Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dezsoke
Anhur
Level 28
God Stats
5W - 14L
1,326 SR
Queue Stats
66W - 123L
1,179 Elo+
Party 1
Sol
Sol
Doujo
Sol
Level 63
God Stats
2W - 4L
1,401 SR
Queue Stats
3W - 6L
976 Elo+
Solo
Medusa
Medusa
arpika
Medusa
Level 20
God Stats
1W - 2L
1,150 SR
Queue Stats
34W - 68L
1,210 Elo+
Party 1
Team Averages
Level 58
1,375 SR
1,273 Elo+

VS

Team Averages
Level 47
1,331 SR
1,217 Elo+
Kumbhakarna
Kumbhakarna
AdriSard
Kumbhakarna
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 84L
1,210 Elo+
Party 2
Bastet
Bastet
Apache375
Bastet
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 134L
1,430 Elo+
Solo
Skadi
Skadi
cvklol882
Skadi
Level 63
God Stats
7W - 4L
1,425 SR
Queue Stats
76W - 105L
1,262 Elo+
Party 2
Vamana
Vamana
fsoytusombrac
Vamana
Level 23
God Stats
5W - 12L
1,177 SR
Queue Stats
9W - 28L
1,131 Elo+
Party 2
Zeus
Zeus
tonilumi2
Zeus
Level 27
God Stats
5W - 16L
1,052 SR
Queue Stats
6W - 36L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 6 / 1
8,649
481
9,807
12,801
9,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
10
0 / 3 / 7
6,673
371
4,864
13,319
13,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Dezsoke
Anhur
12
4 / 6 / 9
8,016
445
11,501
12,006
3,959
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
Doujo
Sol
13
6 / 5 / 3
8,771
487
13,788
10,921
3,460
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
arpika
Medusa
9
1 / 9 / 4
6,433
357
8,155
12,685
3,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AdriSard
Kumbhakarna
14
6 / 4 / 10
9,214
512
5,971
19,910
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Apache375
Bastet
15
6 / 3 / 13
9,393
522
10,303
12,568
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
cvklol882
Skadi
17
7 / 1 / 8
10,175
565
10,086
7,941
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 2 / 10
9,954
553
9,333
17,532
18,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
11
1 / 8 / 3
7,363
409
6,576
11,310
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
18
Kills
27
29
Deaths
18
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
6
1
1.25
L
Bacchus
 
Bacchus
0
3
7
1.17
W
Kumbhakarna
AdriSard
Kumbhakarna
6
4
10
2.75
W
Bastet
Apache375
Bastet
6
3
13
4.17
L
Anhur
Dezsoke
Anhur
4
6
9
1.42
L
Sol
Doujo
Sol
6
5
3
1.5
L
Medusa
arpika
Medusa
1
9
4
0.33
W
Skadi
cvklol882
Skadi
7
1
8
11
W
7
2
10
6
W
Zeus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,115
Damage
42,269
61,732
Taken
69,261
34,081
Mitigated
46,706
9,752
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,807
2,235
0
2,630
12,801
9,544
98
2,168
10,550
298
35,592
L
Bacchus
 
Bacchus
4,864
517
560
1,330
13,319
13,923
33
2,954
10,213
21,547
0
W
Kumbhakarna
AdriSard
Kumbhakarna
5,971
328
150
5,875
19,910
16,688
698
6,849
13,061
20,729
0
W
Bastet
Apache375
Bastet
10,303
3,148
0
5,494
12,568
4,442
93
2,368
10,200
0
48,578
L
Anhur
Dezsoke
Anhur
11,501
4,902
0
1,298
12,006
3,959
240
4,619
7,197
0
33,481
L
Sol
Doujo
Sol
13,788
4,059
298
1,831
10,921
3,460
1,592
1,832
9,049
56,546
0
L
Medusa
arpika
Medusa
8,155
3,896
0
1,805
12,685
3,195
311
668
12,017
0
28,931
W
Skadi
cvklol882
Skadi
10,086
3,599
0
1,354
7,941
3,171
1,098
1,307
6,634
0
72,578
W
9,333
4,442
0
7,939
17,532
18,497
1,917
3,986
13,546
1,191
53,727
W
Zeus
6,576
1,440
60
514
11,310
3,908
901
4,369
6,941
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
46,099
276
Minions Killed
378
0
Camps Cleared
0
1,530,276
Distance Traveled
1,729,475
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,649
481
62
3
0
329,221
0
L
Bacchus
6,673
371
30
2
0
290,523
1
W
Kumbhakarna
9,214
512
25
1
0
363,545
0
W
Bastet
9,393
522
65
4
0
379,140
0
L
Anhur
8,016
445
52
3
0
281,600
2
L
Sol
8,771
487
98
5
0
316,969
1
L
Medusa
6,433
357
34
2
0
311,963
2
W
Skadi
10,175
565
132
7
0
350,868
1
W
Vamana
9,954
553
109
6
0
349,022
0
W
Zeus
7,363
409
47
3
0
286,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role