Player Matchup

Merlin
Merlin
DBAKANE
Merlin
Level 149
God Stats
4W - 7L
1,492 SR
Queue Stats
322W - 350L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
DaniBvb11
Sun Wukong
Level 83
God Stats
0W - 2L
1,505 SR
Queue Stats
22W - 30L
1,375 Elo+
Party 1
Discordia
Discordia
Nicho_07
Discordia
Level 127
God Stats
1W - 2L
1,476 SR
Queue Stats
83W - 103L
1,387 Elo+
Party 1
Raijin
Raijin
YuzukaItachi
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,178 Elo+
Party 1
Scylla
Scylla
Yuzuka_o_Hidan
Scylla
Level 89
God Stats
1W - 1L
1,201 SR
Queue Stats
24W - 27L
1,429 Elo+
Party 1
Team Averages
Level 93
1,435 SR
1,371 Elo+

VS

Team Averages
Level 85
1,451 SR
1,434 Elo+
Chiron
Chiron
Amyroo
Chiron
Level 110
God Stats
2W - 3L
1,292 SR
Queue Stats
261W - 284L
1,416 Elo+
Solo
Da Ji
Da Ji
Buddaz
Da Ji
Level 126
God Stats
2W - 2L
1,461 SR
Queue Stats
233W - 223L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
GARFIUS
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 195L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
magnetvillalba
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Eset
Eset
shikamaru845
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DBAKANE
Merlin
19
7 / 6 / 13
11,725
733
11,728
13,357
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
DaniBvb11
Sun Wukong
18
7 / 7 / 19
11,711
732
10,569
19,236
20,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Nicho_07
Discordia
16
6 / 6 / 16
10,142
634
18,383
12,477
3,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
2 / 12 / 13
9,966
623
9,534
18,089
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 12
12,223
764
8,229
17,848
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amyroo
Chiron
17
4 / 5 / 13
11,058
691
15,286
12,951
5,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Buddaz
Da Ji
20
17 / 7 / 11
14,639
915
22,574
17,316
9,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
GARFIUS
Sun Wukong
18
2 / 6 / 17
11,287
705
11,052
17,581
21,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
magnetvillalba
Zhong Kui
20
9 / 4 / 12
13,621
851
17,037
14,380
12,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 12
11,307
707
9,657
15,812
8,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
101
30
Kills
36
36
Deaths
30
73
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chiron
Amyroo
Chiron
4
5
13
2.1
W
Da Ji
Buddaz
Da Ji
17
7
11
3.21
L
Merlin
DBAKANE
Merlin
7
6
13
2.25
L
Sun Wukong
DaniBvb11
Sun Wukong
7
7
19
2.36
W
Sun Wukong
GARFIUS
Sun Wukong
2
6
17
1.75
L
Discordia
Nicho_07
Discordia
6
6
16
2.33
L
Raijin
2
12
13
0.71
L
8
5
12
2.8
W
Zhong Kui
magnetvillalba
Zhong Kui
9
4
12
3.75
W
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,443
Damage
75,606
81,007
Taken
78,040
39,552
Mitigated
57,157
22,382
Healing
25,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Amyroo
Chiron
15,286
6,288
2,251
4,330
12,951
5,567
2,940
9,474
3,231
0
32,137
W
Da Ji
Buddaz
Da Ji
22,574
4,317
1,250
4,363
17,316
9,755
122
8,302
8,918
0
33,153
L
Merlin
DBAKANE
Merlin
11,728
711
3,060
1,880
13,357
5,059
0
4,297
9,060
30,707
0
L
Sun Wukong
DaniBvb11
Sun Wukong
10,569
947
385
4,255
19,236
20,001
91
8,379
10,857
0
18,599
W
Sun Wukong
GARFIUS
Sun Wukong
11,052
1,826
661
3,701
17,581
21,262
531
10,401
6,978
0
27,523
L
Discordia
Nicho_07
Discordia
18,383
362
1,036
1,999
12,477
3,389
0
3,397
9,080
26,097
0
L
Raijin
9,534
748
747
1,204
18,089
5,231
78
6,127
11,962
15,298
0
L
8,229
632
2,211
5,605
17,848
5,872
630
4,494
13,354
34,465
0
W
Zhong Kui
magnetvillalba
Zhong Kui
17,037
911
925
4,661
14,380
12,535
1,442
9,585
4,528
43,449
0
W
9,657
309
948
2,685
15,812
8,038
283
9,139
6,511
18,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,767
Gold Earned
61,912
131
Minions Killed
153
0
Camps Cleared
0
1,320,127
Distance Traveled
1,355,344
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,058
691
17
1
0
282,122
0
W
Da Ji
14,639
915
25
2
0
274,414
0
L
Merlin
11,725
733
57
4
0
267,102
0
L
Sun Wukong
11,711
732
12
1
0
277,251
0
W
Sun Wukong
11,287
705
16
1
0
274,096
0
L
Discordia
10,142
634
5
0
0
267,325
1
L
Raijin
9,966
623
9
1
0
218,846
0
L
Scylla
12,223
764
48
3
0
289,603
0
W
Zhong Kui
13,621
851
70
4
0
280,129
0
W
Eset
11,307
707
25
2
0
244,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role