Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LifeLineXxOo
Sol
Level 68
God Stats
3W - 2L
1,347 SR
Queue Stats
7W - 5L
1,387 Elo+
Solo
Ravana
Ravana
Ralphiebands
Ravana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,211 Elo+
Solo
Team Averages
Level 88
1,449 SR
1,366 Elo+

VS

Team Averages
Level 88
1,547 SR
1,401 Elo+
Skadi
Skadi
ElPotroSalvaje16
Skadi
Level 104
God Stats
1W - 0L
1,635 SR
Queue Stats
6W - 2L
1,594 Elo+
Solo
King Arthur
King Arthur
Legendofloso
King Arthur
Level 14
God Stats
1W - 0L
1,229 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1
Zeus
Zeus
XxFINE55EGODxX
Zeus
Level 147
God Stats
1W - 0L
1,778 SR
Queue Stats
10W - 16L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
6 / 7 / 4
8,764
730
8,049
9,428
4,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 7
8,834
736
7,856
7,711
2,672
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
11
2 / 4 / 7
7,651
638
6,271
11,165
7,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 8
8,901
742
6,218
8,934
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Legendofloso
King Arthur
11
0 / 4 / 9
7,716
643
1,494
10,300
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 2 / 2
10,146
846
16,055
8,895
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
11
Kills
14
14
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
4
1.14
W
4
5
8
1.6
W
King Arthur
Legendofloso
King Arthur
0
4
9
1.13
L
3
3
7
2.17
L
Ravana
2
4
7
1.38
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
23,767
28,304
Taken
28,129
14,678
Mitigated
14,203
5,954
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,049
2,765
0
1,545
9,428
4,814
598
5,421
3,904
0
22,321
W
6,218
2,407
0
1,564
8,934
3,579
0
2,958
5,797
0
30,954
W
King Arthur
Legendofloso
King Arthur
1,494
290
0
328
10,300
7,648
0
2,714
7,269
0
5,327
L
7,856
1,745
0
2,800
7,711
2,672
0
6,004
1,678
25,952
0
L
Ravana
6,271
1,273
0
1,609
11,165
7,192
0
5,082
5,825
0
16,847
W
16,055
2,208
0
1,201
8,895
2,976
984
2,665
6,012
51,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
26,763
112
Minions Killed
142
3
Camps Cleared
8
602,595
Distance Traveled
620,985
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,764
730
28
2
2
174,617
1
W
Skadi
8,901
742
53
4
3
198,902
1
W
King Arthur
7,716
643
5
0
0
214,033
2
L
Sol
8,834
736
62
5
1
198,282
4
L
Ravana
7,651
638
22
2
0
229,696
3
W
Zeus
10,146
846
84
7
5
208,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role