Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Camychaan
Apollo
Level 109
God Stats
12W - 10L
1,633 SR
Queue Stats
143W - 129L
1,582 Elo+
Party 1
Sol
Sol
Mythicalbeast11
Sol
Level 88
God Stats
4W - 3L
1,510 SR
Queue Stats
205W - 197L
1,600 Elo+
Solo
Bellona
Bellona
Oshinowo
Bellona
Level 126
God Stats
4W - 4L
1,585 SR
Queue Stats
115W - 88L
1,562 Elo+
Party 1
Fenrir
Fenrir
Волкособй
Fenrir
Level 87
God Stats
36W - 19L
1,661 SR
Queue Stats
50W - 39L
1,580 Elo+
Solo
Team Averages
Level 111
1,578 SR
1,565 Elo+

VS

Team Averages
Level 109
1,695 SR
1,530 Elo+
Mulan
Mulan
FenrirHereYT
Mulan
Level 129
God Stats
0W - 1L
1,680 SR
Queue Stats
150W - 146L
1,543 Elo+
Party 2
Raijin
Raijin
GlorfCarSalesman
Raijin
Level 129
God Stats
4W - 1L
1,980 SR
Queue Stats
115W - 91L
1,586 Elo+
Party 2
Neith
Neith
MrMLGDoge
Neith
Level 73
God Stats
1W - 1L
1,660 SR
Queue Stats
19W - 22L
1,405 Elo+
Party 2
Da Ji
Da Ji
hsartdennac
Da Ji
Level 66
God Stats
6W - 8L
1,578 SR
Queue Stats
225W - 222L
1,593 Elo+
Solo
Atlas
Atlas
palasbebes
Atlas
Level 146
God Stats
0W - 2L
1,575 SR
Queue Stats
326W - 299L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 8
8,053
503
5,608
11,457
10,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Camychaan
Apollo
14
1 / 1 / 3
8,560
535
4,094
9,237
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 6
9,091
568
3,807
9,466
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Oshinowo
Bellona
15
3 / 0 / 3
9,195
575
12,133
12,741
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
11 / 0 / 2
9,736
609
10,051
12,536
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,005
500
10,180
16,559
9,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,680
480
8,583
7,851
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MrMLGDoge
Neith
11
0 / 2 / 0
6,967
435
3,902
5,974
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 1
7,178
449
6,992
12,078
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
11
1 / 3 / 0
6,433
402
5,770
10,874
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
2
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
8
5
W
Apollo
Camychaan
Apollo
1
1
3
2.5
L
0
4
0
0
L
0
3
1
0.17
L
Neith
MrMLGDoge
Neith
0
2
0
0
W
1
1
6
4
W
Bellona
Oshinowo
Bellona
3
0
3
4.5
L
1
5
1
0.3
L
Atlas
1
3
0
0.33
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,693
Damage
35,427
55,437
Taken
53,336
33,218
Mitigated
26,518
24,522
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,608
1,038
762
5,979
11,457
10,049
0
3,854
7,254
27,009
0
W
Apollo
Camychaan
Apollo
4,094
2,369
0
2,784
9,237
3,091
1,214
2,990
5,916
0
60,755
L
10,180
1,234
0
3,545
16,559
9,372
0
1,716
13,692
1,886
54,629
L
8,583
888
0
2,368
7,851
2,862
0
2,310
5,541
53,732
0
L
Neith
MrMLGDoge
Neith
3,902
615
0
1,406
5,974
2,345
0
2,310
3,664
0
37,884
W
3,807
938
0
4,664
9,466
3,079
1,376
3,436
5,631
64,910
0
W
Bellona
Oshinowo
Bellona
12,133
2,710
0
4,912
12,741
11,720
0
613
12,094
4,469
49,091
L
6,992
1,915
0
3,942
12,078
4,310
0
2,709
9,298
0
44,771
L
Atlas
5,770
1,524
500
2,187
10,874
7,629
0
1,865
8,972
31,212
0
W
10,051
3,646
0
5,421
12,536
5,279
0
2,534
9,691
207
58,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
36,263
516
Minions Killed
467
0
Camps Cleared
0
1,670,938
Distance Traveled
1,517,332
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,053
503
47
3
0
346,035
4
W
Apollo
8,560
535
120
8
0
325,645
2
L
Mulan
8,005
500
125
8
0
290,945
3
L
Raijin
7,680
480
125
8
0
297,093
4
L
Neith
6,967
435
106
7
0
308,412
7
W
Sol
9,091
568
135
8
0
320,111
5
W
Bellona
9,195
575
120
8
0
337,110
6
L
Da Ji
7,178
449
73
5
0
293,329
2
L
Atlas
6,433
402
38
2
0
327,553
4
W
Fenrir
9,736
609
94
6
0
342,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role