Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lordlentejas
Bacchus
Level 128
God Stats
3W - 2L
1,986 SR
Queue Stats
83W - 43L
1,662 Elo+
Party 1
Chiron
Chiron
Minase5
Chiron
Level 155
God Stats
3W - 0L
1,624 SR
Queue Stats
135W - 110L
1,653 Elo+
Party 1
Medusa
Medusa
SkytimeGG
Medusa
Level 160
God Stats
5W - 1L
1,712 SR
Queue Stats
112W - 94L
1,645 Elo+
Party 1
Poseidon
Poseidon
TopPunche
Poseidon
Level 157
God Stats
1W - 0L
1,725 SR
Queue Stats
57W - 45L
1,581 Elo+
Party 1
Team Averages
Level 151
1,709 SR
1,608 Elo+

VS

Team Averages
Level 148
1,720 SR
1,588 Elo+
Fafnir
Fafnir
GodlessOverkill
Fafnir
Level 159
God Stats
4W - 4L
1,645 SR
Queue Stats
178W - 147L
1,596 Elo+
Party 2
Scylla
Scylla
Godlessgorilla
Scylla
Level 160
God Stats
0W - 1L
1,838 SR
Queue Stats
55W - 47L
1,562 Elo+
Party 2
Nike
Nike
GrunT 379kM
Nike
Level 124
God Stats
4W - 4L
1,690 SR
Queue Stats
131W - 86L
1,590 Elo+
Party 2
Charybdis
Charybdis
ShadowRyuTTV
Charybdis
Level 160
God Stats
2W - 2L
1,599 SR
Queue Stats
278W - 215L
1,597 Elo+
Party 2
Ymir
Ymir
Staydead22
Ymir
Level 135
God Stats
5W - 2L
1,826 SR
Queue Stats
321W - 231L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 18
9,800
754
7,744
11,807
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Lordlentejas
Bacchus
17
8 / 1 / 13
10,468
805
12,196
9,579
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Minase5
Chiron
15
2 / 2 / 17
9,322
717
14,691
9,248
4,295
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SkytimeGG
Medusa
19
10 / 1 / 14
10,996
846
16,909
9,184
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
TopPunche
Poseidon
18
5 / 2 / 14
10,466
805
12,131
9,367
4,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,003
693
6,720
17,904
22,038
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 6 / 3
8,158
628
5,505
11,112
4,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 2
8,081
622
7,074
13,365
10,394
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ShadowRyuTTV
Charybdis
14
2 / 5 / 2
8,551
658
14,894
13,558
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 4 / 3
8,530
656
6,104
15,299
17,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
25
Kills
6
7
Deaths
25
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
18
9
L
0
4
4
0.5
L
0
6
3
0.25
L
2
6
2
0.5
W
Bacchus
Lordlentejas
Bacchus
8
1
13
14.5
W
Chiron
Minase5
Chiron
2
2
17
5.25
L
Charybdis
ShadowRyuTTV
Charybdis
2
5
2
0.6
W
Medusa
SkytimeGG
Medusa
10
1
14
17
L
2
4
3
0.88
W
Poseidon
TopPunche
Poseidon
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,671
Damage
40,297
49,185
Taken
71,238
35,866
Mitigated
60,512
24,057
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,744
612
208
2,553
11,807
10,558
378
2,262
9,381
15,520
0
L
6,720
1,059
2,539
4,151
17,904
22,038
0
8,009
9,586
15,332
0
L
5,505
31
0
657
11,112
4,153
0
3,991
6,996
16,916
0
L
7,074
411
549
821
13,365
10,394
0
3,816
9,250
0
12,490
W
Bacchus
Lordlentejas
Bacchus
12,196
755
1,536
2,758
9,579
12,807
384
2,985
6,399
17,848
0
W
Chiron
Minase5
Chiron
14,691
4,618
5,096
3,144
9,248
4,295
1,300
5,068
4,094
0
29,277
L
Charybdis
ShadowRyuTTV
Charybdis
14,894
7,473
602
2,942
13,558
6,604
0
7,874
5,468
0
36,480
W
Medusa
SkytimeGG
Medusa
16,909
5,628
2,777
2,413
9,184
4,118
2,278
2,523
6,371
0
32,141
L
6,104
588
1,084
2,347
15,299
17,323
0
7,081
7,867
13,420
0
W
Poseidon
TopPunche
Poseidon
12,131
1,506
285
3,287
9,367
4,088
1,448
5,491
3,724
35,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
42,323
138
Minions Killed
126
0
Camps Cleared
0
1,335,337
Distance Traveled
1,071,628
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,800
754
11
1
0
297,109
3
L
Fafnir
9,003
693
15
1
0
203,849
1
L
Scylla
8,158
628
27
2
0
218,773
0
L
Nike
8,081
622
6
0
0
237,354
5
W
Bacchus
10,468
805
15
1
0
270,730
5
W
Chiron
9,322
717
21
2
0
237,726
0
L
Charybdis
8,551
658
65
5
0
197,992
1
W
Medusa
10,996
846
34
3
0
275,835
5
L
Ymir
8,530
656
13
1
0
213,660
2
W
Poseidon
10,466
805
57
4
0
253,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role