Player Matchup

Skadi
Skadi
Heyle2020
Skadi
Level 30
God Stats
2W - 2L
1,319 SR
Queue Stats
28W - 29L
1,459 Elo+
Party 1
Bakasura
Bakasura
MuffTheMini
Bakasura
Level 32
God Stats
8W - 12L
1,388 SR
Queue Stats
33W - 35L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Rural123
Kuzenbo
Level 29
God Stats
9W - 8L
1,452 SR
Queue Stats
27W - 34L
1,434 Elo+
Party 1
Artio
Artio
ZedsBlade
Artio
Level 74
God Stats
2W - 1L
1,209 SR
Queue Stats
29W - 42L
1,423 Elo+
Party 1
Sol
Sol
giull
Sol
Level 48
God Stats
3W - 1L
1,626 SR
Queue Stats
57W - 59L
1,420 Elo+
Solo
Team Averages
Level 43
1,399 SR
1,440 Elo+

VS

Team Averages
Level 72
1,399 SR
1,436 Elo+
Thor
Thor
DimitrisKerkyra
Thor
Level 85
God Stats
27W - 52L
1,380 SR
Queue Stats
251W - 297L
1,475 Elo+
Party 2
Achilles
Achilles
Kiperakis21
Achilles
Level 124
God Stats
5W - 9L
1,447 SR
Queue Stats
697W - 759L
1,444 Elo+
Party 2
Ullr
Ullr
Kristophurian
Ullr
Level 69
God Stats
0W - 3L
1,168 SR
Queue Stats
67W - 58L
1,500 Elo+
Party 2
Sol
Sol
VeganDanceBattle
Sol
Level 42
God Stats
2W - 2L
1,551 SR
Queue Stats
42W - 70L
1,305 Elo+
Party 2
Atlas
Atlas
strumbalumb
Atlas
Level 42
God Stats
9W - 5L
1,450 SR
Queue Stats
84W - 89L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Heyle2020
Skadi
12
1 / 1 / 1
6,612
441
3,194
3,710
1,201
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MuffTheMini
Bakasura
17
12 / 2 / 2
9,969
665
12,266
14,153
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Rural123
Kuzenbo
12
1 / 1 / 0
7,432
495
2,591
4,831
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
ZedsBlade
Artio
14
2 / 1 / 4
7,850
523
8,329
11,524
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
giull
Sol
15
5 / 2 / 7
9,669
645
19,540
20,700
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,540
436
6,413
12,434
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Kiperakis21
Achilles
13
1 / 4 / 1
7,507
500
8,349
14,388
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 5 / 0
8,037
536
7,204
12,635
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 3
6,734
449
8,208
12,175
3,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 2
6,678
445
2,557
7,539
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
7
7
Deaths
21
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Skadi
Heyle2020
Skadi
1
1
1
1.5
L
Achilles
Kiperakis21
Achilles
1
4
1
0.38
L
5
5
0
1
W
Bakasura
MuffTheMini
Bakasura
12
2
2
6.5
W
Kuzenbo
Rural123
Kuzenbo
1
1
0
1
L
0
4
3
0.38
W
Artio
ZedsBlade
Artio
2
1
4
4
W
Sol
giull
Sol
5
2
7
4.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,920
Damage
32,731
54,918
Taken
59,171
29,910
Mitigated
25,817
28,305
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,413
1,524
0
2,503
12,434
4,135
0
5,727
6,094
0
27,581
W
Skadi
Heyle2020
Skadi
3,194
725
0
479
3,710
1,201
39
1,074
2,636
0
37,812
L
Achilles
Kiperakis21
Achilles
8,349
2,168
0
5,286
14,388
8,107
0
6,123
7,112
0
37,663
L
7,204
3,148
0
3,501
12,635
3,915
70
6,473
5,700
0
46,317
W
Bakasura
MuffTheMini
Bakasura
12,266
9,620
0
5,387
14,153
7,031
564
1,278
12,723
0
63,581
W
Kuzenbo
Rural123
Kuzenbo
2,591
1,197
0
1,029
4,831
3,881
0
1,092
3,739
19,821
0
L
8,208
2,523
0
4,460
12,175
3,672
0
8,231
3,190
32,214
0
W
Artio
ZedsBlade
Artio
8,329
926
288
5,680
11,524
10,946
180
718
10,061
38,277
0
W
Sol
giull
Sol
19,540
12,215
36
15,406
20,700
6,851
4,692
6,603
14,017
72,631
0
L
2,557
920
0
1,060
7,539
5,988
0
2,886
4,653
24,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
35,496
443
Minions Killed
320
0
Camps Cleared
0
1,456,249
Distance Traveled
1,278,675
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,540
436
36
2
0
230,813
2
W
Skadi
6,612
441
79
5
0
287,996
3
L
Achilles
7,507
500
83
6
0
269,535
2
L
Ullr
8,037
536
100
7
0
245,776
8
W
Bakasura
9,969
665
149
10
0
347,473
2
W
Kuzenbo
7,432
495
20
1
0
301,573
4
L
Sol
6,734
449
60
4
0
262,063
2
W
Artio
7,850
523
78
5
0
274,239
2
W
Sol
9,669
645
117
8
0
244,968
4
L
Atlas
6,678
445
41
3
0
270,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role