Player Matchup

Morgan Le Fay
Morgan Le Fay
GradeHS33
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Tarchish-Rise
Guan Yu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 121L
1,489 Elo+
Solo
Loki
Loki
xRaphazn F E
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,405 Elo+

VS

Team Averages
Level 57
1,500 SR
1,357 Elo+
Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EMT-Basick
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,121 Elo+
Party 1
Poseidon
Poseidon
dabbicth
Poseidon
Level 46
God Stats
1W - 4L
1,501 SR
Queue Stats
198W - 254L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GradeHS33
Morgan Le Fay
13
4 / 3 / 10
9,474
729
7,693
9,939
3,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
13
7 / 4 / 5
9,859
758
13,836
18,116
17,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 2 / 7
9,690
745
7,551
8,098
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 3 / 5
8,692
669
6,560
11,376
3,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EMT-Basick
Artemis
12
2 / 8 / 6
8,799
677
4,626
10,921
2,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
dabbicth
Poseidon
13
4 / 5 / 4
9,206
708
11,541
10,537
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
9
9
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
5
1.83
L
Artemis
EMT-Basick
Artemis
2
8
6
0.63
W
Morgan Le Fay
GradeHS33
Morgan Le Fay
4
3
10
3
W
Guan Yu
7
4
5
2.38
L
Poseidon
dabbicth
Poseidon
4
5
4
1.2
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
22,727
36,153
Taken
32,834
24,848
Mitigated
8,296
12,417
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,560
1,642
557
1,721
11,376
3,708
0
4,052
6,960
17,494
0
L
Artemis
EMT-Basick
Artemis
4,626
2,748
0
519
10,921
2,495
0
2,197
8,462
0
10,870
W
Morgan Le Fay
GradeHS33
Morgan Le Fay
7,693
1,235
257
2,292
9,939
3,529
446
6,384
3,555
23,696
0
W
Guan Yu
13,836
1,386
1,848
5,790
18,116
17,674
237
7,812
10,304
0
34,032
L
Poseidon
dabbicth
Poseidon
11,541
2,017
518
3,405
10,537
2,093
65
1,552
8,790
39,330
0
W
7,551
1,279
603
1,627
8,098
3,645
312
4,333
3,765
0
30,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
26,697
135
Minions Killed
116
7
Camps Cleared
3
719,881
Distance Traveled
610,170
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,692
669
29
2
0
229,743
4
L
Artemis
8,799
677
9
1
0
179,789
0
W
Morgan Le Fay
9,474
729
48
4
0
219,572
4
W
Guan Yu
9,859
758
46
4
3
248,072
1
L
Poseidon
9,206
708
78
6
3
200,638
2
W
Loki
9,690
745
41
3
4
252,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role