Player Matchup

Medusa
Medusa
Bronze III
Captin_Cob
Medusa
Bronze III
Level 106
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 4L
1,141 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,294 SR
1,141 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,539 SR
901 MMR
Anhur
Anhur
Bronze IV
FelixAntraxXx
Anhur
Bronze IV
Level 68
God Stats
0W - 1L
1,539 SR
Queue Stats
43W - 45L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Captin_Cob
Medusa
16
5 / 1 / 0
10,952
782
9,811
10,021
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChaacBastetOlorunSkadiUllr

VS

Bans
VamanaPoseidonHadesKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,987
713
6,770
13,699
11,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Captin_Cob
Medusa
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,811
Damage
6,770
10,021
Taken
13,699
7,757
Mitigated
11,271
2,098
Healing
555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Captin_Cob
Medusa
9,811
4,462
0
2,098
10,021
7,757
1,826
158
9,863
0
54,552
L
6,770
2,741
0
555
13,699
11,271
41
329
13,370
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,952
Gold Earned
9,987
91
Minions Killed
112
2
Camps Cleared
7
244,395
Distance Traveled
236,797
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,952
782
91
7
2
244,395
0
L
Anhur
9,987
713
112
8
7
236,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role