Player Matchup

Nemesis
Nemesis
Anas_Juhaiem2980
Nemesis
Level 45
God Stats
1W - 2L
1,526 SR
Queue Stats
14W - 29L
1,314 Elo+
Solo
Neith
Neith
Ayorhs
Neith
Level 17
God Stats
20W - 26L
1,448 SR
Queue Stats
26W - 28L
1,441 Elo+
Party 1
Hera
Hera
Kayvann360
Hera
Level 69
God Stats
59W - 61L
1,469 SR
Queue Stats
567W - 598L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Ras_aJl_Ghul
Baron Samedi
Level 39
God Stats
1W - 5L
1,551 SR
Queue Stats
198W - 209L
1,453 Elo+
Party 4
Medusa
Medusa
dagedara
Medusa
Level 84
God Stats
7W - 14L
1,322 SR
Queue Stats
137W - 136L
1,493 Elo+
Party 4
Team Averages
Level 51
1,463 SR
1,438 Elo+

VS

Team Averages
Level 58
1,293 SR
1,440 Elo+
The Morrigan
The Morrigan
AjLaKaos
The Morrigan
Level 49
God Stats
2W - 23L
930 SR
Queue Stats
94W - 159L
1,333 Elo+
Party 2
Thor
Thor
CandHglasgow
Thor
Level 69
God Stats
17W - 29L
1,269 SR
Queue Stats
81W - 96L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
FlashG33k
Sun Wukong
Level 36
God Stats
6W - 4L
1,515 SR
Queue Stats
67W - 45L
1,481 Elo+
Party 3
Atlas
Atlas
OofOofGimieBoof
Atlas
Level 106
God Stats
2W - 3L
1,166 SR
Queue Stats
62W - 50L
1,428 Elo+
Party 3
Odin
Odin
ll Mystic5 ll
Odin
Level 29
God Stats
98W - 59L
1,583 SR
Queue Stats
102W - 65L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 8
15,067
886
11,737
28,158
14,068
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Ayorhs
Neith
20
4 / 6 / 11
15,251
897
19,592
22,474
9,091
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 6 / 8
14,729
866
14,511
15,098
5,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Ras_aJl_Ghul
Baron Samedi
20
1 / 6 / 12
14,605
859
26,102
21,342
9,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
dagedara
Medusa
20
7 / 9 / 10
16,421
966
31,809
27,528
10,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AjLaKaos
The Morrigan
20
5 / 4 / 18
15,479
911
19,827
12,626
7,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 17
16,079
946
12,606
14,056
10,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
FlashG33k
Sun Wukong
20
6 / 5 / 15
15,787
929
17,582
30,572
27,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 3 / 24
17,180
1,011
29,851
25,812
43,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 4 / 18
17,075
1,004
29,574
27,590
35,616
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
124
18
Kills
32
32
Deaths
18
49
Assists
92
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AjLaKaos
The Morrigan
5
4
18
3.5
L
3
5
8
1.4
L
Neith
Ayorhs
Neith
4
6
11
1.58
W
7
2
17
7.75
W
Sun Wukong
FlashG33k
Sun Wukong
6
5
15
2.7
L
3
6
8
1.17
W
5
3
24
5.67
L
Baron Samedi
Ras_aJl_Ghul
Baron Samedi
1
6
12
1.17
L
Medusa
dagedara
Medusa
7
9
10
1.33
W
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,751
Damage
109,440
114,600
Taken
110,656
48,497
Mitigated
123,943
16,419
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AjLaKaos
The Morrigan
19,827
3,755
660
2,948
12,626
7,290
0
3,415
9,008
53,582
0
L
11,737
6,076
152
3,713
28,158
14,068
0
8,951
18,408
0
41,943
L
Neith
Ayorhs
Neith
19,592
9,692
0
1,396
22,474
9,091
0
11,458
10,500
0
43,840
W
12,606
417
0
1,962
14,056
10,139
0
4,872
9,184
0
28,079
W
Sun Wukong
FlashG33k
Sun Wukong
17,582
4,902
0
4,446
30,572
27,161
0
14,104
16,468
0
56,697
L
14,511
3,769
0
111
15,098
5,727
0
5,379
9,197
43,109
0
W
29,851
10,559
1,577
3,538
25,812
43,737
0
8,905
16,907
45,990
0
L
Baron Samedi
Ras_aJl_Ghul
Baron Samedi
26,102
1,206
5,630
3,799
21,342
9,079
0
9,563
11,179
56,730
0
L
Medusa
dagedara
Medusa
31,809
16,877
0
1,618
27,528
10,532
0
14,722
12,342
0
68,409
W
29,574
3,877
775
2,897
27,590
35,616
0
9,317
18,273
0
60,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,073
Gold Earned
81,600
322
Minions Killed
302
14
Camps Cleared
7
1,559,044
Distance Traveled
1,562,272
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,479
911
75
4
2
251,444
0
L
Nemesis
15,067
886
55
3
8
320,071
0
L
Neith
15,251
897
52
3
2
294,361
3
W
Thor
16,079
946
43
3
0
336,243
1
W
Sun Wukong
15,787
929
95
6
0
314,737
0
L
Hera
14,729
866
59
3
0
308,937
0
W
Atlas
17,180
1,011
25
1
2
327,344
0
L
Baron Samedi
14,605
859
81
5
1
305,477
1
L
Medusa
16,421
966
75
4
3
330,198
0
W
Odin
17,075
1,004
64
4
3
332,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role