Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold II
KhAoSç
Heimdallr
Gold II
Level 148
God Stats
0W - 2L
1,473 SR
Queue Stats
100W - 93L
1,486 MMR
Solo
Khepri
Khepri
Gold I
Xxernublao95xX
Khepri
Gold I
Level 144
God Stats
3W - 2L
1,666 SR
Queue Stats
12W - 21L
1,457 MMR
Party 1
Achilles
Achilles
Gold II
ZVÏNG
Achilles
Gold II
Level 154
God Stats
7W - 14L
1,492 SR
Queue Stats
162W - 156L
1,586 MMR
Solo
Arachne
Arachne
Silver I
jay119may2
Arachne
Silver I
Level 105
God Stats
1W - 2L
1,663 SR
Queue Stats
7W - 6L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,559 SR
1,528 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,621 SR
1,581 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
CauzeBljad
Bastet
Platinum IV
Level 75
God Stats
3W - 1L
1,665 SR
Queue Stats
291W - 295L
1,632 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
MasterSENTRY
Kuzenbo
Gold I
Level 155
God Stats
39W - 26L
1,617 SR
Queue Stats
260W - 250L
1,528 MMR
Solo
Nu Wa
Nu Wa
Platinum III
ZokiTheBest
Nu Wa
Platinum III
Level 104
God Stats
23W - 14L
1,699 SR
Queue Stats
141W - 138L
1,652 MMR
Solo
Camazotz
Camazotz
Gold I
mecatec
Camazotz
Gold I
Level 68
God Stats
17W - 10L
1,627 SR
Queue Stats
199W - 200L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 3 / 0
8,977
472
5,146
13,131
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
KhAoSç
Heimdallr
15
0 / 4 / 1
8,308
437
6,234
12,792
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 1
7,091
373
4,557
10,943
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ZVÏNG
Achilles
16
1 / 2 / 0
8,808
464
4,097
12,410
10,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
jay119may2
Arachne
13
1 / 7 / 1
8,367
440
5,920
17,950
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebMulanAthena

VS

Bans
CliodhnaUllrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 0 / 6
11,277
594
5,618
5,126
1,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
CauzeBljad
Bastet
15
6 / 1 / 6
10,731
565
11,305
13,375
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
MasterSENTRY
Kuzenbo
14
3 / 0 / 4
10,181
536
6,068
11,989
15,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 0 / 5
12,763
672
17,473
7,466
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
mecatec
Camazotz
19
2 / 1 / 6
11,766
619
10,426
15,383
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Neith
 
Neith
0
0
6
3
W
Bastet
CauzeBljad
Bastet
6
1
6
9
L
Heimdallr
KhAoSç
Heimdallr
0
4
1
0.13
W
Kuzenbo
MasterSENTRY
Kuzenbo
3
0
4
5
L
0
2
1
0.25
L
Achilles
ZVÏNG
Achilles
1
2
0
0.5
W
7
0
5
9.5
L
Arachne
jay119may2
Arachne
1
7
1
0.21
W
Camazotz
mecatec
Camazotz
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
50,890
67,226
Taken
53,339
34,738
Mitigated
33,205
21,939
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,146
1,859
0
7,834
13,131
5,090
0
3,164
9,860
67,952
8,339
W
Neith
 
Neith
5,618
2,080
0
2,328
5,126
1,947
3,184
2,670
2,456
0
87,062
W
Bastet
CauzeBljad
Bastet
11,305
3,023
0
6,639
13,375
4,577
514
814
12,561
0
70,574
L
Heimdallr
KhAoSç
Heimdallr
6,234
2,076
0
4,230
12,792
4,227
0
6,739
5,721
0
73,727
W
Kuzenbo
MasterSENTRY
Kuzenbo
6,068
2,288
2,917
3,504
11,989
15,873
286
2,907
9,082
25,025
0
L
4,557
548
0
1,886
10,943
8,672
0
4,454
6,116
18,729
0
L
Achilles
ZVÏNG
Achilles
4,097
1,071
0
4,405
12,410
10,301
0
3,949
7,634
5,555
44,632
W
17,473
2,726
148
1,945
7,466
2,456
3,328
1,149
6,317
104,915
0
L
Arachne
jay119may2
Arachne
5,920
4,464
0
3,584
17,950
6,448
635
4,204
13,377
0
60,027
W
Camazotz
mecatec
Camazotz
10,426
2,783
0
8,983
15,383
8,352
1,728
1,911
13,472
0
85,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
56,718
541
Minions Killed
633
0
Camps Cleared
0
1,838,522
Distance Traveled
2,093,395
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,977
472
158
8
0
328,073
11
W
Neith
11,277
594
166
9
0
390,547
6
W
Bastet
10,731
565
108
6
0
442,387
7
L
Heimdallr
8,308
437
147
8
0
345,125
4
W
Kuzenbo
10,181
536
21
1
0
437,748
4
L
Khepri
7,091
373
18
1
0
367,194
9
L
Achilles
8,808
464
99
5
0
386,357
5
W
Nu Wa
12,763
672
191
10
0
395,431
7
L
Arachne
8,367
440
119
6
0
411,773
5
W
Camazotz
11,766
619
147
8
0
427,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role