Player Matchup

Neith
Neith
ConfoundingIdiot
Neith
Level 16
God Stats
6W - 7L
1,596 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 2
Geb
Geb
Fenton2000
Geb
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 54L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
GH0STR3C0N
Cliodhna
Level 15
God Stats
3W - 2L
1,668 SR
Queue Stats
13W - 18L
1,498 Elo+
Party 2
Camazotz
Camazotz
Maleforiptor
Camazotz
Level 56
God Stats
3W - 7L
1,500 SR
Queue Stats
59W - 69L
1,428 Elo+
Party 2
Sol
Sol
ThaHumbug
Sol
Level 16
God Stats
5W - 5L
1,668 SR
Queue Stats
15W - 26L
1,423 Elo+
Party 2
Team Averages
Level 26
1,587 SR
1,446 Elo+

VS

Team Averages
Level 26
1,448 SR
1,310 Elo+
Nike
Nike
AmericanPolack
Nike
Level 26
God Stats
6W - 8L
1,341 SR
Queue Stats
41W - 69L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
ArgoCrusader
Kukulkan
Level 19
God Stats
0W - 1L
1,298 SR
Queue Stats
19W - 38L
1,244 Elo+
Party 1
Artio
Artio
GruntKing2nd
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 228L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
PapaSalazar
Danzaburou
Level 14
God Stats
0W - 1L
1,776 SR
Queue Stats
10W - 26L
1,252 Elo+
Party 1
Fenrir
Fenrir
frordo
Fenrir
Level 28
God Stats
3W - 2L
1,326 SR
Queue Stats
77W - 90L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
11,338
540
17,027
8,822
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 15
11,164
532
9,010
15,438
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
GH0STR3C0N
Cliodhna
16
1 / 4 / 7
10,604
505
8,027
13,718
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
Maleforiptor
Camazotz
20
16 / 0 / 8
13,359
636
20,313
25,371
21,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 1 / 5
12,177
580
16,600
13,295
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,207
438
7,777
17,815
13,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
ArgoCrusader
Kukulkan
15
1 / 4 / 0
8,670
413
4,159
10,343
4,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 0
8,905
424
4,671
26,163
30,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PapaSalazar
Danzaburou
13
1 / 9 / 1
8,182
390
10,851
18,230
5,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
frordo
Fenrir
14
4 / 12 / 1
8,815
420
10,623
18,999
9,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
34
Kills
8
8
Deaths
34
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Kukulkan
ArgoCrusader
Kukulkan
1
4
0
0.25
W
6
1
9
10.5
W
3
2
15
5.25
W
Cliodhna
GH0STR3C0N
Cliodhna
1
4
7
1.13
L
2
5
0
0.4
W
Camazotz
Maleforiptor
Camazotz
16
0
8
20
L
Danzaburou
PapaSalazar
Danzaburou
1
9
1
0.17
W
8
1
5
10.5
L
Fenrir
frordo
Fenrir
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,977
Damage
38,081
76,644
Taken
91,550
53,551
Mitigated
63,348
35,501
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,777
879
0
4,980
17,815
13,075
386
3,035
14,136
12,354
39,456
L
Kukulkan
ArgoCrusader
Kukulkan
4,159
188
152
2,194
10,343
4,801
0
4,090
6,109
42,939
0
W
17,027
8,256
0
3,259
8,822
3,029
3,361
971
7,851
0
91,529
W
9,010
1,389
0
1,380
15,438
18,304
94
3,029
12,262
38,277
0
W
Cliodhna
GH0STR3C0N
Cliodhna
8,027
1,022
0
6,669
13,718
4,976
315
1,551
11,911
0
71,932
L
4,671
475
1,252
5,472
26,163
30,551
0
9,723
16,249
28,368
0
W
Camazotz
Maleforiptor
Camazotz
20,313
5,568
0
16,009
25,371
21,327
280
1,774
23,055
15,446
81,509
L
Danzaburou
PapaSalazar
Danzaburou
10,851
3,420
0
3,335
18,230
5,403
0
3,972
14,029
0
47,833
W
16,600
5,961
0
8,184
13,295
5,915
3,475
3,101
10,149
84,554
7,198
L
Fenrir
frordo
Fenrir
10,623
2,574
0
2,978
18,999
9,518
0
6,041
12,464
0
44,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,642
Gold Earned
43,779
600
Minions Killed
366
0
Camps Cleared
0
2,003,509
Distance Traveled
1,915,040
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,207
438
85
4
0
413,990
1
L
Kukulkan
8,670
413
97
5
0
345,368
0
W
Neith
11,338
540
147
7
0
362,949
2
W
Geb
11,164
532
54
3
0
359,181
0
W
Cliodhna
10,604
505
112
5
0
438,105
8
L
Artio
8,905
424
40
2
0
414,775
0
W
Camazotz
13,359
636
141
7
0
421,971
3
L
Danzaburou
8,182
390
86
4
0
338,913
0
W
Sol
12,177
580
146
7
0
421,303
11
L
Fenrir
8,815
420
58
3
0
401,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role