Player Matchup

Ares
Ares
Platinum I
ENZ0HAZE
Ares
Platinum I
Level 145
God Stats
73W - 39L
1,812 SR
Queue Stats
2,194W - 2,231L
2,045 MMR
Party 2
Neith
Neith
Platinum II
KID CANADIAN00
Neith
Platinum II
Level 119
God Stats
21W - 14L
1,668 SR
Queue Stats
367W - 287L
1,971 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
THEPLUGROOK
Baron Samedi
Platinum I
Level 124
God Stats
23W - 9L
1,946 SR
Queue Stats
145W - 118L
1,986 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,808 SR
2,000 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,574 SR
2,001 MMR
Cabrakan
Cabrakan
Platinum III
Iambigdamge
Cabrakan
Platinum III
Level 157
God Stats
14W - 22L
1,456 SR
Queue Stats
755W - 828L
1,929 MMR
Party 1
Bastet
Bastet
Diamond V
Saggy Yits1847
Bastet
Diamond V
Level 127
God Stats
19W - 13L
1,904 SR
Queue Stats
308W - 365L
2,074 MMR
Party 1
Kukulkan
Kukulkan
Gold V
xKnubzii
Kukulkan
Gold V
Level 89
God Stats
3W - 8L
1,363 SR
Queue Stats
95W - 108L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 1 / 9
10,754
768
11,250
20,270
20,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 8
10,232
731
17,175
9,108
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
THEPLUGROOK
Baron Samedi
13
3 / 2 / 7
9,290
664
8,788
12,915
6,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GilgameshGebScyllaArtioOdin

VS

Bans
FenrirBacchusAchillesSobekMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iambigdamge
Cabrakan
10
1 / 4 / 1
8,538
610
7,743
17,714
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 3
8,410
601
14,221
16,089
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
xKnubzii
Kukulkan
12
2 / 7 / 1
8,751
625
11,427
10,466
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
9
9.5
L
Cabrakan
Iambigdamge
Cabrakan
1
4
1
0.38
W
6
0
8
10
L
0
3
3
0.5
W
Baron Samedi
THEPLUGROOK
Baron Samedi
3
2
7
3.25
L
Kukulkan
xKnubzii
Kukulkan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
33,391
42,293
Taken
44,269
31,217
Mitigated
34,243
15,199
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,250
421
207
4,275
20,270
20,699
553
8,882
10,481
23,383
0
L
Cabrakan
Iambigdamge
Cabrakan
7,743
1,426
0
2,463
17,714
22,250
0
8,934
8,780
20,433
0
W
17,175
7,627
461
2,650
9,108
4,389
2,113
2,454
6,187
0
52,090
L
14,221
3,437
0
3,371
16,089
7,734
0
5,771
10,318
0
33,641
W
Baron Samedi
THEPLUGROOK
Baron Samedi
8,788
848
2,158
5,448
12,915
6,129
276
7,713
4,698
32,679
0
L
Kukulkan
xKnubzii
Kukulkan
11,427
1,033
0
0
10,466
4,259
0
5,648
4,818
36,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
25,699
181
Minions Killed
146
5
Camps Cleared
5
751,379
Distance Traveled
707,039
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,754
768
20
1
0
271,989
0
L
Cabrakan
8,538
610
25
2
1
208,638
4
W
Neith
10,232
731
104
7
1
231,494
1
L
Bastet
8,410
601
47
3
4
271,309
5
W
Baron Samedi
9,290
664
57
4
4
247,896
2
L
Kukulkan
8,751
625
74
5
0
227,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role