aphrodite
3,356
491
1,684
3,046
9,454
5,648
70
6,361
2,706
23,498
0
W
Olorun
ScootyD-
Olorun
1,754
597
183
1,320
8,289
2,985
2,056
5,431
2,522
16,230
1,411
W
3,663
1,611
0
1,992
6,585
2,649
728
1,273
5,270
0
26,704
L
12,869
356
0
554
9,251
3,208
0
3,961
4,796
27,475
0
L
Tsukuyomi
6,431
1,047
0
276
7,582
3,213
0
2,877
4,291
0
14,901
W
Chang'e
heckyeahbud
Chang'e
14,502
904
3,663
5,085
10,049
3,821
895
4,696
5,179
48,607
0
W
Achilles
stayerks
Achilles
7,068
635
0
1,908
8,338
5,163
388
2,359
5,851
0
23,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
37,317
226
Minions Killed
205
10
Camps Cleared
4
1,106,585
Distance Traveled
809,308
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,699
700
72
7
4
178,764
1
L
Atlas
6,043
549
7
1
0
86,740
2
W
Atlas
7,823
711
11
1
2
223,540
1
L
Aphrodite
7,059
642
54
5
0
165,418
0
W
Olorun
7,720
702
28
3
1
200,518
0
W
Neith
8,507
773
58
5
4
206,735
0
L
Scylla
8,236
749
51
5
0
210,677
4
L
Tsukuyomi
8,280
753
21
2
0
167,709
0
W
Chang'e
11,578
1,053
87
8
1
230,163
2
W
Achilles
10,023
911
42
4
2
245,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role