Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Justo2104
Atlas
Level 69
God Stats
2W - 8L
1,196 SR
Queue Stats
96W - 142L
1,355 Elo+
Party 1
Merlin
Merlin
SurferPlay
Merlin
Level 88
God Stats
16W - 8L
1,688 SR
Queue Stats
131W - 108L
1,465 Elo+
Party 1
Mulan
Mulan
breno_kombat
Mulan
Level 40
God Stats
20W - 26L
1,481 SR
Queue Stats
72W - 116L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
pedroXP-eisinger
Kukulkan
Level 65
God Stats
25W - 43L
1,353 SR
Queue Stats
86W - 124L
1,344 Elo+
Party 1
Team Averages
Level 60
1,444 SR
1,403 Elo+

VS

Team Averages
Level 156
1,817 SR
1,825 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BUUNNY
Gilgamesh
Level 159
God Stats
31W - 13L
1,749 SR
Queue Stats
1,690W - 356L
1,830 Elo+
Party 2
Ganesha
Ganesha
Billgard
Ganesha
Level 156
God Stats
5W - 0L
1,945 SR
Queue Stats
612W - 74L
2,020 Elo+
Party 2
Chernobog
Chernobog
CrovaaX
Chernobog
Level 152
God Stats
17W - 3L
1,819 SR
Queue Stats
775W - 222L
1,910 Elo+
Party 2
Anubis
Anubis
JudeuFumace
Anubis
Level 155
God Stats
13W - 0L
2,074 SR
Queue Stats
703W - 146L
1,866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 8 / 3
8,438
844
6,545
18,243
8,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Justo2104
Atlas
15
0 / 4 / 3
9,231
923
3,910
16,407
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
SurferPlay
Merlin
14
3 / 5 / 0
9,571
957
5,488
8,230
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 9 / 3
8,890
889
5,116
22,998
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 12 / 3
8,477
848
8,357
18,564
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 0 / 25
11,039
1,104
13,638
5,404
6,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
BUUNNY
Gilgamesh
17
15 / 1 / 8
12,024
1,202
15,399
9,446
6,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Billgard
Ganesha
18
0 / 1 / 34
10,320
1,032
13,388
7,496
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
CrovaaX
Chernobog
18
10 / 0 / 21
10,920
1,092
17,558
8,147
4,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
17
8 / 1 / 19
10,670
1,067
18,475
10,399
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
145
3
Kills
38
38
Deaths
3
12
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
3
0.19
W
Ares
 
Ares
5
0
25
17.5
W
Gilgamesh
BUUNNY
Gilgamesh
15
1
8
19
W
Ganesha
Billgard
Ganesha
0
1
34
17
W
Chernobog
CrovaaX
Chernobog
10
0
21
20.5
W
Anubis
8
1
19
17.5
L
Atlas
Justo2104
Atlas
0
4
3
0.38
L
Merlin
SurferPlay
Merlin
3
5
0
0.6
L
0
9
3
0.17
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
78,458
84,442
Taken
40,892
50,594
Mitigated
26,078
1,772
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,545
1,227
0
363
18,243
8,894
0
7,540
10,311
0
17,607
W
Ares
 
Ares
13,638
467
1,434
530
5,404
6,058
0
3,067
2,337
22,600
0
W
Gilgamesh
BUUNNY
Gilgamesh
15,399
6,497
782
2,963
9,446
6,416
0
2,471
6,975
0
36,176
W
Ganesha
Billgard
Ganesha
13,388
1,430
0
312
7,496
4,099
0
3,477
4,019
20,087
0
W
Chernobog
CrovaaX
Chernobog
17,558
10,903
0
1,845
8,147
4,087
0
3,618
4,529
0
39,932
W
Anubis
18,475
470
0
4,614
10,399
5,418
0
5,304
5,005
37,332
0
L
Atlas
Justo2104
Atlas
3,910
795
0
551
16,407
16,107
0
9,657
6,362
15,841
0
L
Merlin
SurferPlay
Merlin
5,488
194
0
70
8,230
2,033
0
4,715
3,306
11,602
0
L
5,116
433
0
788
22,998
18,187
0
11,788
10,530
182
5,938
L
8,357
269
0
0
18,564
5,373
0
9,750
8,432
29,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
54,973
114
Minions Killed
201
0
Camps Cleared
14
816,134
Distance Traveled
1,040,653
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,438
844
23
2
0
209,840
0
W
Ares
11,039
1,104
27
3
0
229,472
1
W
Gilgamesh
12,024
1,202
41
4
8
217,696
0
W
Ganesha
10,320
1,032
0
0
0
201,826
6
W
Chernobog
10,920
1,092
70
7
6
198,895
0
W
Anubis
10,670
1,067
63
6
0
192,764
0
L
Atlas
9,231
923
16
2
0
154,944
0
L
Merlin
9,571
957
18
2
0
98,343
0
L
Mulan
8,890
889
2
0
0
165,195
0
L
Kukulkan
8,477
848
55
6
0
187,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role