Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eduardo_ESR
Sol
Level 82
God Stats
10W - 11L
1,369 SR
Queue Stats
272W - 305L
1,323 Elo+
Solo
Loki
Loki
HTG Reaperz
Loki
Level 28
God Stats
14W - 15L
1,543 SR
Queue Stats
33W - 57L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
bigsal96
Cernunnos
Level 68
God Stats
5W - 8L
1,391 SR
Queue Stats
108W - 125L
1,409 Elo+
Party 2
Atlas
Atlas
dkdaxter
Atlas
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 140L
1,428 Elo+
Party 2
Team Averages
Level 74
1,461 SR
1,400 Elo+

VS

Team Averages
Level 69
1,469 SR
1,269 Elo+
Artemis
Artemis
AngelkillerIII
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Erlang Shen
Erlang Shen
ESTEFANO-ELPRO97
Erlang Shen
Level 109
God Stats
1W - 2L
1,532 SR
Queue Stats
218W - 241L
1,358 Elo+
Solo
Artio
Artio
MAYNEAK3
Artio
Level 84
God Stats
2W - 5L
1,432 SR
Queue Stats
18W - 43L
1,266 Elo+
Party 1
Zhong Kui
Zhong Kui
MosleyMoses
Zhong Kui
Level 87
God Stats
2W - 2L
1,393 SR
Queue Stats
6W - 19L
1,237 Elo+
Party 1
Chaac
Chaac
RiseSwayZz
Chaac
Level 62
God Stats
3W - 4L
1,486 SR
Queue Stats
10W - 21L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 2
5,630
563
4,814
6,185
3,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,881
588
3,591
5,276
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
5,815
582
3,361
5,317
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
bigsal96
Cernunnos
9
3 / 0 / 3
5,432
543
6,496
5,418
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
dkdaxter
Atlas
8
1 / 0 / 5
5,518
552
3,952
7,972
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,241
424
4,574
3,674
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
ESTEFANO-ELPRO97
Erlang Shen
7
0 / 4 / 0
4,700
470
4,922
7,713
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
MAYNEAK3
Artio
6
0 / 3 / 0
4,328
433
1,788
10,434
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
MosleyMoses
Zhong Kui
9
0 / 0 / 0
5,112
511
2,526
5,437
3,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
9
0 / 1 / 0
5,126
513
3,246
7,395
3,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
2
1
L
0
1
0
0
L
Erlang Shen
ESTEFANO-ELPRO97
Erlang Shen
0
4
0
0
W
0
0
0
0
W
4
0
3
5.5
L
Artio
MAYNEAK3
Artio
0
3
0
0
L
Zhong Kui
MosleyMoses
Zhong Kui
0
0
0
0
L
Chaac
0
1
0
0
W
Cernunnos
bigsal96
Cernunnos
3
0
3
4.5
W
Atlas
dkdaxter
Atlas
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
17,056
30,168
Taken
34,653
14,481
Mitigated
15,043
14,297
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,814
376
0
2,595
6,185
3,434
0
126
6,059
2,854
23,714
L
4,574
2,303
0
913
3,674
828
0
886
2,788
0
16,129
L
Erlang Shen
ESTEFANO-ELPRO97
Erlang Shen
4,922
2,121
0
1,655
7,713
3,115
0
1,275
6,438
0
27,945
W
3,591
1,534
0
3,639
5,276
1,539
519
2,526
2,750
36,919
0
W
3,361
1,459
0
2,786
5,317
1,489
0
110
5,207
0
28,097
L
Artio
MAYNEAK3
Artio
1,788
212
180
1,181
10,434
4,109
23
2,366
8,068
11,642
0
L
Zhong Kui
MosleyMoses
Zhong Kui
2,526
274
0
2,349
5,437
3,455
480
3,331
2,106
27,541
0
L
Chaac
3,246
461
0
3,376
7,395
3,536
174
850
6,545
322
24,601
W
Cernunnos
bigsal96
Cernunnos
6,496
4,105
0
2,433
5,418
1,692
283
678
4,740
0
27,245
W
Atlas
dkdaxter
Atlas
3,952
1,915
231
2,613
7,972
6,327
140
1,000
6,972
14,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
23,507
251
Minions Killed
221
0
Camps Cleared
0
975,073
Distance Traveled
972,771
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,630
563
53
5
0
222,399
3
L
Artemis
4,241
424
26
3
0
148,381
2
L
Erlang Shen
4,700
470
51
5
0
211,461
0
W
Sol
5,881
588
74
7
0
183,541
4
W
Loki
5,815
582
61
6
0
214,761
4
L
Artio
4,328
433
22
2
0
205,522
4
L
Zhong Kui
5,112
511
61
6
0
199,485
4
L
Chaac
5,126
513
61
6
0
207,922
2
W
Cernunnos
5,432
543
42
4
0
170,447
2
W
Atlas
5,518
552
21
2
0
183,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role