Player Matchup

King Arthur
King Arthur
AL The Animal
King Arthur
Level 105
God Stats
2W - 4L
1,515 SR
Queue Stats
288W - 303L
1,481 Elo+
Party 1
Geb
Geb
JamZ7201
Geb
Level 159
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
Killmooo
Baron Samedi
Level 101
God Stats
2W - 2L
1,379 SR
Queue Stats
28W - 23L
1,454 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,523 Elo+

VS

Team Averages
Level 103
1,690 SR
1,466 Elo+
Medusa
Medusa
CloudBreather1
Medusa
Level 63
God Stats
3W - 4L
1,506 SR
Queue Stats
55W - 74L
1,367 Elo+
Party 2
Nox
Nox
EyesOfLoki
Nox
Level 124
God Stats
3W - 0L
1,756 SR
Queue Stats
212W - 188L
1,459 Elo+
Party 2
Bastet
Bastet
MightyMAZZY
Bastet
Level 121
God Stats
18W - 7L
1,806 SR
Queue Stats
135W - 117L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AL The Animal
King Arthur
14
4 / 8 / 1
11,170
588
11,740
25,011
18,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 2 / 4
11,630
612
10,943
23,276
30,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Killmooo
Baron Samedi
12
0 / 7 / 3
9,756
513
7,662
13,205
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
11,439
602
11,849
7,871
2,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 4 / 6
12,695
668
16,431
12,439
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
19
9 / 0 / 7
12,935
681
21,149
18,252
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
17
17
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AL The Animal
King Arthur
4
8
1
0.56
W
1
1
11
6.5
W
7
4
6
2.5
L
1
2
4
1.5
L
Baron Samedi
Killmooo
Baron Samedi
0
7
3
0.21
W
Bastet
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
49,429
61,492
Taken
38,562
54,839
Mitigated
15,506
14,227
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AL The Animal
King Arthur
11,740
1,474
420
4,914
25,011
18,646
177
7,377
17,634
687
40,820
W
11,849
5,605
0
1,732
7,871
2,636
1,989
4,176
3,695
0
41,750
W
16,431
1,054
439
2,051
12,439
4,890
734
6,650
5,789
54,135
0
L
10,943
607
0
4,351
23,276
30,605
308
6,449
16,827
29,816
0
L
Baron Samedi
Killmooo
Baron Samedi
7,662
202
2,663
1,879
13,205
5,588
627
2,605
10,600
30,041
0
W
Bastet
21,149
5,778
0
9,868
18,252
7,980
207
9,350
8,902
0
72,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
37,069
170
Minions Killed
228
2
Camps Cleared
13
931,017
Distance Traveled
967,697
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,170
588
83
4
0
304,153
3
W
Medusa
11,439
602
52
3
0
245,542
1
W
Nox
12,695
668
102
5
4
313,222
4
L
Geb
11,630
612
22
1
0
335,773
2
L
Baron Samedi
9,756
513
65
3
2
291,091
5
W
Bastet
12,935
681
74
4
9
408,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role