Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeliberateIdiot
Jing Wei
Level 45
God Stats
6W - 5L
1,409 SR
Queue Stats
9W - 15L
1,383 Elo+
Party 1
Nemesis
Nemesis
HHenshin
Nemesis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
436W - 470L
1,495 Elo+
Solo
Sylvanus
Sylvanus
TheWhiteDeath00
Sylvanus
Level 119
God Stats
5W - 3L
1,470 SR
Queue Stats
26W - 26L
1,485 Elo+
Party 1
Achilles
Achilles
ironnchef
Achilles
Level 64
God Stats
5W - 4L
1,387 SR
Queue Stats
52W - 68L
1,398 Elo+
Solo
Team Averages
Level 78
1,453 SR
1,452 Elo+

VS

Team Averages
Level 91
1,528 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Holyfrioli
Sun Wukong
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Artio
Artio
TooDankToStank
Artio
Level 149
God Stats
21W - 12L
1,663 SR
Queue Stats
545W - 569L
1,478 Elo+
Party 2
Anubis
Anubis
hhhsauronhhh
Anubis
Level 82
God Stats
17W - 25L
1,475 SR
Queue Stats
279W - 288L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 0
7,177
598
3,621
5,773
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
10
0 / 4 / 3
5,817
485
3,611
6,305
1,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
HHenshin
Nemesis
11
1 / 0 / 5
6,688
557
2,213
4,237
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
10
2 / 3 / 1
6,081
507
4,208
6,391
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ironnchef
Achilles
12
5 / 0 / 2
7,654
638
8,364
6,226
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 2
6,628
552
7,207
6,828
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
10
1 / 1 / 0
5,827
486
2,947
4,199
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Holyfrioli
Sun Wukong
7
0 / 5 / 0
4,866
406
1,096
7,791
3,337
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 1
5,382
449
630
6,204
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
9
2 / 2 / 3
5,825
485
4,877
8,461
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
8
8
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
0
2
L
Medusa
 
Medusa
5
2
2
3
L
Thoth
 
Thoth
1
1
0
1
W
Jing Wei
0
4
3
0.38
W
Nemesis
HHenshin
Nemesis
1
0
5
3.5
L
Sun Wukong
Holyfrioli
Sun Wukong
0
5
0
0
W
Sylvanus
2
3
1
0.83
L
0
1
1
0.5
L
Anubis
2
2
3
1.75
W
Achilles
ironnchef
Achilles
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
16,757
28,932
Taken
33,483
11,624
Mitigated
11,605
9,962
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,621
1,479
0
3,259
5,773
1,873
630
3,217
2,556
40,914
4,656
L
Medusa
 
Medusa
7,207
3,623
0
1,792
6,828
1,823
0
918
5,825
0
36,438
L
Thoth
 
Thoth
2,947
182
0
1,197
4,199
1,070
0
1,508
2,691
31,871
0
W
Jing Wei
3,611
2,840
0
1,015
6,305
1,292
386
900
5,405
0
21,070
W
Nemesis
HHenshin
Nemesis
2,213
487
0
1,972
4,237
1,108
0
1,233
3,004
0
29,172
L
Sun Wukong
Holyfrioli
Sun Wukong
1,096
186
0
1,760
7,791
3,337
0
377
6,941
0
15,459
W
Sylvanus
4,208
1,063
506
1,405
6,391
3,665
462
2,530
3,861
23,395
6,530
L
630
43
0
2,951
6,204
2,188
0
1,313
4,812
22,379
0
L
Anubis
4,877
296
0
4,473
8,461
3,187
32
3,267
5,114
31,333
0
W
Achilles
ironnchef
Achilles
8,364
2,133
0
1,805
6,226
3,686
186
792
5,434
2,035
40,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
28,528
334
Minions Killed
285
0
Camps Cleared
0
1,167,565
Distance Traveled
1,009,736
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,177
598
94
8
0
231,310
2
L
Medusa
6,628
552
56
5
0
223,600
5
L
Thoth
5,827
486
67
6
0
202,158
2
W
Jing Wei
5,817
485
41
3
0
230,284
1
W
Nemesis
6,688
557
73
6
0
247,870
0
L
Sun Wukong
4,866
406
46
4
0
218,683
2
W
Sylvanus
6,081
507
54
5
0
219,286
4
L
Artio
5,382
449
58
5
0
159,444
2
L
Anubis
5,825
485
58
5
0
205,851
5
W
Achilles
7,654
638
72
6
0
238,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role