Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Firewalker53
Guan Yu
Level 99
God Stats
0W - 1L
1,746 SR
Queue Stats
24W - 17L
1,477 Elo+
Solo
Pele
Pele
Kit2KingKat
Pele
Level 28
God Stats
8W - 14L
1,493 SR
Queue Stats
118W - 152L
1,323 Elo+
Party 2
Yemoja
Yemoja
Xenomorph1091
Yemoja
Level 45
God Stats
19W - 21L
1,511 SR
Queue Stats
39W - 54L
1,281 Elo+
Solo
Apollo
Apollo
illusion2675
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,519 Elo+
Party 2
Team Averages
Level 63
1,550 SR
1,420 Elo+

VS

Team Averages
Level 54
1,421 SR
1,420 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
KeiReaver
Izanami
Level 8
God Stats
5W - 4L
1,662 SR
Queue Stats
8W - 8L
1,596 Elo+
Party 3
Cerberus
Cerberus
PsionGemini
Cerberus
Level 104
God Stats
1W - 1L
1,325 SR
Queue Stats
38W - 33L
1,550 Elo+
Party 3
Ah Puch
Ah Puch
Tedinat0r
Ah Puch
Level 58
God Stats
5W - 6L
1,423 SR
Queue Stats
59W - 85L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
UrgentAnemone24
Cthulhu
Level 18
God Stats
16W - 14L
1,194 SR
Queue Stats
23W - 34L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 1
5,376
489
4,893
6,837
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Firewalker53
Guan Yu
10
0 / 0 / 0
5,376
489
3,989
9,229
6,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
5,281
480
1,397
7,316
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
5,011
456
856
7,295
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
10
1 / 1 / 0
5,727
521
3,092
5,124
1,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
6 / 0 / 4
7,206
655
6,951
6,227
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KeiReaver
Izanami
11
3 / 0 / 4
6,626
602
3,923
5,388
1,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
PsionGemini
Cerberus
9
3 / 0 / 6
6,075
552
2,389
8,417
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Tedinat0r
Ah Puch
11
1 / 1 / 2
6,309
574
4,998
5,984
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 0
6,637
603
4,995
6,168
5,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Cliodhna
 
Cliodhna
6
0
4
8
L
Guan Yu
Firewalker53
Guan Yu
0
0
0
0
W
Izanami
KeiReaver
Izanami
3
0
4
5
L
0
5
0
0
W
Cerberus
PsionGemini
Cerberus
3
0
6
6
W
Ah Puch
Tedinat0r
Ah Puch
1
1
2
2
W
0
0
0
0
L
0
4
0
0
L
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
23,256
35,801
Taken
32,184
15,159
Mitigated
15,718
8,665
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,893
1,300
0
1,776
6,837
1,696
0
2,201
4,276
28,887
0
W
Cliodhna
 
Cliodhna
6,951
1,759
0
247
6,227
2,340
0
1,169
5,058
0
42,476
L
Guan Yu
Firewalker53
Guan Yu
3,989
787
0
2,137
9,229
6,025
0
5,728
3,467
0
23,295
W
Izanami
KeiReaver
Izanami
3,923
2,633
0
1,455
5,388
1,664
1,174
647
4,741
0
39,366
L
1,397
535
0
1,673
7,316
1,783
624
1,156
6,136
0
23,583
W
Cerberus
PsionGemini
Cerberus
2,389
177
0
1,769
8,417
4,225
0
1,812
6,605
15,683
0
W
Ah Puch
Tedinat0r
Ah Puch
4,998
399
0
2,598
5,984
1,669
740
2,417
3,567
33,546
0
W
4,995
1,026
0
2,962
6,168
5,820
622
0
6,168
34,453
0
L
856
251
549
1,367
7,295
4,352
48
1,542
5,629
9,405
0
L
Apollo
3,092
1,999
0
1,163
5,124
1,303
94
1,179
3,911
0
37,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
32,853
233
Minions Killed
347
0
Camps Cleared
0
1,115,553
Distance Traveled
1,083,165
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,376
489
57
5
0
191,573
2
W
Cliodhna
7,206
655
70
6
0
241,754
3
L
Guan Yu
5,376
489
49
4
0
218,671
0
W
Izanami
6,626
602
100
9
0
212,975
3
L
Pele
5,281
480
47
4
0
225,550
2
W
Cerberus
6,075
552
34
3
0
220,443
2
W
Ah Puch
6,309
574
63
6
0
204,945
0
W
Cthulhu
6,637
603
80
7
0
203,048
4
L
Yemoja
5,011
456
21
2
0
229,736
2
L
Apollo
5,727
521
59
5
0
250,023
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role