Player Matchup

Mercury
Mercury
Alvax87
Mercury
Level 59
God Stats
6W - 9L
1,511 SR
Queue Stats
171W - 244L
1,412 Elo+
Party 1
Chronos
Chronos
Boosteeeeer
Chronos
Level 73
God Stats
11W - 12L
1,544 SR
Queue Stats
277W - 342L
1,451 Elo+
Party 1
Atlas
Atlas
FalconVerde123
Atlas
Level 29
God Stats
2W - 5L
1,418 SR
Queue Stats
88W - 119L
1,404 Elo+
Party 1
Discordia
Discordia
luchotonni
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 118L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
salvi907
Guan Yu
Level 71
God Stats
1W - 12L
1,108 SR
Queue Stats
160W - 224L
1,337 Elo+
Party 1
Team Averages
Level 52
1,416 SR
1,398 Elo+

VS

Team Averages
Level 124
1,453 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DEGE_games
Atlas
Level 119
God Stats
6W - 5L
1,482 SR
Queue Stats
391W - 410L
1,441 Elo+
Solo
Sylvanus
Sylvanus
NiltonSanso
Sylvanus
Level 154
God Stats
52W - 40L
1,575 SR
Queue Stats
202W - 189L
1,463 Elo+
Party 2
Cupid
Cupid
wesleyslvz
Cupid
Level 66
God Stats
4W - 5L
1,208 SR
Queue Stats
343W - 357L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alvax87
Mercury
12
0 / 7 / 3
7,242
483
4,823
13,431
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Boosteeeeer
Chronos
12
2 / 5 / 2
7,400
493
9,384
9,900
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
6,707
447
3,257
11,807
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
luchotonni
Discordia
11
1 / 7 / 0
6,868
458
4,051
8,754
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
salvi907
Guan Yu
13
3 / 5 / 0
7,784
519
8,653
14,600
9,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
15 / 1 / 4
10,787
719
11,790
11,263
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
 
Cerberus
14
4 / 3 / 3
8,706
580
9,699
13,996
5,194
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
13
3 / 1 / 6
8,227
548
6,931
8,676
3,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sylvanus
NiltonSanso
Sylvanus
14
3 / 1 / 7
8,528
569
5,921
11,742
9,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
13
4 / 2 / 5
7,553
504
9,334
8,888
3,375
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
29
29
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
1
4
17
W
Cerberus
 
Cerberus
4
3
3
1.83
L
Mercury
Alvax87
Mercury
0
7
3
0.21
L
Chronos
Boosteeeeer
Chronos
2
5
2
0.6
W
Atlas
3
1
6
6
L
2
5
0
0.4
W
Sylvanus
NiltonSanso
Sylvanus
3
1
7
6.5
L
Discordia
luchotonni
Discordia
1
7
0
0.14
L
Guan Yu
salvi907
Guan Yu
3
5
0
0.6
W
Cupid
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
43,675
58,492
Taken
54,565
23,492
Mitigated
26,581
12,281
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,790
4,307
0
3,707
11,263
4,579
3,869
436
10,788
0
73,855
W
Cerberus
 
Cerberus
9,699
1,804
0
5,645
13,996
5,194
0
420
12,879
54,904
0
L
Mercury
Alvax87
Mercury
4,823
2,241
0
4,068
13,431
3,575
0
2,862
10,569
0
40,931
L
Chronos
Boosteeeeer
Chronos
9,384
3,906
0
1,432
9,900
2,222
0
2,507
7,393
46,510
0
W
Atlas
6,931
1,769
0
1,834
8,676
3,861
522
3,309
5,322
39,551
0
L
3,257
1,275
0
1,034
11,807
5,968
0
3,351
8,456
16,786
0
W
Sylvanus
NiltonSanso
Sylvanus
5,921
1,996
2,363
4,325
11,742
9,572
406
6,165
5,577
38,269
11,336
L
Discordia
luchotonni
Discordia
4,051
652
0
0
8,754
1,807
441
5,177
3,577
36,414
0
L
Guan Yu
salvi907
Guan Yu
8,653
2,682
170
5,577
14,600
9,920
0
7,979
6,621
0
46,284
W
Cupid
9,334
6,509
412
1,937
8,888
3,375
1,365
6,362
2,484
0
37,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
43,801
359
Minions Killed
519
0
Camps Cleared
0
1,374,602
Distance Traveled
1,377,200
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,787
719
138
9
0
293,164
2
W
Cerberus
8,706
580
169
11
0
276,602
2
L
Mercury
7,242
483
88
6
0
293,245
2
L
Chronos
7,400
493
94
6
0
248,498
4
W
Atlas
8,227
548
63
4
0
284,161
3
L
Atlas
6,707
447
16
1
0
285,047
3
W
Sylvanus
8,528
569
84
6
0
256,587
2
L
Discordia
6,868
458
71
5
0
251,018
0
L
Guan Yu
7,784
519
90
6
0
296,794
5
W
Cupid
7,553
504
65
4
0
266,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role