Player Matchup

Da Ji
Da Ji
CoachRoman
Da Ji
Level 127
God Stats
0W - 3L
1,826 SR
Queue Stats
160W - 133L
1,626 Elo+
Party 1
Rama
Rama
Desmondonette
Rama
Level 68
God Stats
6W - 4L
1,748 SR
Queue Stats
220W - 193L
1,571 Elo+
Solo
Camazotz
Camazotz
King0325
Camazotz
Level 98
God Stats
4W - 3L
1,542 SR
Queue Stats
226W - 214L
1,476 Elo+
Party 1
Poseidon
Poseidon
RBall
Poseidon
Level 121
God Stats
16W - 27L
1,414 SR
Queue Stats
185W - 234L
1,429 Elo+
Solo
Chaac
Chaac
corruptsolee
Chaac
Level 152
God Stats
27W - 22L
1,566 SR
Queue Stats
402W - 379L
1,434 Elo+
Solo
Team Averages
Level 113
1,619 SR
1,507 Elo+

VS

Team Averages
Level 123
1,579 SR
1,516 Elo+
Atlas
Atlas
CrocGod
Atlas
Level 159
God Stats
9W - 8L
1,483 SR
Queue Stats
182W - 190L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Dolphin1143
Gilgamesh
Level 134
God Stats
29W - 20L
1,676 SR
Queue Stats
323W - 336L
1,577 Elo+
Party 2
Ares
Ares
HugJam02
Ares
Level 81
God Stats
14W - 15L
1,534 SR
Queue Stats
243W - 269L
1,530 Elo+
Solo
Ra
Ra
Sh4dyCR
Ra
Level 158
God Stats
1W - 1L
1,569 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo
Hou Yi
Hou Yi
thewaffmaster
Hou Yi
Level 82
God Stats
7W - 4L
1,633 SR
Queue Stats
410W - 422L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 1 / 0
5,656
628
4,190
5,600
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 0 / 0
5,288
588
4,355
5,398
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
King0325
Camazotz
8
0 / 4 / 1
4,721
525
3,818
10,339
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RBall
Poseidon
3
0 / 2 / 0
3,495
388
810
1,499
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 3
4,389
488
2,886
4,285
1,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CrocGod
Atlas
9
3 / 1 / 2
5,591
621
2,013
6,887
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dolphin1143
Gilgamesh
10
2 / 2 / 3
6,137
682
6,679
8,019
4,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
8
0 / 1 / 0
4,787
532
1,938
7,514
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 2
5,711
635
1,366
2,342
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,862
540
2,092
4,387
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
7
7
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
1
0
3
W
Atlas
CrocGod
Atlas
3
1
2
4
L
3
0
0
3
W
Gilgamesh
Dolphin1143
Gilgamesh
2
2
3
1.75
W
Ares
0
1
0
0
L
Camazotz
King0325
Camazotz
0
4
1
0.13
L
Poseidon
RBall
Poseidon
0
2
0
0
W
2
0
2
3
L
0
0
3
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
14,088
27,121
Taken
29,149
8,318
Mitigated
11,645
13,744
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,190
808
0
2,178
5,600
1,848
0
800
4,711
0
30,297
W
Atlas
CrocGod
Atlas
2,013
541
0
1,502
6,887
2,432
0
228
6,589
26,026
0
L
4,355
3,840
0
3,260
5,398
1,219
0
1,027
4,371
0
34,133
W
Gilgamesh
Dolphin1143
Gilgamesh
6,679
2,146
0
4,257
8,019
4,489
0
0
7,463
0
28,166
W
Ares
1,938
224
0
2,412
7,514
3,430
0
193
7,279
12,679
0
L
Camazotz
King0325
Camazotz
3,818
531
0
5,292
10,339
3,723
0
1,658
8,634
0
23,029
L
Poseidon
RBall
Poseidon
810
124
0
98
1,499
305
16
505
978
6,407
0
W
1,366
63
361
868
2,342
570
78
227
2,037
26,892
0
L
2,886
621
382
2,534
4,285
1,223
117
1,175
3,110
0
15,652
W
2,092
1,237
0
1,269
4,387
724
0
0
4,387
0
30,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
27,088
233
Minions Killed
241
0
Camps Cleared
0
752,057
Distance Traveled
852,793
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,656
628
68
8
0
184,701
2
W
Atlas
5,591
621
48
5
0
187,530
1
L
Rama
5,288
588
83
9
0
161,620
2
W
Gilgamesh
6,137
682
58
6
0
165,487
3
W
Ares
4,787
532
17
2
0
166,236
2
L
Camazotz
4,721
525
48
5
0
159,242
0
L
Poseidon
3,495
388
12
1
0
65,301
1
W
Ra
5,711
635
57
6
0
182,020
1
L
Chaac
4,389
488
22
2
0
181,193
2
W
Hou Yi
4,862
540
61
7
0
151,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role